RedCarlos
- RedCarlos26
- redcarlos26
- America/Toronto
- Yes
- No
This issue is also happening in the 1.15 official release. Grapgic card : AMD Radeon RX 580. I tried with 8, 12 and 16 chunks of render distance, disable biome blend, smooth lighting, etc. Didin't solved the problem.
Render distance fog differs between graphicscardsFancy Fog Rendering On AMD Graphics Card/ Integrated Graphics
Render distance fog is much closer/denserwith my NVIDIA graphics card than with theintegratedIntelgraphics. However, as the fog allows the edges of the rendered chunks to be visible with the Intel graphics, I am unsure which I would say is wrong.The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
MC-32452
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
MC-32452The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452
Win 7, 64-bit Java 1.8.0_25, Intel HD Graphics 4600/GeForce GTX 860MAMD Radeon RX 580, all the latest drivers installed. Java 8, Windows 10.
FancyFog Rendering On AMD Graphics Card/Integrated GraphicsFog Rendering On AMD Graphics Card & Integrated Graphics
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: The sodium mod made by jellysquid_ fixes this problem. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: The sodium mod made by jellysquid_ fixes this
problem. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: The sodium mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: The
sodium mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: The Sodium mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update:
TheSodium mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_, fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_
,fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
(Link to the mod: [https://www.curseforge.com/minecraft/mc-mods/sodium])
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
(Link to the mod:[https://www.curseforge.com/minecraft/mc-mods/sodium])The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics card and integrated graphics.
(Link to the mod: https://www.curseforge.com/minecraft/mc-mods/sodium)
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics cards and integrated graphics.
(Link to the mod: https://www.curseforge.com/minecraft/mc-mods/sodium)
Fog Rendering On AMD Graphics Cards & Integrated Graphics
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics cards and integrated graphics.
(Link to the mod: https://www.curseforge.com/minecraft/mc-mods/sodium)
THIS BUG IS FIXED IN 21w10a
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics cards and integrated graphics.
(Link to the mod: https://www.curseforge.com/minecraft/mc-mods/sodium)
THIS BUG IS FIXED IN 21w10a
THIS BUG IS FIXED IN 21w10a
The fog is not rendering in a smooth circle on AMD cards and integrated graphics even tough is supposed to be solved (the fancy option isn't available).
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-32452Update: Sodium, a mod made by jellysquid_ fixes this issue. Fog is rendered properly when using this mod on AMD graphics cards and integrated graphics.
(Link to the mod: https://www.curseforge.com/minecraft/mc-mods/sodium)
AMD radeon R
x580, all the latest drivers installed.AMD radeon RX 580, all the latest drivers installed.
AMD
radeon RX 580, all the latest drivers installed.AMD Radeon RX 580, all the latest drivers installed.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
Thanks for taking this issue in consideration.
Fog not rendering properly with AMD and integrated graphic cards
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without agraphic card, just integrated graphics), the same issue was hapenning.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
- in 1.15.2 pre-release 1
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be effective only on Nvidia graphics card.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
- in 1.15.2 pre-release 1
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be effective
onlyon Nvidia graphics card.Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
- in 1.15.2 pre-release 1
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be only effective on Nvidia graphics card.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
- in 1.15.2 pre-release 1
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be only effective on Nvidia graphics card.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be only effective on Nvidia graphics card.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be only effective on Nvidia graphics card.
Pictures in order:
- 8 chunks
- 12 chunks
- 16 chunks
- in 1.15.1 pre-release 1
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be only effective on Nvidia graphics card.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be only effective on Nvidia graphics card.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be
only effectiveon Nvidia graphics card.Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics card.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
Thanks for taking this issue in consideration.
Fog not rendering properly with AMD andintegrated graphic cardsFog not rendering properly with AMD and Integrated graphic cards
Fognot renderingproperly with AMD and Integrated graphic cardsFog doesn't render properly with AMD and Integrated graphic cards
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in release 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in
release1.15.1- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
Thanks for taking this issue in consideration.
Fog doesn't render properly with AMD and Integrated graphic cardsSmooth Circle Fog
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
More info: https://bugs.mojang.com/browse/MC-93243
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
More info:
MC-93243https://bugs.mojang.com/browse/MC-32452
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
More info:
MC-93243Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
More info:
1.
