Nick Hayes
- MTP123654
- mtp123654
- America/Denver
- Yes
- No
Manually triggered crash report.
(F3 + C)
New Chunk Generation unaffected by Render Dist. Setting
Water streams "snap" at corners.
Seems like a cosmetic issue only.Works with any cardinal direction, only occurs when the streams are one block apart on the y-axis.
I attached two comparisons.
(see pic on how to duplicate)Also affects PE!
Water streams "snap" at corners.
Seems like a cosmetic issue only.Works with any cardinal direction, only occurs when the streams are one block apart on the y-axis.
I attached two comparisons.
(see pic on how to duplicate)Also affects PE!
Water streams "snap" at corners.
Seems like a cosmetic issue only.Works with any cardinal direction, only occurs when the streams are one block apart on the y-axis.
I attached two comparisons.
(see pic on how to duplicate)EDIT:
Also affects PE!




Let me know if you notice anything peculiar with that report.
My computer is set up to check for updates daily, but I manually checked my graphics driver, kernel, and Java. They're all up to date.
I have a desktop, so I should probably just upgrade my GPU eventually, although I am curious if anyone can make sense of this.
Interesting...
I've also found out that when my computer "crashes", all it does is hang for about a minute or so. I was playing music in the background when I tried duplicating the crash this time, and the music kept playing(playing, but stuttering).
I get my desktop back after a while.
I'm greeted with a report from the OS that the actual JVM crashed, including a short report in the Launcher's Development Console.
The few lines that stood out among the rest in the report was:
Problematic frame:
C [libdricore9.2.0.so.1+0x23cd05] _mesa_glsl_initialize_functions(_mesa_glsl_parse_state*)+0xa35
I was basing OpenGL 1.4 off of Intel's site:
http://www.intel.com/products/chipsets/gma900/
And yes, I've tried Oracle Java as well.
Confirmed. In SSP and SMP.
Confirmed in 1.6.2.
Charging with a regular bow (not enchanted) does not alter FPS significantly.
Charging with any enchanted bow drops MY fps by 30.
Confirmed. (13w41b)
Confirmed in 1.7.2
Confirmed for 15w39c.
Shame this bug was closed, this seems like an easy fix.