SoapierFlunky28
- SoapierFlunky28
- JIRAUSER587292
- Europe/Stockholm
- Yes
- No
Slow AchivmentsSlow Achievements
Achievements are taking too long to be
achieved. In general, it takes half an hour towin. When you leave the game, you never win the achievement again, having to redo it
This bug was also in the early versions of 1.16.x.Achievements are taking too long to be earn. In general, it takes half an hour to earn. When you leave the game, you never win the achievement again, having to redo it
This bug was also in the early versions of 1.16.x.
Achievements are taking too long to be earn. In general, it takes half an hour to earn. When you leave the game, you never win the achievement again, having to redo it
This bug was also in the early versions of 1.16.x.Steps to Reproduce:
1. Try to make any achievementObserved Results:
The achievement takes a very long time to arrive and if you leave your world, it will never come.Expected Results:
The achievement should be earned immediatly.
Achievements are taking too long to be earn. In general, it takes half an hour to earn. When you leave the game, you never win the achievement again, having to redo it
This bug was also in the early versions of 1.16.x.Steps to Reproduce:
1. Try to make any achievementObserved Results:
The achievement takes a very long time to arrive and if you leave your world, it will never come.Expected Results:
The achievement should be earned immediatly.Fixed in lastest version
Sculk sensors emit vibration when a wool block i thrown on the ground,
and whenit isplaced.Sculk sensors emit vibration when a wool block i thrown on the ground, placed, breaked and when player/entity is behind a wool wall.
- It is impossible to take survival tridents that were thrown in creative mode.
Steps to Reproduce:
1- Throw a trident in creative mode.
2- Switch to survival mode.
3- Go to the trident that you threw and try to take It.
4- The trident wont go to your inventory.You Can ser the glitch video here: https://youtu.be/RdD8_RZQugw
- It is impossible to take survival tridents that were thrown in creative mode.
Steps to Reproduce:
1- Throw a trident in creative mode.
2- Switch to survival mode.
3- Go to the trident that you threw and try to take It.
4- The trident wont go to your inventory.You Can ser the glitch video here: https://youtu.be/RdD8_RZQugw
Não* It is impossible to take survival tridents that were thrown in creative mode.
Steps to Reproduce:
1- Throw a trident in creative mode.
2- Switch to survival mode.
3- Go to the trident that you threw and try to take It.
4- The trident wont go to your inventory.You Can ser the glitch video here: https://youtu.be/RdD8_RZQugw
Não* It is impossible to take survival tridents that were thrown in creative mode.
Steps to Reproduce:
1- Throw a trident in creative mode.
2- Switch to survival mode.
3-Go to the trident that you threw and try to take It.
4-The tridentwont go to your inventory.You Can ser the glitch video here: https://youtu.be/RdD8_RZQugw
Não* It is impossible to take survival tridents that were thrown in creative mode.
Steps to Reproduce:
1- Throw a trident in creative mode.
2- Switch to survival mode.
3- Clear your inventory, (by preference using commands)
4- Go to the trident that you threw and try to take It.
5- The trident wont go to your inventory.You Can ser the glitch video here: https://youtu.be/RdD8_RZQugw
Não*It is impossible to take survival tridents that were thrown in creative mode.Steps to Reproduce:
1- Throw a trident in creative mode.
2- Switch to survival mode.
3- Clear your inventory, (by preference using commands)
4- Go to the trident that you threw and try to take It.
5- The trident wont go to your inventory.You Can ser the glitch video here: https://youtu.be/RdD8_RZQugw
Can't take tridents
At the time of picking it up it makes a sound to pick up an item, but it does not go into the inventory
It happens everytime. my device is Android.
I'll teste this bug.
I believe this is vannila parity
Does the goat horn sound emit vibrations? Because if so, the sculk sensors should be detecting. But if not, it's invalid. There is a difference in loud sounds and vibration.
*texto em negrito*Armor customized trim effects causes z-fighting when holding item.
Steps to reproduce:
1. Apply trim on any armor
2. Hold said armor in your hand
3. Notice that some pixels are z-fighting
The translations are not 100% correct, but as I am also Brazilian, this translation is not wrong. It's just different, not a bug.
SoapierFlunky28 If you are breeding two colors that can't be combined, then this is normal. If you are breeding two colors that can (e.g. red and blue), this is not normal. In my case though. I have been unable to get the combination of the two colors to work in Bedrock, thus this is a bug





Hi, this seems to happen with mobile too, in Google play, I saw several people complaining about this problem too. And I'm also going through this, that I play on mobile. chunks load slowly making it possible to walk through them. in addition to this already reported framerate problem. My phone is brand new and I really get discouraged from playing with this serious problem ...
Also affects for me in 1.16.200.
summary of performance issues:
-Chunks are loading slowly
-it takes a long time to enter your world (sometimes even never)
-Choppy framerate
-Sounds and some events like chest opening have delay.
-The death screen buttons do not appear, leaving you stuck.
summary of performance issues:
-Chunks are loading slowly
-it takes a long time to enter your world (sometimes even never)
-Choppy framerate
-Sounds and some events like chest opening have delay.
-The death screen buttons do not appear, leaving you stuck.
Affects for me Galaxy A01 core.
Isn't that intentional? I have never seen this in any edition.