Crypticverse
- Crypticverse
- JIRAUSER766988
- America/New_York
- Yes
- No
Breeze essentially gives no-fognightvision.Breeze essentially gives no-fog water vision.
Java JRE 17
Windows 10: 22H2
Minecraft 23w45a-23w46a
Java JRE 17
Windows 10: 22H2
Minecraft Java Edition 23w45a-23w46a
Crash afterunlocking vaultCrash after saving and quitting after opening to LAN
[^crashing.mp4]
Crash after unlocking vaultCrash after using effect 255 on entities
I went into the
14w09a, and started testing the new attributes. So, I ran the following command:
/give @s diamond_pickaxe[damage=15432]
I expected red text saying that I can't go past the 1561 durability of the pickaxe, but instead I ended up with the picture shown.
I went into the 24w09a, and started testing the new attributes. So, I ran the following command:
/give @s diamond_pickaxe[damage=15432]
I expected red text saying that I can't go past the 1561 durability of the pickaxe, but instead I ended up with the picture shown.
Well, that is true, but a negative value just seems like it shouldn’t happen.
I was joining a LAN world, and the
day counter/local difficulty showed ??. It does not show this in singleplayer, or if you are the host of a LAN world. This bug only affects 1.20.2 onwards. The day counter worked in 1.20.1
Day Counter/Local Difficulty shows ?? on multiplayer
I was playing a world today, and was experimenting with summoning large EXP orbs.
Expected:
tools would mendWhat Happened:
tools went into the extreme negatives of the durabilityReproduce
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run this command:
{id:mending,lvl:1}
item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1,Enchantments:[
]} # 1.20.4item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:\{mending:1}}] # 1.20.5/1.21 snapshotssummon experience_orb ~ ~ ~
{Value:100000}I was playing a world today, and was experimenting with summoning large EXP orbs.
Expected:
tools would mendWhat Happened:
tools went into the extreme negatives of the durabilityReproduce
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run this command:
{id:mending,lvl:1}
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1,Enchantments:[]} # 1.20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=\{levels:\{mending:1}}] # 1.20.5/1.21 snapshots
/summon experience_orb ~ ~ ~ {Value:100000}
I was playing a world today, and was experimenting with summoning large EXP orbs.
Expected:
tools would mendWhat Happened:
tools went into the extreme negatives of the durabilityReproduce
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run this command:
{id:mending,lvl:1}
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1,Enchantments:[]} # 1.20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=\{levels:
\{mending:1}}] # 1.20.5/1.21 snapshots/summon experience_orb ~ ~ ~ {Value:100000}
I was playing a world today, and was experimenting with summoning large EXP orbs.
Expected:
tools would mendWhat Happened:
tools went into the extreme negatives of the durabilityReproduce
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run this command:
{id:mending,lvl:1}
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1,Enchantments:[]} #
1.20.4/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=\{levels:{mending:1}}] # 1.20.5/1.21 snapshots
/summon experience_orb ~ ~ ~ {Value:100000}
I was playing a world today, and was experimenting with summoning large EXP orbs.
Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run this command:
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[
{id:mending,lvl:1}]} #1 .20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=\\{levels:{mending:1}}] # 1.20.5/1.21 snapshots
/summon experience_orb ~ ~ ~ {Value:100000}
I was playing a world today, and was experimenting with summoning large EXP orbs.
Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run this command:
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[
{id:mending,lvl:1}]} #1 .20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=
\\{levels:{mending:1}}] # 1.20.5/1.21 snapshots/summon experience_orb ~ ~ ~ {Value:100000}
Summoning a large EXP orb damages mending items to the extreme negatives or 0
Summoning a large EXP orb damages mending items tothe extreme negatives or 0Summoning a large EXP orb damages mending items to negative durabilty or 0 durability
I was playing a world
today, and was experimenting with summoning large EXP orbs.Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run th
iscommand:/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[
{id:mending,lvl:1}]} #1 .20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:{mending:1}}] # 1.20.5/1.21 snapshots
/summon experience_orb ~ ~ ~ {Value:100000}
I was playing a world, and was experimenting with summoning large EXP orbs.
Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands:
1.
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[
{id:mending,lvl:1}]} #1 .20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=\{levels:{mending:1}}] # 1.20.5/1.21 snapshots
2.
/summon experience_orb ~ ~ ~ {Value:100000}
I was playing a world, and was experimenting with summoning large EXP orbs.
Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands:
1.
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[
{id:mending,lvl:1}]} #1 .20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=\{levels:{mending:1}}] # 1.20.5/1.21 snapshots
2.
/summon experience_orb ~ ~ ~ {Value:
100000}I was playing a world, and was experimenting with summoning large EXP orbs.
Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands:
1.
/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[
{id:mending,lvl:1}]} #1 .20.4
/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments=\\{levels:{mending:1}}] # 1.20.5/1.21 snapshots
2.
/summon experience_orb ~ ~ ~ {Value:32768} // Must be bigger or equal to 32768
I was playing a world, and was experimenting with summoning large EXP orbs.
Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands and steps:
1.1.20.4/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[{id:mending,lvl:1}]}1.20.5/1.21 snapshots/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:{mending:1}}]2.
This only works (breaks) if the item is in your off-hand or the SelectedItem slot.
/summon experience_orb ~ ~ ~ {Value:32768} // Must be bigger or equal to 32768
I was playing a world, and was experimenting with summoning large EXP orbs.
NoteIt seems that in Snapshot 23w51a, a sub-bug was fixed in which the durability bar would not go outside the screen to the left In Snapshot 24w10a, this bug no longer makes the durability ~ -63000, instead, it makes the durability 0Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands and steps:
1.1.20.4/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[{id:mending,lvl:1}]}1.20.5/1.21 snapshots/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:{mending:1}}]2.
This only works (breaks) if the item is in your off-hand or the SelectedItem slot.
/summon experience_orb ~ ~ ~ {Value:32768} // Must be bigger or equal to 32768
I was playing a world, and was experimenting with summoning large EXP orbs.
NoteIt seems that in Snapshot 23w51a, a sub-bug was fixed in which the durability bar would not go outside the screen to the left In Snapshot 24w10a, this bug no longer makes the durability ~ -63000, instead, it makes the durability 0Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands and steps:
1.1.20.4 and older/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[{id:mending,lvl:1}]}1.20.5/1.20.6 and 1.21 snapshots/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:{mending:1}}]2.
This only works (breaks) if the item is in your off-hand or the SelectedItem slot.
/summon experience_orb ~ ~ ~ {Value:32768} // Must be bigger or equal to 32768
I was playing a world, and was experimenting with summoning large EXP orbs.
NoteIt seems that in Snapshot 23w51a, a sub-bug was fixed in which the durability bar would not go outside the screen to the left In Snapshot 24w10a, this bug no longer makes the durability ~ -63000, instead, it makes the durability 0Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands and steps:
1.1.20.4 and older/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[{id:mending,lvl:1}]}1.20.5/1.20.6 and 1.21 snapshots/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:{mending:1}}]2.
This only works (breaks) if the item is in your off-hand or the SelectedItem slot.
/summon experience_orb ~ ~ ~ {Value:32768} // Must be bigger or equal to 32768I was playing a world, and was experimenting with summoning large EXP orbs.
NoteIt seems that in Snapshot 23w51a, a sub-bug was fixed in which the durability bar would not go outside the screen to the left In Snapshot 24w10a, this bug no longer makes the durability ~ -63000, instead, it makes the durability 0Expected:
Tools would mendWhat Happened:
Tools went into the extreme negatives of the durability or 0 durabilityReproduce:
Video:
https://www.dropbox.com/scl/fi/u85c0455v409euxfbuy6t/bug.mov?rlkey=jhgpaju9yj3ppvz9ns238negd&dl=0
Run these commands and steps:
1.1.20.4 and older (old NBT tag system)/item replace entity @s weapon.mainhand with diamond_pickaxe{Damage:1.Enchantments:[{id:mending,lvl:1}]}1.20.5 and up (new component system)/item replace entity @s weapon.mainhand with diamond_pickaxe[damage=1,enchantments={levels:{mending:1}}]2.