MC-932432. https://bugs.mojang.com/browse/MC-32452
Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
- in snapshot 20w22a
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
- in snapshot 20w22a
- in 1.16
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved.
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
- in snapshot 20w22a
- in 1.16 pre-release 1
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
Smooth Circle FogSmooth Circle Fog Redndering On AMD Graphics Card/ Integrated Graphics
Smooth Circle Fog Redndering On AMD Graphics Card/ Integrated Graphics
Smooth CircleFog Rendering On AMD Graphics Card/ Integrated GraphicsFancy Fog Rendering On AMD Graphics Card/ Integrated Graphics
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Pictures in order:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
- in snapshot 20w22a
- in 1.16 pre-release 1
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
Picturesinorder:
- in 1.15.1
- in 1.15.2 pre-release 1
- in 1.15.2 pre-release 2
- in 1.15.2
- in snapshot 20w06a
- in snapshot 20w16a
- in snapshot 20w18a
- in snapshot 20w19a
- in snapshot 20w20b
- in snapshot 20w21a
- in snapshot 20w22a
- in 1.16 pre-release 1
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
AMD Radeon RX 580, all the latest drivers installed. Java 8
AMD Radeon RX 580, all the latest drivers installed. Java 8, Windows 10.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature seems to be working correctly only on Nvidia graphics cards.
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-932432.
MC-32452Thanks for taking this issue in consideration.
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature is working correctly only on Nvidia graphics cards. a
More info:
1.
MC-932432.
MC-32452
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature is working correctly only on Nvidia graphics cards.
aMore info:
1.
MC-932432.
MC-32452
The fog is not rendering in a smooth circle even tough is supposed to be solved (the fancy option isn't available).
I tried with 8, 12 and 16 chunks of render distance, with biome blend, without biome blend, same thing with and without smooth lighting, v-sync, etc.
On my portable computer (without a graphic card, just integrated graphics), the same issue was hapenning.
This feature is working correctly only on Nvidia graphics cards.
More info:
1.
MC-932432.
MC-32452
Stonebrick Stairs TextureStone Brick Stairs Texture
AMD Radeon RX 580, all the latest drivers installed. Java 8
Stone Brick Stairs Broken Texture
AMD Radeon RX 580, all the latest drivers installed. Java 8, Windows 10.
The stone bricks stairs texture is broken depending of the orientaion they are placed. They are broken when facing north or south, but fine when facing east or west.



















Go check the screenshots. The lines of the stone bricks aren't the same. Compare the 19.17 and 49.19 picture and you will see.
No I'll replace the sreenshots. Look at them precisely. The stairs that are oriented north or south have missing lines in their textures compared to the stairs oriented east and west.
I let only one screenshot so you can see that the textures aren't the same. Observe carefully, you will see. The lines are not at the same place on the stairs.
They are not the same so I dont know what is the good texture, but it would be nice if someone that is doing the game could see this so they can correct it if it is broken (because I am pretty shure this isin't normal). I checked but it happers that it was the same in 1.12.2.
Can confirm it is happening to me as well in 20w45a.
I keep this report updated with the new versions and snapshots.
It is as you wish, because they are reporting the same thing, so only one report is okay in my opinion. Thanks!
Yes, that's what I am saying it's working as intended on Nvidia Graphics cards.
Yes, it is in fact fixed! Really glad to see this bug fixed!
This bug is fixed in 21w10a.
Can confirm in 21w10a.
I can reproduce this in my game. My game was running pretty smoothly before 21w10a, but with the new OpenGL version, my fps dropped at about the 3rd of what I had in 1.16.5, and about half of what I had in the previous 1.17 snapshots.
Cannot reproduce with my setup. I have a hp Omen pc. AMD Radeon RX 580, and Ryzen 5 1400.
I can also confirm with AMD Radeon RX 580.
This is supposed to be temporary. Mojang does maintenance pretty often to keep things clean and fast. just wait a few minutes.
Cannot reproduce with AMD Radeon RX 580.
Can confirm in 21w10a.
I can confirm in 1.16.1, 1.16.2, 1.16.3, 1.16.4 and 1.16.5.
Can also confirm in 21w14a.
Can confirm in 1.21
Can confirm in 1.21.1