Mohammad Sarabi
- msarabi
- msarabi
- Asia/Tehran
- Yes
- No
Use ItemOn keyboard when holding causesrapidusing instead of holding"Use Item" bond on keyboard when holding causes very fast using instead of holding
If "Use Item/Place Block" control assigned to keyboard buttons, when holding that button it will act like button is rapidly pressed. for example when changing repeater ticks, note block notes or while afk fishing and etc. But works fine when shooting arrows
On a new map in creative map i went to the 5th stronghold ring and used an eye of ender. i kept following it but i ended up in 4th and then 3rd ring. then i used /locate and it said stronghold is at x:8 z:8. and eye of ender fell there as well. i dug down and obviously there was no stronghold. so i started a new world and both /locate and eye was working fine.
A few hours later i did the same thing on a snapshot server ([DVGaming|mine3.dvgaming.com]) and exact same thing happened. from z:14000 eye brought me to x:8 z:8. and no stronghold there. This issue is happening to other players on that server.
On a new map in creative map i went to the 5th stronghold ring and used an eye of ender. i kept following it but i ended up in 4th and then 3rd ring. then i used /locate and it said stronghold is at x:8 z:8. and eye of ender fell there as well. i dug down and obviously there was no stronghold. so i started a new world and both /locate and eye was working fine.
A few hours later i did the same thing on a snapshot server (DVGaming) and exact same thing happened. from z:14000 eye brought me to x:8 z:8. and no stronghold there. This issue is happening to other players on that server.
Can confirm in 1.20.4 with this command (replace Funzen with the desired entity selector)
execute store result score Funzen speed run data get entity Funzen Motion[0] 100









It does not work like that with right clicking. When you hold right click for example on a note block, notes play each 0.5 second or like that. but when you right click super rapidly very fast on a note block, notes will play on each click even if you click every 0.1 second or less. that is what happening when you bind the use control on a keyboard button. game will rapidly press the use button instead of holding it. try it yourself and you will understand the difference
Yes you were already able to do that by either ctrl and Q to throw whole stack or holding Q in inventory to quickly throw items. So it is not a feature added in 1.13 for sure unless you consider other bugs as feature too
I had a problemin a server while mining a staircase 3 wide down facing west and placing torches every 4 blocks, the bottom right corner will be dark that can be fixed like other dark spots by either placing torch there or breaking a nearby block (that makes another dark spot). i recreated this in single player so that i can see if this is server side or not and it happend exactly like that. i'm not sure if i should make another issue or not as this is marked as fixed.
Edit: Actually it happens Everywhere while mining in 1.13-pre5. it is really frustrating
user-a4a49 That is because this is a Bug in 1.13 snapshot. idk why 1.12 is added as affected version.
Can confirm for 1.18.1
Can confirm on 1.18.1
Can confirm for 1.18.1
by looking at their nbt data, zombie villagers lose their Gossips when unloaded
I agree with robbage. The color of fire comes from the material that burns, if it is soul sand,the material decides that fire should be blue, and if it is player then human flesh makes the fire color to be orange. But in a game that physics is so weird, If entities take the fire properties, then I think fire should have a color property and if said entity is in contact with the fire, it will take that fire color property and burn with that color.
This makes things like being in both soul fire and regular fire possible, like how we dye leather color by combinations of different colors and make new color, being in two different color (blue and orange) will make the player burn in a color like "Eminence" for example.
This makes introducing more and custom fire colors possible
@Christoffer Tibell I don't that is (at least the only) cause, and it is more likely that it is a rendering problem, because for example when I use tweakeroo mod and change a setting, when the message shows up it also causes a lag spike for me sometimes (mostly when I have not used it for a while)
This issue and
MC-222462are duplicates. Both issues are saying zombie villagers lose their discount info when unloaded and reloaded. They are just saying it in different ways. I think discount info should be in the zombie villagers nbt tags.affects 1.20.4, it looks unnatural, the way I fixed it is by adding textures for the unhinged sides. I know it is this way to keep things minimal, but it looks unnatural and confusing
The first part of the issue seems to be fixed (statistic hover text)
Can confirm the second part on 1.20.4 (missing space)
Seems to be related to MC-65198