Sneak is not saved when you quit
If you sneak then quit the world, you stand when the world is loaded. This should be fixed because it is very dangerous because if the player sneak at a corner of a block, then gets forced closed or crashed, by reloading his/her world, the player falls from the block, worst case scenario, dies and loses all levels and/or items.
Created Issue:
Sneak Bug
If you sneak then quit the world, you stand when the world is loaded. This should be fixed because it is very dangerous because if the player sneak at a corner of a block, then gets forced closed or crashed, by reloading his/her world, the player falls from the block, worst case scenario, dies and loses all levels and/or items.
Sneak BugSneak is not saved when you quit
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duplicates MCPE-14042 (won't fix)
Thank you for your report!
We're tracking this issue as MCPE-14042, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed. The description of that ticket or the comments might explain the rationale. Please do not leave a comment on the linked ticket.
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Thank you for your report!
We're tracking this issue in MCPE-14042, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines – π¬ Community Support – π§ Mojang Support (Technical Issues) – π§ Microsoft Support (Account Issues)
π Project Summary – βοΈ Feedback and Suggestions – π Game Wiki
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Confirmed in single player MCPE 0.14.2 using:
When I quit a world with the player sneaking, when I load the world the player is not sneaking. I expected the player to remain sneaking.
Please respond and add the current version if you can reproduce this issue.
Still affects 0.15.4 / iOS / realms.
This issue needs to be reopened. It still works even in 1.21.2
This ticket has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed.
Ohh. Thank you thenπ