Onik
- onik
- onik
- Europe/Stockholm
- Yes
- No
If you want to teleport for example the Zombie
tich was most recently added, you would do "/tp @e [type=Zombie,c=-1] ~ ~1 ~". But now it doesn't tp the most recently added Zombie. Same with c=1 (the oldest entity).If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e [type=Zombie,c=-1] ~ ~1 ~". But now it doesn't tp the most recently added Zombie. Same with c=1 (the oldest entity).
If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e [type=Zombie,c=-1] ~ ~1 ~".
But now it doesn't tp the most recently added Zombie. Same with c=1 (the oldest entity).If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e [type=Zombie,c=-1] ~ ~1 ~". Summon a few more Zombies and if you run the tp command again, it wom't tp the most recently added Zombie. Same with c=1 (the oldest entity).
If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e [type=Zombie,c=-1] ~ ~1 ~". Summon a few more Zombies and if you run the tp command again, it wom't tp the most recently added Zombie. Same with c=1 (the oldest entity).
Example:
- Do /gamerule MobSpawning false
- Summon four Zombies with the CustomName 1, 2, 3 and 4 in exactly this order.
If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e[type=Zombie,c=-1] ~ ~1 ~". Summon a few more Zombies and if you run the tp command again, it wom't tp the most recently added Zombie. Same with c=1 (the oldest entity).
Example:
- Do /gamerule MobSpawning false
- Summon four Zombies with the CustomName 1, 2, 3 and 4 in exactly this order.
If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e[type=Zombie,c=-1] ~ ~1 ~". Summon a few more Zombies and if you run the tp command again, it wom't tp the most recently added Zombie. Same with c=1 (the oldest entity).
Steps to reproduce:
- Do /gamerule doMobSpawning false
- Do /kill @e[type=Zombie]
- Summon four Zombies with the CustomName 1, 2, 3 and 4 in exactly this order. ( /summon Zombie ~ ~ ~ {CustomName:1}
)
- Do /kill @e[type=Zombie,c=-1] 4x times (This should kill the Zombies in this order: 4, 3, 2, 1)
- Repeat
You will see it doesn't kill the Zombies in this order. It's always the n.
If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e[type=Zombie,c=-1] ~ ~1 ~". Summon a few more Zombies and if you run the tp command again, it wom't tp the most recently added Zombie. Same with c=1 (the oldest entity).
Steps to reproduce:
- Do /gamerule doMobSpawning false
- Do /kill @e[type=Zombie]
- Summon four Zombies with the CustomName 1, 2, 3 and 4 in exactly this order. ( /summon Zombie ~ ~ ~ {CustomName:1}
)
- Do /kill @e[type=Zombie,c=-1] 4x times (This should kill the Zombies in this order: 4, 3, 2, 1)
- Repeat
You will see it doesn't kill the Zombies in this order.It's always the n.
If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e[type=Zombie,c=-1] ~ ~1 ~". Summon a few more Zombies and if you run the tp command again, it wom't tp the most recently added Zombie. Same with c=1 (the oldest entity).
Steps to reproduce:
- Do /gamerule doMobSpawning false
- Do /kill @e[type=Zombie]
- Summon four Zombies with the CustomName 1, 2, 3 and 4 in exactly this order. ( /summon Zombie ~ ~ ~ {CustomName:1}
)
- Do /kill @e[type=Zombie,c=-1] 4x times (This should kill the Zombies in this order: 4, 3, 2, 1)
- Repeat
You will see it doesn't kill the Zombies in this order.Do this again in Snapshot 14w06a and the Zombies get killed the right order!
If you want to teleport for example the Zombie which was most recently added, you would do "/tp @e[type=Zombie,c=-1] ~ ~1 ~". Summon a few more Zombies and if you run the tp command again, it wom't tp the most recently added Zombie. Same with c=1 (the oldest entity).
Steps to reproduce:
- Do /gamerule doMobSpawning false
- Do /kill @e[type=Zombie]
- Summon four Zombies with the CustomName 1, 2, 3 and 4 in exactly this order. ( /summon Zombie ~ ~ ~ {CustomName:1}
)
- Do /kill @e[type=Zombie,c=-1] 4x times (This should kill the Zombies in this order: 4, 3, 2, 1)
- Repeat
You will see it doesn't kill the Zombies in this order.Do this again in Snapshot 14w06a and the Zombies get killed in the right order!



Same for me. Now my advanture map doesn't work properly any more...
EDIT: Snapshot 14w08a
Confirmed for 14w08a too!
Why didn't they fixed it yet?!
Sorry, I forgot to say you need to summon multiple Zombies and you will see that they won't tp in the order you summoned them.
Can confirm. Clone commands cause extreme lag.
Can confirm. They realy need to fix this. Breaks a lot of maps.
Also another bug is that the health bar does not update itself when the Wither gets damaged.