The Quidney
- Quidney
- JIRAUSER532605
- Europe/Stockholm
- Yes
- No
I was Trying to make Staffs With Commands (yeah how original !) but I have encountered this issue
the commands :
Repeat type Command Block :
- execute as @e[tag=Spell] run execute at @e[tag=Spell] if entity @e[type=!minecraft:player,type=!item,distance=..1,tag=!Spell] run tag @s add used
*Chain type Command Block : (*always active, Conditional)
- kill @e[tag=used]
Now this is what happens:
- I use the carrot on a stick that launches an invisible Armor Stand with particles and #Spell Tag
- it goes on forever until gets close enough to an entity (1 block or less)
- Armor Stand gets killed by the chain command block
The issue is :
All the Other Armor stands gets killed even though the command Says "tag @s add used"
The Video If you didn't understand what I meant bc my grammar is broken asf : Click Here
PS: I am not really good at commands so if there is a wrong part in the command please correct me
I was Trying to make Staffs With Commands (yeah how original !) but I have encountered this issue;
The commands :
Repeat type Command Block :
- execute as @e[tag=Spell] run execute at @e[tag=Spell] if entity @e[type=!minecraft:player,type=!item,distance=..1,tag=!Spell] run tag @s add used
*Chain type Command Block : (*always active, Conditional)
- kill @e[tag=used]
Now this is what happens:
- I use the carrot on a stick that launches an invisible Armor Stand with particles and #Spell Tag
- it goes on forever until gets close enough to an entity (1 block or less)
- Armor Stand gets killed by the chain command block
The issue is :
All the Other Armor stands gets killed even though the command Says "tag @s add used"
The Video If you didn't understand what I meant bc my grammar is broken asf : Click Here
PS: I am not really good at commands so if there is a wrong part in the command please correct me
Tinted Glass Doesn't Work With Beacons
- Tinted Glass Doesn't Work With Beacons
- Which they should bc we can see through them
- Tinted Glass Doesn't Work With Beacons
- Which they should bc we can see through them
Tinted Glass Doesn't Work With Beacons
Which they should bc we can see through them
If you set the world border to something like 10 and teleport to the nether using
/execute in minecraft:the_nether run tp @s ~ ~ ~
if the nether is not generated yet it would glitch the game and setting the world border to its old size wouldn't fix itIf you set the world border to something like 10 and teleport to the nether using
/execute in minecraft:the_nether run tp @s ~ ~ ~
if the nether is not generated yet it would glitch the game and setting the world border to its old size wouldn't fix itThe way to fix it:
- Teleport back to the Overworld
- Fix the World border
- teleport back to nether
If you set the world border to something like 10 and teleport to the nether using
/execute in minecraft:the_nether run tp @s ~ ~ ~
if the nether is not generated yet it would glitch the game and setting the world border to its old size wouldn't fix itThe way to fix it:
- Teleport back to the Overworld
- Fix the World border
- teleport back to nether
If you set the world border to something like 10
teleport to the nether using;
/execute in minecraft:the_nether run tp @s ~ ~ ~
And if the nether is not generated yet it would glitch the game and setting the world border to its old size wouldn't fix itThe way to fix it:
- Teleport back to the Overworld
- Fix the World border
- teleport back to nether
1- Summon a skeleton
2- Place a repeating command block with the following command;
data modify entity @e[type=minecraft:
zombie,limit=1,sort=nearest] Fire set value -203- Set your gamemode to survival
4- See how the skeleton isn't shooting you even though it's charging up its bow and following you around.
1- Summon a skeleton
2- Place a repeating command block with the following command;
data modify entity @e[type=minecraft:skeleton,limit=1,sort=nearest] Fire set value -20
3- Set your gamemode to survival
4- See how the skeleton isn't shooting you even though it's charging up its bow and following you around.
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@FVbico tysm I've been working on this for hours
Almost all is an interesting concept
I am sorry I tried it with the zombie later on And copied the wrong command. My bad fixed it now
Affects 21w18a
How do you check the game code ?