Otocin
- Otocin
- otocin
- Europe/Stockholm
- Yes
- No
My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When playing a single world used in a server, a storage issue occurs and the game ends. The size of the World is about three 3gb, and I have enough storage space is more than 100 gb.
Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.
My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When playing a single world used in a server, a storage issue occurs and the game ends. The size of the World is about three gb, and I have enough storage space is more than 100 gb.
Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.BDS 1.13
Windows Server 2016
My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When
playing a single world used in a server, a storageissueoccurs and the game ends. The size of the World is about three 3gb, and I have enough storage space is more than 100 gb.Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When a world in use on a BDS is played in single mode, 'Storage Issue'https://bugs.mojang.com/browse/MCPE-32501) occurs.. The size of the World is about three 3gb, and I have enough storage space is more than 100 gb.
Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.
BDS 1.13, 1.14
Windows Server 2016
My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When a world in use on a BDS is played in single mode, 'Storage Issue'https://bugs.mojang.com/browse/MCPE-32501) occurs.. The size of the World is about three 3gb, and I have enough storage space is more than 100 gb.
Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When a world in use on a BDS is played in single mode, 'Storage Issue'(https://bugs.mojang.com/browse/MCPE-32501) occurs.. The size of the World is about three 3gb, and I have enough storage space is more than 100 gb.
Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.
My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When playing a single world used in a server, a storage issue occurs and the game ends. The size of the World is about three gb, and I have enough storage space is more than 100 gb.
Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.
My server hasn't been working properly since the latest update. (1.13)
The server client shuts down with the message "Disconnected due to world corruption...".
When playing a single world used in a server, a storage issue occurs and the game ends. The size of the World is about three gb, and I have enough storage space is more than 100 gb.
Is this problem solvable?
My server and World have been around for more than 20 months and have about 250 users.BDS 1.13
Windows Server 2016
It seems to have been fixed in beta 1.14.0.51. But do I have to wait until 1.14? Is there no more hotfixes in 1.13?
It seems to have been fixed in beta 1.14.0.51. But do I have to wait until 1.14? Is there no more hotfixes in 1.13?
<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Double checked on this - I'm not sure exactly which update the fix will be included in, but we're definitely close to having it ready - thanks for your patience!</p>— Jay ⛏️ (@Mega_Spud) <a href="https://twitter.com/Mega_Spud/status/1220398113602576385?ref_src=twsrc%5Etfw">January 23, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
World seed doesn't match.
Applying the current seeds(1.17.11) to 1.17.40 beta (experimental gameplay - cave&cliff) creates a completely different world.
If
1.17.40 isreleasedas itis, itwill beveryterrible.Please fix it properly.
World seed doesn't match.
Applying the current seeds(1.17.11) to 1.17.40 beta (experimental gameplay - cave&cliff) creates a completely different world.
If it's officially released like this, it'll be terrible.
Please fix it properly.
[Experimental] World seed doesn't match (1.17.40 beta)
[Experimental]World seed doesn't match (1.17.40 beta)
It's not about mountains or caves.
The structure itself becomes a completely different world!Is this intended?
[Experimental] Two worlds of the same Seeds, but completely different
[Experimental]Two worlds of the same Seeds, but completely different
1.17.40 beta, * the same Seeds!
1. The world created when the world was created with the default setting
2. when the Experimental game play- Cave&Cliff was appliedEven though the above two worlds applied the same SEEDS, they become completely different worlds!!
It's not about mountains or caves.
The structure itself becomes a completely different world!https://bugs.mojang.com/browse/MCPE-141372
You guys answered that this was intended, but do you think this makes sense?Take a look at the screenshot that I posted and figure out what's wrong
Is this intended?
Why is it like this? Do all Bedrock users have to give up Old World?


















I have the same problem
https://1drv.ms/u/s!Al3jS3wH-0HErn-kB3o5rnIm3gXD?e=Sqjvq4
1.13.1 Hotfixes have been released but the "Storage" issue has not yet been fixed. The "Storage" issue had to be corrected immediately because it causes Crash not only on its own but also on "BDS."
1.13.1 Hotfixes have been released but the "Storage" issue has not yet been fixed. The "Storage" issue had to be corrected immediately because it causes Crash not only on its own but also on "BDS."
I think the Crash problem at BDS is related to the Data Storage issue(https://bugs.mojang.com/browse/MCPE-32501) When playing the same world in single mode with BDS, a similar phenomenon creates a conflict, but BDS displays error messages due to World corruption, and in single play comes error messages due to Data Storage.
Storage issues still exist in beta 1.14.0.52. Damn it.
Does it fix before the launch of Buzzy Bees?
Storage issues still exist in beta 1.14.0.52. Damn it.
Does it fix before the launch of Buzzy Bees?