This only works (breaks) if the item is in your off-hand or the SelectedItem slot.
/summon experience_orb ~ ~ ~ {Value:32768} // Must be bigger or equal to 32768
There is a glitched title after launching MC Java 1.20.5
It seems as if the Minecraft: Java Edition Logo and Realms logo overlap. It also seems as if the panoramic background is the 1.18 background
There is a glitched title after launching MC Java 1.20.5
It seems as if the Minecraft: Java Edition Logo and Realms logo overlap. It also seems as if the panoramic background is the 1.18 background.
Reproduce:
Launch MC 1.20.5 and look at the title screen.
Glitched Title and panorama in Minecraft 1.20.5
There is a glitched title after launching MC Java 1.20.5
It seems as if the Minecraft: Java Edition Logo and Realms logo overlap. It also seems as if the panoramic background is the 1.18 background.
Reproduce:
Launch MC 1.20.5 and look at the title screen.
Irrelevant. I had an Old RP
Step 1Run /tick freeze and then run /summon experience_bottle ~ ~ ~As you can see as long you are within ~4 or 5 blocks of the bottle while the game is frozen, it is not rendered. If you move more than 5 blocks or the game is "running normally" (tick unfreeze), it will render properly.
Video Below
Using /enchant or an anvil, the mace can have sharpness on it, even in survival mode. In 24w13a-1.20.6, this was not possible. This bug was introduced in 24w18a, with no documents changes on this. According to the 24w13a changelog:
These existing enchantments can now be applied to the Mace: - Mending - Unbreaking - Smite - Bane of Arthropods - Fire Aspect - Curse of Vanishing - Density - Breach - Wind Burstwith no mentions of sharpness in this or any changelog after this.
Using /enchant or an anvil, the mace can have sharpness on it, even in survival mode. In 24w13a-1.20.6, this was not possible. This bug was introduced in 24w18a, with no documents changes on this. According to the 24w13a changelog:
These existing enchantments can now be applied to the Mace: - Mending - Unbreaking - Smite - Bane of Arthropods - Fire Aspect - Curse of Vanishing - Density - Breach - Wind Burstwith no mentions of sharpness in this or any changelog after this.
Using /enchant or an anvil, the mace can have sharpness on it, even in survival mode. In 24w13a-1.20.6, this was not possible. This bug was introduced in 24w18a, with no documents changes on this. According to the 24w13a changelog:
These existing and new enchantments can now be applied to the Mace: - Mending - Unbreaking - Smite - Bane of Arthropods - Fire Aspect - Curse of Vanishing - Density - Breach - Wind Burstwith no mentions of sharpness in this or any changelog after this.
Steps: 1. Open a world with Update 1.21 enabled in 1.20.6, and grab a mace. 2. Head over to the anvil or use /enchant to try and put sharpness on the mace. Observe that you cannot do that action. 3. Upgrade the world to 24w18a or later and re-try step 2. 4. Observe that you can now do this action.
Crypticverse No worries.













This was purposely changed in snapshot 23w46a to match the dropper and dispenser, and fixed bug
MC-265910Sure. My game also crashes after clicking save and quit if I open to LAN.
5296963868891681726
Maybe the crash is because I have night vision 255? The crash report says something about a int value of 255.
crash.mp4
Accidentally reopened sorry!
Can confirm for 24w10a
Can Confirm in 24w12a
This has been a bug ever since mending was introduced, in 15w42a, a 1.9 snapshot.
This also exists in snapshot 24w13a
That seems to be the case, as when the Value is >=32768, that is when the tool breaks.
This doesn't affect /xp or /experience, because those commands don't actually summon an experience orb, they just set the value in the player file to something different based on what you put in. The mending tool only repairs when a orb is picked up, not adjusting the value.
Affects all versions from 15w42a to latest snapshot/release
Thanks! Turns out I did have a old RP.
I think this is a duplicate of
MC-272550Can confirm.
I fixed this by just turning off NVIDIA in game overlay or GeForce experience. After that the game launched just fine. (It also might be a rec. software like OBS)