shahar ben hamo
- SHsuperCM
- shsupercm
- Europe/Stockholm
- Yes
- No
When extracting the rotation tag from the NBT, a number between 0 to 360 is returned..
However, When passing the real 0 rotation in the code(not the wrapped one that is in F3), The NBT value goes to minus and displays a wrong number..
Fix:
The NBT tag for rotation needs the same wrapper that F3 uses, That way it'll be a number between-180 and 180When extracting the rotation tag from the NBT, a number between 0 to 360 is returned..
However, When passing the real 0 rotation in the code(not the wrapped one that is in F3), The NBT value goes to minus and displays a wrong number..
Fix:
The NBT tag for rotation needs the same wrapper that F3 uses, and adding 180 to the number before passing it to the NBT, That way it'll be really a number between 0 to 360
Title says it all..


Yes Neko, Thanks! I was searching for it before posting using a few keywords and couldnt find it..
Thanks, I just deleted the fonts folder in the resourcepack I was using and it fixed it!
I dont have any.. Seemed kinda self explanatory, Idk how to expand..
wdym?
Added 2 screenshots anyways, I dont mind.. took like 5 seconds..
Can confirm that its still a thing in 1.13pre6.. Again, insanely stupid to reproduce but i found that if 2 players are within a radius of eachother, only in between them a small amount spawns
The name is Compressed Ice in 1.13 where this is issued.. This Issue is valid and is just not written in
MC-123540like Howard said..It is still a thing in 1.13.1 and its because 1.13 changed the spawning system entirely, instead of subchunk checks it now does block by block checks and mobs can no longer spawn inside of eachother.. I dont know if it works as intended tho as that means that any block above the spawning platform will slow the farm dramatically so that means no layered traditional farms that are nice looking and easy to build...
I dont see how this is a problem really.. doesnt do any harm to leave it and it even might be useful for something else down the road..
Idk why it's closed because it is still happening on 19w08b for me..
Confirmed for 19w08b and confirmed annoying.
Reappeared in 19w08b, When connecting from localhost its fine but from any other computer not on network it happens almost always..
Still an issue in 1.14.4, I cannot seem to shoot a bow if the vanilla datapack is disabled. I'm sure that if I look around I could find more broken game behaviors...