The Minecraft BE is like what the financial sector calls "mis-selling."
A number of errors that occur with each update,
incompetent developers who neglect the errors and provide no information to users.
How can you sell these games for money? This is a fraud!!
Why won't you tell me what caused the error, whether you can fix it, how much time you need if you need?
The bug fix is a more urgent and important issue than the new update. Even if 'Buzzy Bees' is released, many people cannot play 'Buzzy Bees' unless the 'Storage' issue is resolved. Can 'Storage' issues be amended by December 11?
BDS의 충돌 문제는 데이터 스토리지 문제와 관련이 있다고 생각합니다 (https://bugs.mojang.com/browse/MCPE-32501) BDS를 사용하여 단일 모드에서 동일한 세계를 재생할 때 비슷한 현상이 충돌을 일으키지 만 BDS는 세계 손상으로 인한 오류 메시지를 표시하고 단일 재생시 데이터 저장소로 인해 오류 메시지가 표시됩니다.
https://bugs.mojang.com/browse/MCPE-32501
I think the Crash problem at BDS is related to the Data Storage issue(https://bugs.mojang.com/browse/MCPE-32501) When playing the same world in single mode with BDS, a similar phenomenon creates a conflict, but BDS displays error messages due to World corruption, and in single play comes error messages due to Data Storage.
The bug fix is a more urgent and important issue than the new update. Even if 'Buzzy Bees' is released, many people cannot play 'Buzzy Bees' unless the 'Storage' issue is resolved. Can 'Storage' issues be amended by December 11?
NO LOG FILE! - setting up server logging...
[2019-12-11 01:43:42 INFO] Starting Server
[2019-12-11 01:43:42 INFO] Version 1.14.0.9
[2019-12-11 01:43:42 INFO] Session ID 7e277152-e3e0-418f-9044-4a1bc0a1407b
[2019-12-11 01:43:42 INFO] Level Name: world
[2019-12-11 01:43:42 INFO] Game mode: 0 Survival
[2019-12-11 01:43:42 INFO] Difficulty: 2 NORMAL
[2019-12-11 01:43:46 INFO] IPv4 supported, port: 19132
[2019-12-11 01:43:46 INFO] IPv6 supported, port: 19133
[2019-12-11 01:43:46 INFO] IPv4 supported, port: 53967
[2019-12-11 01:43:46 INFO] IPv6 supported, port: 53968
[2019-12-11 01:43:47 INFO] Server started.
[2019-12-11 01:46:11 INFO] Player connected: Sir Otocin, xuid: 2533274895723838
[2019-12-11 01:49:20 INFO] Package: com.mojang.minecraft.dedicatedserver
Version: 1.14.0.9
OS: Windows
Server start: 2019-12-11 01:43:42 ´eCN¹I±¹ C¥AؽA
Dmp timestamp: 2019-12-11 01:49:20 ´eCN¹I±¹ C¥AؽA
Upload Date: 2019-12-11 01:49:20 ´eCN¹I±¹ C¥AؽA
Session ID: 7e277152-e3e0-418f-9044-4a1bc0a1407b
Commit hash: 51def0d689dd5bc8c43e9972dac359fef3a3054a
Build id: 3476912
CrashReporter Key: c703a0d9-ce14-3f69-a2a5-21fd4054965b
Crash
[2019-12-11 01:49:20 INFO] at class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,int> > > > std::_Hash<class std::_Umap_traits<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,int,class std::_Uhash_compare<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::hash<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,struct std::equal_to<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,int> >,0> >::erase<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,int> > > >,void>[class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,int> > > >] (UnknownFile:?)
at bool Minecraft::update[void] (UnknownFile:?)
at void ServerInstance::_update[void] (UnknownFile:?)
at void ServerInstance::startServerThread[void] (UnknownFile:?)
at ??$inner_enqueue@$0A@V?$function@$$A6AXXZ@std@@@?$SPSCQueue@V?$function@$$A6AXXZ@std@@$0CAA@@@AEAA_N$$QEAV?$function@$$A6AXXZ@std@@@Z (UnknownFile:?)
at unsigned int std::_Pad::_Call_func[void *] (UnknownFile:?)
at o__realloc_base (UnknownFile:?)
at BaseThreadInitThunk (UnknownFile:?)
at RtlUserThreadStart (UnknownFile:?)
This is also happening on the Bedrock Dedicated Server.
I've been raising this question continuously for the past month, but Mojang still hasn't found the cause of the error.
As long as there is a 'Storage Issue' occurring in relation to Chunk loading, we can't go on an expedition to find foxes or bees.
'Storage Issue' is occurring in Windows 10 editions, which also affects BDS running on Windows 10 or Windows Server base, which also creates problems that BDS cannot function properly. This is very unfortunate for multiplayer.
