M F
- Qbak
- qbak
- Europe/Stockholm
- Yes
- No
After i updated to 14w07a i opened one of my worlds and found out that all blocks are invisible. They were visible in my inventory and when i destroyed them i could clearly see the particles. Also i tried with or without texturepack. Result was the same. All entites were also invisible. I could only see the item they were holding (in case of skeletons). I was also invisible when i checked from a different angle (f5) and in my survival inventory too. I tried to create a new world but the result was absolutely the same. Fix please, thanks.
After i updated my MC to 14w07a in all of my worlds all of blocks are invisible and most of the mobs too. I am able to see blocks in my inventory but i in the world i only see the wireframe of the block when i point at it. Some stuff is still visible though: dropped items, me holding items, falling sand etc.
After i updated my MC to 14w07a in all of my worlds all of blocks are invisible and most of the mobs too. I am able to see blocks in my inventory but i in the world i only see the wireframe of the block when i point at it. Some stuff is still visible though: dropped items, me holding items, falling sand etc. I suspect (and if that is true im sorry bothering u with this bug) my AMD update to mess this up but after i updated my graphics driver i played on the 14w06b snapshot and it was just fine. But after now when i updated all things are not visible! First of all i downgraded it to 14w06b again. And suprised found that even newly created worlds are still block invisible (even in 1.7.4). Did MC mess up all of my mc versions? :S
(I've been playing in snapshots for a while in this particular world.)
And Suddenly i found out that command blocks that used to set new players that joined in (with no scoreboard records > score 0) to various numbers.
But i found out (this might be bug from a slightly older snapshot) that the command block detect a players score as 0 only if i directly set it to that. If the player is new on the server or if you just do /scoreboard players reset... you end up with no result - the command blocks simply dont pick it up as 0.
I checked for typos but i've been using these exact CB before just fine. I tried downgrading (gradualy) and the version that it started working on was 14w08a (or lower) where it worked again with NO problem.
(I've been playing in snapshots for a while in this particular world.)
And Suddenly i found out that command blocks that used to set new players that joined in (with no scoreboard records > score 0) to various numbers.
But i found out (this might be bug from a slightly older snapshot) that the command block detect a players score as 0 only if i directly set it to that. If the player is new on the server or if you just do /scoreboard players reset... you end up with no result - the command blocks simply dont pick it up as 0.
I checked for typos but i've been using these exact CB before just fine. I tried downgrading (gradualy) and the version that it started working on was 14w08a (or lower) where it worked again with NO problem.*strong*What i expected to happen:
"testfor @a[score_x=0]" CommandBlock would give a redstone output for a score-reseted player.
*strong*What in fact happened:
No redst. output as long as i dont directly set that player to 0
*strong*Steps to reproduce:
-Create A Comm.Block > "testfor @a[score_AnyScoreName=0]
-Create A Redstone-Clock to it
-Put comperator next to the Comm.Block
=No output until you set your AnyScoreName directly to 0*strong*Partial resolution:
Downgrade to at least 14w08a*strong*Long story:
(I've been playing in snapshots for a while in this particular world.)
And Suddenly i found out that command blocks that used to set new players that joined in (with no scoreboard records > score 0) to various numbers.
But i found out (this might be bug from a slightly older snapshot) that the command block detect a players score as 0 only if i directly set it to that. If the player is new on the server or if you just do /scoreboard players reset... you end up with no result - the command blocks simply dont pick it up as 0.
I checked for typos but i've been using these exact CB before just fine. I tried downgrading (gradualy) and the version that it started working on was 14w08a (or lower) where it worked again with NO problem.
*strong*What i expected to happen:
"testfor @a[score_x=0]" CommandBlock would give a redstone output for a score-reseted player.*strong*What in fact happened:
No redst. output as long as i dont directly set that player to 0*strong*Steps to reproduce:
-Create A Comm.Block > "testfor @a[score_AnyScoreName=0]
-Create A Redstone-Clock to it
-Put comperator next to the Comm.Block
=No output until you set your AnyScoreName directly to 0
*strong*Partial resolution:
Downgrade to at least 14w08a
*strong*Long story:
(I've been playing in snapshots for a while in this particular world.)
And Suddenly i found out that command blocks that used to set new players that joined in (with no scoreboard records > score 0) to various numbers.
But i found out (this might be bug from a slightly older snapshot) that the command block detect a players score as 0 only if i directly set it to that. If the player is new on the server or if you just do /scoreboard players reset... you end up with no result - the command blocks simply dont pick it up as 0.
