Richard
- NeoTheMatrix
- neothematrix
- Europe/Stockholm
- Yes
- No
After nether update it seems that lights not working again, just like before 1.14 when zombies and all hostile mobs spawned in day, now it's happening again.. Only problem is that i can't figure out what is new reason, it's random.
Builded up cave system base and placed torches and lanterns around (normal ones should be level 15 on blocks decaying i think) in other side of cave base i builded nether wart farm with nether type lanterns
So next there is problem with F3 - light level is 10 only on block the lantern is placed all others around is total 0 regardless on distance just one block is 10 all others are 0 okay so i changed them to normal light leveled lanterns but there started real problem
1) Mobs does not care light or not they spawn actually in front of me, well not right in front but like around corner.
2) i know that slime and creeps maybe can spawn even in day and light level 7 + but it spawns zombies, skeletons too
3) Can't add any screenshots on this because its randomly, and now sometime zombies spawn even with spiders in day..
P.S but maybe its because netherine armor? i dont know new system.
(( i play on public server 20w0
5a))After nether update it seems that lights not working again, just like before 1.14 when zombies and all hostile mobs spawned in day, now it's happening again.. Only problem is that i can't figure out what is new reason, it's random.
Builded up cave system base and placed torches and lanterns around (normal ones should be level 15 on blocks decaying i think) in other side of cave base i builded nether wart farm with nether type lanterns
So next there is problem with F3 - light level is 10 only on block the lantern is placed all others around is total 0 regardless on distance just one block is 10 all others are 0 okay so i changed them to normal light leveled lanterns but there started real problem
1) Mobs does not care light or not they spawn actually in front of me, well not right in front but like around corner.
2) i know that slime and creeps maybe can spawn even in day and light level 7 + but it spawns zombies, skeletons too
3) Can't add any screenshots on this because its randomly, and now sometime zombies spawn even with spiders in day..
P.S but maybe its because netherine armor? i dont know new system.
(( i play on public server 20w06a))
Brianna Schuman Might not necessarily be about the nametagging in that case, but would be good to know.
As I currently can't do that myself, could you test if this happens also with any mob riding? Villager would be an adequate test entity, as it's also similarly large.
If you test with nametagged hostiles, could you please also check their persistence-tag before going out of range? Just to make sure, nametag/item holding works as it should.
Could you please also have your launcher log open and ready, in case anything would appear in there?
Richard Could you please also check the persistence-tag on your zoo mobs, before going out of range? Just to make sure.












1.14 - still cant add enchantements on carved pumpkins, but only on pumpkins who is notwearable.... FIX it finnaly, how hard it could be to change pumpkin id to carved pumpkin????
Comeon, its like we never get Fixed pumpkins, why then even needed this stupid update, that now only normal pumpkins can be enchanted, but when u carve them they cant be enchanted... ( tryed even enchant normal one then carve it) not working it just takes enchants off... and basically u lose stuff for nothing..
P.S i added screens, that it CAN'T be enchanted in 1.14.3-pre4 too... in Survival... Only it CAN be enchanted in creative mode...
Okay so, now i write there
this is what i see and know
1) villagers does not see beds, so they pop out angry particles when in willing mood... so no new villagers..
2) Zombie siege is one of reasons, it happens almost every night with or without peoples in village - its just like World War z combined with rainbow 6, they spawn infinity , then at some point wont spawn anymore, kills around 10 iron golems ( so many they are) kills me, then turns some villagers into zombies till i kill them- last time i killed 120 of them because i had 2 stacks of flesh...
3) villagers not breeding not even 20 beds/doors around
4) if they see someone dies in they look range they try to committ suicide - its looks like this : they search in pathfind some jumping cliff and runs in circle - jumps , then runs back up,jump and so on till they die... and with each damage they run even faster...
