The Wither's health bar dosen't visually go down when it has the NoAI NBT tag
I don't know if this has already been reported (I did check) but in snapshot 15w31b, spawning a wither with no AI and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit. Note that it did go down before 1.9 snapshots.
How to reproduce:
1. Spawn a Wither with no AI
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouched
Environment
Windows 7, Java 1.8.0_25
Linked Issues
is duplicated by20
Created Issue:
The Wither's Health bar dosen't visually go down
I don't know if this has already been reported (I did check} but in snapshot 15w31b, spawning a wither and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit.
How to reproduce:
1. Spawn A Wither
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouchedEnvironment
Windows 7, Java 1.8.0_25
I don't know if this has already been reported (I did check
}but in snapshot 15w31b, spawning a wither and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit.How to reproduce:
1. Spawn A Wither
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouchedI don't know if this has already been reported (I did check) but in snapshot 15w31b, spawning a wither and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit.
How to reproduce:
1. Spawn A Wither
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouched
I don't know if this has already been reported (I did check) but in snapshot 15w31b, spawning a wither and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit.
How to reproduce:
1. Spawn A Wither with no AI
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouched
I don't know if this has already been reported (I did check) but in snapshot 15w31b, spawning a wither with no AI and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit.
How to reproduce:
1. Spawn A Wither with no AI
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouched
Read how to reproduce -
I don't know if this has already been reported (I did check) but in snapshot 15w31b, spawning a wither with no AI and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit.
How to reproduce:
1. SpawnAWither with no AI
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouchedI don't know if this has already been reported (I did check) but in snapshot 15w31b, spawning a wither with no AI and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit.
How to reproduce:
1. Spawn a Wither with no AI
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouched
TheWither'sHealth bar dosen't visually go downA NoAI Wither's health bar dosen't visually go down
A NoAIWither's health bar dosen't visually go downThe Wither's health bar dosen't visually go down
The Wither's health bar dosen't visually go down when it has the NoAI NBT tag
I don't know if this has already been reported (I did check) but in snapshot 15w31b, spawning a wither with no AI and hitting it with any weapon will damage it but its health bar will look as though it hasn't been hit. Note that it did go down before 1.9 snapshots.
How to reproduce:
1. Spawn a Wither with no AI
2. Hit it with a diamond sword a few times
3. Watch its health bar stay untouched
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[~FVbico] why are you so lazy?
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Have I said it enough times now?The NoAI state is an internal state that you can use through commands. But it remains an internal state. If it changes, so be it, but it will not be supported.
The NoAI state is an internal state that you can use through commands. But it remains an internal state. If it changes, so be it, but it will not be supported.
The NoAI state is an internal state that you can use through commands. But it remains an internal state. If it changes, so be it, but it will not be supported.
The NoAI state is an internal state that you can use through commands. But it remains an internal state. If it changes, so be it, but it will not be supported.
The NoAI state is an internal state that you can use through commands. But it remains an internal state. If it changes, so be it, but it will not be supported.
The NoAI state is an internal state that you can use through commands. But it remains an internal state. If it changes, so be it, but it will not be supported.
I'm not going to say it yet another time.
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Duplicates MC-84243
that's MC-84243, same story, NoAI is a internal state and any issues with it won't be fixed
Dupe of MC-84243
Duplicates MC-84243
Thank you for your report!
We're actually already tracking this issue in MC-84243, so I 've resolved and linked this ticket as a duplicate.
That ticket has already been resolved, which means this is not considered a bug and won't be fixed.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Duplicate of MC-84243, which is for some reason working as intended.
Withers without AI are not supposed to have a boss health bar.
Sorry if NoAI is not supported.
Opposite of MC-84243
There is no difference from MC-84243
Thank you for your report!
We're tracking this issue in MC-84243, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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Thank you for your report!
We're tracking this issue in MC-84243, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Duplicate of MC-84243.
Thank you for your report!
We're tracking this issue in MC-84243, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're actually already tracking this issue in MC-84243, so this ticket is being resolved and linked as a duplicate.
However, that ticket has been resolved as working as intended, which means that this will not be fixed as it is not considered a bug.
Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.
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Thank you for your report!
We're tracking this issue in MC-84243, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-84243, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki


cannot confirm
I have updated. And please do not add files against the issue. They are invalid
what do you mean they are invalid, it's stated nowhere that it's not allowed/invalid, I have used your exact steps, and I cannot reproduce this issue
Read how to reproduce
confirmed with no AI wither, which you didn't mention before
Confirmed for
WAI, NoAI is always WAI.
It used to go down. And it isn't modded. It could affect gameplay and servers using NoAi withers
It doesn't affect vanilla survival gameplay, servers can fix it themselves. NoAI is WAI.
It still affects vanilla gameplay. Nothing rules it out.
NoAI is WAI.
How is it? It's vanilla minecraft
The NoAI state is an internal state that you can use through commands. But it remains an internal state. If it changes, so be it, but it will not be supported.
/summon WitherBoss ~ ~1 ~
{NoAI:1b,Invulnerable:1b,CustomName:"boss name",Silent:1b,Health:1}The summoned wither will have 1 health, and can be punched to death, has the wither armor, but shows full health.
{NoAI:0}/entitydata @e[type=WitherBoss]
do this, and the health will drop down quickly.
Dzintars Klušs This is not going to be fixed,
FVbico, tell me why not? It must be fixed.
Again:
Why it shoudln´t be supported? It is bug , it is critical to many people , and it doesn´t seem to be fixed.
So because it is internal state , it shouldn´t be fixed? Really? Bugs should be fixed. And this is bug. Doesn´t matter if it is some internal state or not.
Bug or not, this should be fixed for all the map makers and minigame makers. And I've made a few minigames in my time. Having the bossbar has a timer to tell the player that, maybe they need to survival a horde of hostile mobs until the bossbar is depleted. (the witherboss could of the wither EFFECT lowering the bar) This will be tricky to do if a user can't set the witherboss's NoAI tag to 1. Because if it won't go down, the player won't know when to use their last healing potion of not.
Don't give the wither noai, put it in a bedrock box and make it silent then, or spam it between ai and no ai.
Already tryed that. The sounds it makes with it's wither skulls are quite noisey. I tryed "/kill" the skull before they hit the bedrock but didn't work.
This bug has affected more people than 90% of the other bugs on this site. If anything this should be one of number 1 priorities.
Still not fixed. Seriously , Mojang?
Read previous comments:
NoAI=WAI
It won't be fixed.
"It wont be fixed." can a developer get lazier than not fixing bugs? probably not...
Wow. It's been almost 6 years since I reported this and nothing's changed. Summoning a wither boss in 1.16.5 yields the same result. Even if it's technically not a bug, withers without AI should still have accurate boss bars, otherwise what's the point of a static health bar rendering on-screen?
Having reread the discussions, it's kinda weird to see Dhranios defend the "working as intended" argument so passionately. To be blunt, it sounds like it's being labeled that way as an excuse to leave this unpatched.
Just ran into this issue 7 years later. Why has it been a thing for so long? How is it WAI? If this WAI then you might as well just remove the boss bar entirely.
Huh?
Anyone dealing with this issue, just use /bossbar. It's not 1.4 anymore!