I checked for typos but i've been using these exact CB before just fine. I tried downgrading (gradualy) and the version that it started working on was 14w08a (or lower) where it worked again with NO problem.What i expected to happen:
"testfor @a[score_x=0]" CommandBlock would give a redstone output for a score-reseted player.
What in fact happened:
No redst. output as long as i dont directly set that player to 0
Steps to reproduce:
-Create A Comm.Block > "testfor @a[score_AnyScoreName=0]
-Create A Redstone-Clock to it
-Put comperator next to the Comm.Block
=No output until you set your AnyScoreName directly to 0Partial resolution:
Downgrade to at least 14w08aLong story:
(I've been playing in snapshots for a while in this particular world.)
And Suddenly i found out that command blocks that used to set new players that joined in (with no scoreboard records > score 0) to various numbers.
But i found out (this might be bug from a slightly older snapshot) that the command block detect a players score as 0 only if i directly set it to that. If the player is new on the server or if you just do /scoreboard players reset... you end up with no result - the command blocks simply dont pick it up as 0.
I checked for typos but i've been using these exact CB before just fine. I tried downgrading (gradualy) and the version that it started working on was 14w08a (or lower) where it worked again with NO problem.
Update: So the truth is as i found out that Minecraft wiki doesnt say anything about stat.useItem when it comes to name tag. But the thing is that like every other block has a functional stat.useItem so i think this should be considered as a bug because
What i expected to happen:
When using objective stat.useItem.minecraft.name_tag and than naming animals with the name tag my NameTagTest score would go UP
What happened:
The score didnt react - nothing happened
Steps to reproduce:
1) Get any name tag, put it in anvil and rename it as you want
2) Create a scoreboard for name tags (scoreboard objectives add NameTagTest stat.useItem.minecraft.name_tag)
3) Display the score to see if it's working (scoreboard objectives setdisplay sidebar NameTagTest)
4) Name any animal (I used cow)
Update: So the truth is as i found out that Minecraft wiki doesnt say anything about stat.useItem when it comes to name tag. But the thing is that like every other block has a functional stat.useItem so i think this should be considered as a bug because stat.useItem.minecraft.name_tag is an idle objective otherwise.
What i expected to happen:
When using objective stat.useItem.minecraft.name_tag and than naming animals with the name tag my NameTagTest score would go UP
What happened:
The score didnt react - nothing happened
Steps to reproduce:
1) Get any name tag, put it in anvil and rename it as you want
2) Create a scoreboard for name tags (scoreboard objectives add NameTagTest stat.useItem.minecraft.name_tag)
3) Display the score to see if it's working (scoreboard objectives setdisplay sidebar NameTagTest)
4) Name any animal (I used cow)
What i expected to happen:
{Text1:"test"}
Command: "/setblock ~ ~ ~ wall_sign 3"
Should have placed a wall sign facing south saying "test" at its first line.
What happened:
Sign was placed without any text.Side Note:
{Text1:"test"}
/testforblock ~ ~ ~ wall_sign 3This command did not work although the sign i was testing it for had "test" on its first line already. But it used to work a few updates before (i THINK before 14w25a)
SignSetblock with text not workingSign testforblock with text not working
What i expected to happen:
{Text1:"test"}
Command:"/setblock ~ ~ ~ wall_sign 3"
Should have placed a wall sign facing south saying "test" at its first line.
What happened:
Sign was placed without any text.{Text1:"test"}
Side Note:
/testforblock ~ ~ ~ wall_sign 3This command did not work although the sign i was testing it for had "test" on its first line already. But it used to work a few updates before (i THINK before 14w25a)
What i expected to happen:
{Text1:"test"}
Command: /testforblock ~ ~1 ~ wall_sign 3What happened:
{Text1:"test"}
Command that previously worked absolutely fine now only displays an error message in the command block saying that the block did not have required NBT keys
Steps to reproduce:
-Put down a Comm. Block with a comperator facing out of it.
-Place a Wall Sign over the command block facing south with text on its first line saying "test"
-Put this command in the command block "/testforblock ~ ~1 ~ wall_sign 3"
-Activate command block
What i expected to happen:
{Text1:"test"}
Command: /testforblock ~ ~1 ~ wall_sign 3What happened:
{Text1:"test"}
Command that previously worked absolutely fine now only displays an error message in the command block saying that the block did not have required NBT keys
Steps to reproduce:
-Put down a Comm. Block with a comperator facing out of it.
