Brandon Jones
- spacedinoh2o
- spacedinoh2o@gmail.com
- Europe/Stockholm
- Yes
- No
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefely pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but brief
ely pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't besignedin. (This is probably a terrible idea, but i'm simplythrowing ideas out there)Update-Still affects 1.14.0
Update- Still an issue with 1.16
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-after the app freezes for around three seconds, open a random world
5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4-
after the app freezes for around threeseconds,opena random world5-a minute or 2 later, the game will freeze and you have to open the app
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-open minecraft and wait till is shows it is connected on the bottom left corner of the screen.
4- The app will stay on the loading screen for a few seconds, then crash
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3-
open minecraft and wait till is shows it is connected on the bottom left corner of the screen.4- The app will stay on the loading screen for a few seconds, then crash
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)
I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
I realized that
ifyoudisconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I diedand the gamefroze)I also realized that you can turn your internet off while on minecraft and the game won't freeze
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
(Old)
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)I also realized that you can turn your internet off while on minecraft and the game won't freeze
(End Old)
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
(Old)
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)I also realized that you can turn your internet off while on minecraft and the game won't freeze
(End Old)
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
(Old)
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)I also realized that you can turn your internet off while on minecraft and the game won't freeze
(End Old)
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
Update- Apple bug fixed in 1.16.4
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
(Old)
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)I also realized that you can turn your internet off while on minecraft and the game won't freeze
(End Old)
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
Update- Apple bug fixed in 1.16.4
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
(Old)
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)I also realized that you can turn your internet off while on minecraft and the game won't freeze
(End Old)
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
Update- Affects Android 1.16.2
Update- Apple bug fixed in 1.16.4
9/11/2020 (11/9/2020 for non Americans) Update: this bug report was created for Apple, but in 1.16.2, android devices began to be affected by it (I have yet to test it personally, but many have said that their android is affected by it).
The bug has been fixed on Apple devices as of 1.16.4My iPad is on the latest MC update. When I open the app and I am not connected to a sort of wifi(wifi, hotspot, etc.) and the game tries to connect itself to my Microsoft account, it will freeze about a minute or two later, whether or not I'm not on a world.
Now for Discription
The way way to reproduce it is to
1-make sure that Minecraft has already connected to a Microsoft account
2-turn anything off that is giving you internet
3- The app will stay on the loading screen for a few seconds, then crash
(Old)
I realized that if you disconnect your minecraft from your Microsoft account, the game will not freeze. (I have lost multiple things one time because I died and the game froze)I also realized that you can turn your internet off while on minecraft and the game won't freeze
(End Old)
Update for 1.12: The game will now freeze and crash before the loading screen has finished, with the final four loading bars remaining (if that matters). The freeze may last for ten seconds before it crashes. This also affects iPhones, though mine manages to finish the loading screen, but briefly pauses when their are four loading bars left. It also crashes a few seconds after finishing the loading screen.
Also, it seems that the root cause has to do with Xbox Live. When it was not connected, there is no crash, but as long as your login info is saved, it will attempt to connect, and will crash if it is unable to connect to the Xbox servers. It is not that i can't be connected to internet to test this bug, but really poor internet, or Internet that blocks Xbox live connections. I hope this makes sense to you developers. It seems to affect not only iPads, but iPhone's too (tested).
My Suggestion: Right now, as it may take time to fully figure out the issue, I suggest you disable automatic Xbox live sign in if the application is not connected to any WiFi or Cellular. There can than be a button to reconnect if the user wishes (maybe replacing the sign in button), and it will automatically sign the user back into his/her Xbox live account without having to do the long sign in process (where you take out the Password book and so on). The issue won't be fully solved, but it would be bypassing the issue altogether. I hope this suggestion helps you and your team fix this long standing bug, or at least bypass it.
It could be an optional setting next to the Xbox live section in the profile area. As it seems to only affect apple, you could have the button be there for IOS only, though some may wish to not have to sign in/out multiple times.
-The one problem with this idea is if you are connected to WiFi that has Xbox live blocked. Possibly, you could have the device send a ping, with a Mojang/Minecraft server sending a ping back, If the ping doesn't come back to the tablet, you wouldn't be signed in. (This is probably a terrible idea, but i'm simply throwing ideas out there)
Update-Still affects 1.14.0
Update- Still an issue with 1.16
Update- Affects Android 1.16.2
Update- Apple bug fixed in 1.16.4, still issue with Android
So my world is a world with a lot of running command blocks.
It worked before, but only after I exported it did it stop working.
(Whether or not the exporting had anything to do with it, i have no idea, but either way, it happened, and the next day the world wouldn't open)
note: i have copied the world before, but this is my first time exporting.
Also some context
I have been copying my Win 10 world to my iPad mini. I first did it by zipping a copied file and so on. Either way, I have a older save. This version was when I found the export button and tried it out.After moving it to my ipad, I vaguely remember it opening properly (but just like the win10 version, it wont open later).
Also, remember how I said I had a lot of running command block... I meant it. some Command blocks stopped working due to how many command blocks were running at that time. (whether that is a bug or a preventative measure, idk). I have no idea how many repeating command blocks were running at that t
aime, but i think it is safe to say that there were atleast 8-10 (not as many to overcrowd the commands running at once, that was simply to show how many command blocks there were) phew...Attached is the world file. (I renamed it to "Spleef", though the real world name is "minigames")
tl;dr I have a world that has a ton of command blocks that may have been running when world was last closed. Now the world won't open.
So my world is a world with a lot of running command blocks (and Structure blocks).
It worked before, but only after I exported it did it stop working.