5) when they are in fear mood, they act like idiots, they run inside home outside home in out in out all the time till zombies kill them because they let them inside... also normal person villager may run inside homes, but these guys just run in circles
so - problem with pathfind, suicide, and breed.... and they need eyeglasses...
Well i maked fences around high areas now, still i dont have 2 librarians today... and i dont know where they go... some villagers now jump like idiots on one place against wall, and i cant push them away - only when wall is destroyed they move and restock... Also looks like they dont care about daytime and nighttime cycle... they just (some of them) sits near town centre and look in sky, then there starts zombie siege, or one of them just start jumping in some wall type - one against bamboo other one against wall third one just against wood... (there is enough beds and stuff to them for live ).. but they still despawns...( for me its most librarians all time who has mending books trades... other ones stay longer but first who disappear is librarians with most valuable trades... ) also yesterday some pillager patrol spawned inside village wall area... ( i had calculated zones where village ends so i maked wall just on border almost but inside village zone) and so i just seen how patrol spawns inside .. i died and they disappeared too... with 1 villager...
There is also problem with they breeding , they stop breed randomly, i have farm for villagers, like 4 farmers in area with ~20 beds around but they start showing hearts giving each other food but then random angry particles, and they stop... so i cant get new ones anymore too...
13 beds inside blocked area and about 10 outside (those who spawned with village ) i have 3 adults only in that village, they sleep in night and everything, work in day but when they start doing hearts they just randomly pops anger particles and stop trading stuff to each other for 5 sec, then start again, and its going loop, i even tryed to create bigger zone. Still nothing so now i am just gathering other villagers from far away (somehow there is kids .... )
For now i can get only those screens that there is beds enough,... in day i will try to get angry particles ( i added that ss above)
well now there is no more anger particles .. but kid dont spawn too... (added screens)
P.S anger particles not showing up after i maked bigger hut... but now they just pop hearts and just goes away after that and there no kiddo...
1) I am not creator, i tryed to play on different online servers who runs snapshots for 1.16
2) owners said its opitmized
3) cant do this because its not my server and its ony in snapshots for 1.16..
P.S just now while writing this creeper spawned nearby me and blowed up some planks..
I can add some screens but i dont know if its worth or helping..
Look at light levels I understand netherine should be 10 not 15 , but why next block has only 7-8 and well i cant get screen with mobs spawning, in day ( but looking on Jira history i found that something like this was in 1.14 snapshots)
Added that crash + i got screen how zombie and creep spawn in light ( screenshot)
Edit:Got another ( in daytime ) where zombie just spawn in front and start to burn f3 panel shows that block light is 0 but really it should be 15 ... just as sky ( mountain top)
Okay levels i agree , i dont really understand (( i will censore everything except light levels, thanks))
But mobs still spawn in daytime, it's not night night take about 5 sec to kill them? this one just like spiders and creeps spawn in mid day near me
and i dont think server who is on vanilla has some mods to do so, at first i thinked maybe its because netherine armor, but they spawn somewhere around corners i never had something like this until 1.14 when zombies spawned in hordes in day ( that one was solved and was a bug ) so i thinked this one may be too but anyway i wait some snaps , maybe its automatically fixed then if its bug ... because ain't happened something like this before
Edit: but actually i think its some kind of bug just english aint my native and i can't explain maybe, but this stuff in screen, that zombie i heard behind me sudenly when i turned he was there, i screened it, but that creeper i did not even see him before screen he appeared like in time there when i taked screen ( i see him after then ) and that screen in mountaintop was in mid day, there was no places to hide him so long, or i dont know maybe if nobody is near they not despawning or something.. well u can close .... i can wait till something change, anyway seems this stuff somehow appears only to me , i guess problem maybe is on client side...
anyway thanks
For first snapshot of 1.16 it happens too if u leave chunk they just despawn either named or no... this is bad in some way, i cant make mob zoo anymore... tryed to get 2 dolphins from ocean thats about 8 K blocks, and in base they both despawned with nametags on....