-Place a Wall Sign over the command block facing south with text on its first line saying "test"
-Put this command in the command block "/testforblock ~ ~1 ~ wall_sign 3"
-Activate command block
Signtestforblock with text not workingSign setblock with text not working
What i expected to happen:
{Text1:"test"}
Commandblock: /testforblock ~ ~1 ~ wall_sign 3will activate a comparator coming out of it.
{Text1:"test"}
What happened:
Command that previously worked absolutely fine now only displays an error message in the command block saying that the block did not have required NBT keys
Steps to reproduce:
-Put down a Comm. Block with a comperator facing out of it.
-Place a Wall Sign over the command block facing south with text on its first line saying "test"
-Put this command in the command block:
"/testforblock ~ ~1 ~ wall_sign 3"
-Activate command block
Can confirm. The exact same thing that has been reported before. Some screenshots: http://s30.postimg.org/aresi6zvl/2014_07_09_20_30_10.png , http://s29.postimg.org/a7c0u3vbb/2014_07_09_20_30_06.png
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses***
-Breed them together
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses***
-Breed them togetherWhen breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with
{Tamed:1}tag
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with
{Tamed:1}tag
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with
{Tamed:1}tag
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperete bug
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperete bugWhen breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go ahead
Win 7 64 Bit Java 7
Java: 7 u. 61 64Bit
Graphics: AMD Radeon R9-200 - 2014.0131.1535.27922
Cpu: IntelCore i3-3220 3.30GHz
Others: 8GB Ram DDR3 , Win7 64Bit Professional
Java: 7 u. 61 64Bit
Graphics: AMD Radeon R9-200 - 2014.0131.1535.27922
Cpu: IntelCore i3-3220 3.30GHz
Others: 8GB Ram DDR3 , Win7 64Bit ProfessionalJava: 7 u. 61 64Bit
Gpu: AMD Radeon R9-200 - 2014.0131.1535.27922
Cpu: IntelCore i3-3220 3.30GHz
Others: 8GB Ram DDR3 , Win7 64Bit Professional
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
The bug is obviously a problem in rendering the horse properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go ahead
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
The bug is obviously a probleminrendering the horse properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go aheadWhen breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
The bug is obviously a problem with rendering the horse age properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go ahead
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Thebug is obviously a problem with rendering the horse age properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go aheadWhen breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
The bug is obviously a problem with rendering the horse age properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go ahead
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
Thebug isobviouslya problemwith rendering the horseageproperly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go aheadWhen breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
This bug iobviously has to do something with not rendering the horse properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go ahead
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
This bugiobviously has to do something with not rendering the horse properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go ahead
When breeding horses the baby immidiately looks just like an adult horse but you are not able to tame it. When feeding it food like sugar to make it grow up faster the horse consumes the food but you still dont get a chance to tame it
This bug obviously has to do something with not rendering the horse properly.Steps to reproduce:
-Get two tamed horses*
-Breed them together*I found another bug there! When i tamed my first horse i couldnt click on the other one to try to tame him. I got the other one by summoning horse with tag
{Tamed:1}
if you want to report it as a seperate bug go ahead














Actually im standing on grass next to a hill. As you can see all things are invisible.
This may be a problem of an invalid terrain generator but it also might be a cause of swap of MC versions that included a different terrain generator which usual happens after a terrain generator update (as for example seen here: http://fc07.deviantart.net/fs70/f/2011/144/d/2/minecraft_chunk_error_by_punkboi102-d3h5hdb.png). which is usual
Way of determaning if this is really a bug or not is to launch a new world and see if the problem remains or if it ocoures only on your older worlds.
This Bug should really be fixed or explained. It really makes me not being able to do a lot of stuff in command blocks.
Mojang? Can we get at least a sign that this is gonna stay like this or are you just gonna keep quiet?
I know sorry i realized it too. I Changed this topic to testforblock not working wich actualy really appears to be a bug. Correct me if im wrong and sorry.
MC-60680This really pissed me off... I had a whole kind of command block computer-contraption working via sign text and now its all useless...
Affected: Java: 7 u.60 64Bit
Graphics: AMD Radeon R9-200 - 2014.0131.1535.27922
Cpu: IntelCore i3-3220 3.30GHz
Others: 8GB Ram DDR3 , Win7 64Bit Professional
I first thought it happens because the new desert caves but i realized that all of these temples are just blown up...
Not Fixed! http://s29.postimg.org/6rfv7dbaf/2014_07_07_00_30_54.png
Picture from today 14w27b (7.4.2014)
Not Fixed!
Confirmed
CONFIRMED for iron trapdoors 14w28b
How do i testfor different characters like \/+=-* because just putting them there doesnt work