(Whether or not the exporting had anything to do with it, i have no idea, but either way, it happened, and the next day the world wouldn't open)
note: i have copied the world before, but this is my first time exporting.
Also some context
I have been copying my Win 10 world to my iPad mini. I first did it by zipping a copied file and so on. Either way, I have a older save. This version was when I found the export button and tried it out.After moving it to my ipad, I vaguely remember it opening properly (but just like the win10 version, it wont open later).
Also, remember how I said I had a lot of running command block (and structure blocks) ... I meant it. some Command blocks stopped working due to how many command blocks were running at that time. (whether that is a bug or a preventative measure, idk). I have no idea how many repeating command blocks were running at that time, but i think it is safe to say that there were atleast 8-10 (not as many to overcrowd the commands running at once, that was simply to show how many command blocks there were) phew... (a note, there were very minimal entities on the world. The world is flat. The structure blocks, while many, have remained fairly consistent for a while. With maybe 4-5 more than my older copy)
Attached is the world file. (I renamed it to "Spleef", though the real world name is "minigames")
tl;dr I have a world that has a ton of command blocks that may have been running when world was last closed. Now the world won't open.
Minecraft game will crash upon saving/exiting, and will revert to the save prior. More below
Well, the game has the option to log out (setting->Profile->log out of xbox live), which now I am only online when I am gonna play with someone, but otherwise I agree automatically logging out would be a good idea.
I should also mention turning internet on(for me WiFi) after the second freeze, the app stays frozen. I also tried going to the multitasking bar(doublepressing Home on apple) and going back on. If the game was not frozen, it would go to the pause menu, but it stayed frozen instead of rebooting itself. To fix the freeze, I must fully close the app and reopen it.
I went ahead and checked to see if it affects iPhones, and mine(iOS:10,IPhone 5)is not effected by this bug. So it seems to only affect iPads.
I meant iOS:11
On the newest update(the one released on September 11th) they drastically improved the time before the game crashes, BUT, I realized that my game would crash one minute 45 seconds (105 secnds) after the game realized it could not connect to Xbox live. This was done offline, and is on my iPad on IOS 10. I did this test on the start screen of minecraft(where it says settings, achievements, play, etc) I did not touch anything, but it has happened to me 3 times, one was in the achievements tab, one after I closed settings, and one just on the start screen.
So (I don’t work here) but the dirt block that has “upd ate” and “ate upd” is a block that replaces blocks the system does not have a texture for. If you have played the Java edition, it is similar to the purple and black block. Either the block you want was removed or something happened to it’s texture.
Do you know what blocks are missing their textures?
I am on 1.9, and what I have found is (if there is no internet on, and you were previously on Xbox live) that when I open the app, it takes ten seconds to get to the main menu screen, five seconds to realize there’s no internet, and then freezes, then around twenty five seconds to crash. This seems to go with either unstable WiFi, no WiFi, ,or airplane mode. I don’t want to have to wait till I have good WiFi to play. Please fix!
I would also like to add another very important bug. On creative mode, I can not fly Up. Please also fix that, and please don't mark this bug report off.
(I haven’t used realms on Bedrock before, so I may be wrong) I think that realms wouldn’t be work on any devices offline as realms is an online world (a server) and is not attached to any device offline, so them fixing this glitch still wouldn’t let anyone access the realm offline. So to sum up, this glitch doesn’t affect realms at all, as realms isn’t made to work offline (unless it is meant to work offline, then I’m wrong)
Thank you very much for pointing that out. Have good day
Still an issue 1.13. I am still unable to get to the loading screen with this bug.
1.13.1 and still an issue. It seems to still be stuck on the loading screen (Compared to the Menu)
1.13.2
The update claims to resolve crash on Minecraft app startup. Unless the bug fix is meant for another issue, it does not solve the crash I am dealing with. My device is on IOS 10, and idk if that means anything code-wise, but the issue still stands for maybe a good ten seconds after application is launched.
I understand this may be a difficult bug to fix, but it's been a year and a half since the issue was uploaded here, and has most likely outlasted nearly all the other bugs on here. Please work on this. My device settings haven't changed either. Still IOS 10, Ipad Mini (2)
Edit: Tested the bug on my iPhone 5, IOS 11. The applications still crashes.
Just checked, still occurs on 1.13.3 on my iPad
Same issue here. Seems to be reported quite a bit. It seems to have been an issue for IOS devices since the better together update, and hasn't been fixed since unfortunately. It seems to have to do with Xbox Live, and my guess is it's inability to connect to its servers or something. I have noticed it won't work on internet where the internet has blocked specific sites, likely including the iPad ability to reach Microsofts Xbox Live. Either that or it could be it blocking minecraft. I'm sure others have been more specific, but this may help
What is The time/day? It should be visible in the f3 menu.
Could it be because they don't have a bed, thus they don't consider it a village?
So this bug is still an issue for IOS devices after a few years. Now that minecraft will no longer be supporting a number of older devices (or in this case, devices with older updates), this bug will be forever attatched to those devices. Would it be possible to atleast fix this bug before you pull the plug on those devices? Maybe atleast fix the bug for those devices with older IOS updates, but still give it a shot.
mainly, my thought is that you are leaving a mostly fine game(it makes sense why you are doing it), but with a major bugs where it (generalizing) wont work offline. Hopefully you decide to give a crack at this bug.
My device (IOS 10 iPad mini 2), is no longer affected by this bug (finally!)
Just in case anyone is somehow still dealing with it in 1.16.4, I will leave this report up until tomorrow, then I will close it down if no one else is affected. I'm glad it is finally fixed!
Edit: Now I think about it, idk how I could mark it as fixed