Please also vote for the BDS bug tracker. (https://bugs.mojang.com/browse/BDS-1682)
No matter how much you complain here, Mojang has no interest in solving your problems.
It has already been two months since the error was reported. They always said they were looking for causes, but nothing really seems to have been done.
Instead, Mojang is only bent on finding new ways to make money, such as updating stores. And Mojang tells to me, "Stop whining."
I think the realms rollback issue is also related to the Storage issue. (https://bugs.mojang.com/browse/MCPE-32501)
Unless the Storage issue is resolved, it is assumed that the rollback issue of Realms will not be resolved.
They only say they have been "still working" for months. In fact, it seems that only work is under way for a new store update. And the community manager just tells us, "Stop whining."
Mojang should recognize and take seriously that the issue is not just a "whining" of some people.
I guess this bug and "break chunks" are irrelevant.
I think this problem occurs as many chunks are loaded.
This issue relates to the storage issue that occurs in Windows 10 edition.
Because a conflict occurs during the World Save process of Server Host, "Wolrd Corruption" occurs in multiplayer.
https://bugs.mojang.com/browse/MCPE-32501
According to Mega_spud on Twitter, the bug is being modified, but when it will be updated has not been decided.
[LINK|https://twitter.com/Mega_Spud/status/1220398113602576385]
The issue of Crash in BDS is related to the storage issue in the bedrock edition.
(https://bugs.mojang.com/browse/MCPE-32501)
If the Storage issue is fixed, it is estimated that the Crash issue of BDS will also be resolved.
BDS's World Corruption problem is linked to the storage issue of the bedrock edition.
(https://bugs.mojang.com/browse/MCPE-32501)
If the Storage issue is fixed, it is estimated that BDS's World Corruption problem will also be resolved.
BDS's World Corruption problem is linked to the storage issue of the bedrock edition.
(https://bugs.mojang.com/browse/MCPE-32501)
If the Storage issue is fixed, it is estimated that BDS's World Corruption problem will also be resolved.
I run a multiplayer server using BDS.
I assume that WORLD CORRUPTION is caused by STORAGE ISSUE (https://bugs.mojang.com/browse/MCPE-32501)
The same happens with Windows 10 based (Windows Server 2016).
It is still happening
I think this problem has something to do with the Storage issue of the Bedrock edition.
https://bugs.mojang.com/browse/MCPE-32501
Please refer to the above report.
The two have something in common.
The first is that it was caused by a 1.13 Buzzy bees patch.
The second is that the corruption occurs when a lot of chunks are loaded.
Experiments have shown that when playing single(local) and BDS using a single world ,
a collision has occurred in the same situation(when loading many chunks).
still no fix 1.15 beta. What the hell happened?
Storage Issue prevents us from exploring new chunks, and multiplay also causes world corruption. The bug that seriously interferes with the game has been left unattended for months. Under these circumstances, the new update means nothing.
I just tested the latest beta version (1.15.0.53) and it is assumed that Storage Issue was fixed.
I hope others will also test it on the latest beta and share the results.
I just tested the latest beta version (1.15.0.53) and it is assumed that Storage Issue was fixed.
I hope others will also test it on the latest beta and share the results.
No. But now that doesn't seem to happen.
In fact, the most problematic thing now is Server Crash(https://bugs.mojang.com/browse/BDS-2772).
However, According to Product Owner of Realms, a crash and rollback error in Realms was fixed today.
In addition, the Crash issue for BDS will be corrected in the following updates, it said.
Yes, we're only looking forward to the next update.
Hey IonicEcko, let me ask you something.
What has changed in 1.14.32.1?
Perfect! There is no more wold corruption! Thanks you!
Perfect! There is no more wold corruption! Thanks you!
It was perfectly resolved. Thank you!
I'm using AMD Ryzen 7 3700x 8-core processor and BDS seems to use only one thread.
Of course, the maximum thread use in server settings is set to 0.
What is the problem?
Only the "CPU 0" is using nearly 100 percent.
I certainly let the server setting use all 16 threads.
That is bloody ridiculous!
What will happen to the future of the people who created the world with Bedrock Edition?
We'll see the world that's been shattered soon...
It's not about mountains or caves.
The structure itself becomes a completely different world!
Is this intended?
Is this intended?
Mojang basically had to make predictable updates. There is no mention of this in the patch note at all.
Up to C&C of 1.17.11, mountains and caves were updated while the basic composition of each SEEDS such as continents, seas, and biomes was maintained.
However, in C&C of 1.17.40 beta, such a basic configuration was completely ignored.
This problem is still occurring, and it is the same in BDS.
same issue - samsung galaxy s22 ultra
It is still occurring in 1.19.31. It hasn't been fixed.
MCPE-162421Same for me