Dan Arreza
- Dan015
- dan015
- Europe/Stockholm
- Yes
- No
13 issues
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Dan Arreza Read my description, I was able to find a bug. Just build the minecart like i did in the photo i attached and press the button once your in the minecart. The result is you will be teleported out of the minecart.
Dan Arreza This has been fixed in build 2. However MCPE-11340 is an issue related to this.
Hi Dan Arreza I've given this a bit more thought (with some help from wise and more careful colleagues), re-opened the ticket and deleted my first comment.
In vanilla MCPE, leaf blocks can be placed in the nether and trees can be bonemealed from saplings in the nether. It also appears that this bug is more general: biome-specific shading is applied to all leaf particles, regardless of the block or overworld/nether.






















Nvm. I realized that it isn't a bug.
Oh wait, then it is a bug. I forgot to mention the button on the side. The button activates the rail and I get exited out of the minecart and if the height of structure where the the button is is 2 blocks, then you get teleported above the two blocks
And if you 'long press enter' a minecart, the minecart gets destroyed, similar to the tap the 'ride' button that destroys the minecart back in 0.12.x
This is the bug that I mean. I thought that it isn't a bug so I just ignored it.
It works as intended
Works as intended since iron golems don't float on water
Does this work as intended?
I dont know if I'm wrong, but daylight sensor, the inverted ones, seemed to be depended on the day instead of the time. As I've seen, the inverted ones worked after a Minecraft day.
If I put leaf blocks above the inverted daylight sensor, it generates power, which is normal since it blocked the light source. But if I convert it to normal daylight sensor with the same leaf block, it still generates power. Is it normal?
What is the bug? That the skeleton spawned with an armor on? Then it is a new feature. If it is the wrong texture in the arm where the leggings are in the arm, then its been already reported. Next time, please specify the bug.
I spawned water using the water blocks itself. Since the Nether is technically a hot biome, all leaf blocks should have a brownish-green color and so does its particles.
The stone cutter is removed from the game, except its block. Any stone-related crafting can now be done on the crafting table. The Stonecutter block is now purely decorational.
They only grow into full size if placed on mycelenuim or during night time with no light nearby
Oh yeah, about the water blocks, I spawned water using the water blocks
itself, the non-stationary one since water buckets dont work.
On Dec 8, 2015 1:35 AM, "[MCPE Mod] rplatham (JIRA)" <bugs@mojang.com>
wrote:
> [MCPE Mod] rplatham
> <https://bugs.mojang.com/secure/ViewProfile.jspa?name=rplatham> resolved
> an issue as Won't Fix
>
> Hi Dan Jason Arreza
> <https://bugs.mojang.com/secure/ViewProfile.jspa?name=Dan015>. Trees
> should not grow and water should not flow in the nether in vanilla MCPE.
> Since the official bug tracker is only for vanilla MCPE, I am resolving
> this ticket as won't fix.
> Minecraft Pocket Edition & Windows 10 Beta Edition
> <https://bugs.mojang.com/browse/MCPE> / [image: Bug]
> <https://bugs.mojang.com/browse/MCPE-11992>
MCPE-11992> <https://bugs.mojang.com/browse/MCPE-11992> Leaf Blocks Bug
> <https://bugs.mojang.com/browse/MCPE-11992> Change By: [MCPE Mod] rplatham
> <https://bugs.mojang.com/secure/ViewProfile.jspa?name=rplatham> Resolution:
> Won't Fix Status: Open Resolved [image: Add Comment]
> <https://bugs.mojang.com/browse/MCPE-11992#add-comment> Add Comment
> <https://bugs.mojang.com/browse/MCPE-11992#add-comment> This message
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