LexTheCat
- Kynan999
- kynan999
- Europe/Stockholm
- Yes
- No
14 issues
Key
Summary
Status
Reporter
Assignee
Created
Mobs do not pathfind correctly to a player standing on the same block a door is placed on
Cannot Reproduce
Changed Description:
The enchantment overlay is wrong on netherite sword/boots
(image does not work for some reason)The enchantment overlay is wrong on netherite sword/boots
Added Attachments:
Changed Summary:
Ravinessometimes aren't filledwith waterwhen intersecting with a cave that isCaves can make ravines generate without water
Changed Description:
Endermen do not teleport away to avoid taking damage from falling dripstone, what is I consistent with their behavior with other entities that have a pre-determined path.

















You can press the F2 button to take a screenshot. Screenshots are located in the Minecraft folder (%appdata% in windows search, go to minecraft, screenshots)
I'm certain this is how this is intended to work, unless you mean they don't get enabled on LAN-worlds.
Sorry! It didn't give a confirmation when I pressed the button so I pressed it again
And a can't find a way to delete it, or flag it as duplicate. Again, sorry!
Disable OptiFine if you have that enabled, and please always include a screenshot of your F3/Debug-menu.
Can not confirm in Minecraft 1.17.0, tried with all logs.
There is no thunderstorm going on, so (I am pretty certain) channeling is not supposed to work.
Can not confirm, candle drops for me.
Can confirm.
This is intended. Stone pressure plates only can be triggered by mobs.
These are called chunk borders, they likely occurred because you opened the world in a previous or modded version of the game.
Can confirm. This is a big issue in my opinion.
This is caused by OptiFine, turning off render regions should fix this.
I think this actually looks good! It looks more rain and fog- like and less like a continuous stream of water
Have you tried checking if your driver does actually support the current minimum version of OpenGL?
Can confirm, the player spawns in a deep cold ocean with no land anywhere nearby (12 chunks).
Although this has been marked as works as intended, I'd still like if this was fixed or somehow tweaked.
I have been looking for a while now and have not found anything, so I would say it is fixed