John Price
- Cpt_John_Price
- cpt_john_price
- Asia/Shanghai
- Yes
- No
1 issues
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I believe that it is exactly the same as
MCPE-14125but it now affects 0.15 beta build 1
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I assume that it has to do with Realms, since the issue only happens to all 0.15 build versions, and the very first 0.15 build version (Realms Alpha build 1) has no difference between 0.14 aside from Realms.
John Price It's for on topic discussions that don't get out of hand, big/off topic discussions go to the reddit page.
Smaller things, like providing new info about the bug, how it can be fixed, stating it's fixed/affects a new version belong in the comments.

I tried it many times
Thank you so much that you repoened that issue.
I was probably reopened since it affects the latest build version.
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I assume that it has to do with Realms, since the issue only happens to all 0.15 build versions, and the very first 0.15 build version (Realms Alpha build 1) has no difference between 0.14 aside from Realms.
just wait for build 2
It seems that this problem is a lot worse on areas with massive amounts of water like oceans. Also my performance decreases horrendously on those areas as well
But I suggest that the lingering particles will get fewer in minimal setting rather than the same amount as usual, since the dragon acid really lags muy computer, I wanted to minimize it on minimize settings but not totally disabling it.
So, the 1/8 decrease must go to the effects itself rather than the duration?
Then why do we have comments in jira at the first place? IT MUST BE DISABLED! Some people cant be controlled!
Thank God I not the only one who has this issue, even with Optifine, my game is unplayable when a world is loaded........and my FPS took a huge dip when I'm moving through terrain, I need a temporary workaround for this while this is unresolved.