Andrew
- ketivar
- ketivar
- Europe/Stockholm
- Yes
- No
I have a rail system two blocks high, the roof is a half slab. Endermen are spawning in the space two blocks high. Their heads stick out of the half-slab, they are stuck there and cannot move. If attacked they slide upward through the half-slab.
Screenshot #1: enderman stuck in 2 block high space
Screenshot #2: same enderman's head sticking out of the half-slabEdit: this issue did not occur in version 1.1.5
I have a rail system two blocks high in The End, the roof is a half slab. Endermen are spawning in the space two blocks high. Their heads stick out of the half-slab, they are stuck there and cannot move. If attacked they slide upward through the half-slab.
Screenshot #1: enderman stuck in 2 block high space
Screenshot #2: same enderman's head sticking out of the half-slabEdit: this issue did not occur in version 1.1.5
I have a rail system two blocks high in The End, the roof is a half slab. Endermen are spawning in the space two blocks high. Their heads stick out of the half-slab, they are stuck there and cannot move. If attacked they slide upward through the half-slab.
Screenshot #1: enderman stuck in 2 block high space
Screenshot #2: same enderman's head sticking out of the half-slabEdit: this issue did not occur in version 1.1.5
I have a rail system two blocks high in The End, the roof is a half slab. Endermen are spawning in the space two blocks high. Their heads stick out of the half-slab, they are stuck there and cannot move. If attacked they slide upward through the half-slab.
Screenshot #1: enderman stuck in 2 block high space
Screenshot #2: same enderman's head sticking out of the half-slabEdit #1: this issue did not occur in version 1.1.5
Edit #2: issue still exists in version 1.2.2
I have a rail system two blocks high in The End, the roof is a half slab. Endermen are spawning in the space two blocks high. Their heads stick out of the half-slab, they are stuck there and cannot move. If attacked they slide upward through the half-slab.
Screenshot #1: enderman stuck in 2 block high space
Screenshot #2: same enderman's head sticking out of the half-slabEdit #1: this issue did not occur in version 1.1.5
Edit #2: issue still exists in version 1.2.2
Edit #3: issue still exists in version 1.2.3


I don't think villagers would breed in the End because they need sunlight to breed and recognize a village, correct? There is no sunlight in The End.
I would like to add to this topic. Prior to the "Better Together" update (1.2 I think), we had the ability to "paint" crops, meaning if you were standing still or walking, you could hold down the plant crop button (example: mouse 2 button) and continuously plant crops on any fertile ground. As long as you held the button down there was no interruption of the action. This was a huge quality-of-life benefit for users who performed a lot of farming activities.
[MCPE Helper] Auldrick added a comment - 09/Apr/18 5:27 PM:
...If you miss a block, planting is interrupted, but if you continue to hold down the Use control and return to the missed block, the planting will resume.
^ I don't find this action to be accurate. In the 1.2.13 update if the "planting" action is interrupted, I still cannot resume planting by holding down the Use control. Once the planting action is interrupted it never resumes. The slowness of the planting now, the interrupting action, and inability to "paint" the crops as before, Minecraft farmers are only left to click-spam planting crops.
For users like myself who utilize farming in their survival worlds, this is a quality-of-life issue - which has led to me basically giving up Minecraft since the 1.2 update and giving up my paid realm. I decided to stop playing until these bugs are fixed. I log in occasionally to see if the issue has been fixed.
The continuous harvesting of crops has been fixed in the 1.2.13 version (bug
MCPE-25909) which is a huge step in the right direction and I was so happy to see this fixed. Hopefully the issue of planting crops will be fixed soon too.