Tyler Johnston
- tgjohns
- JIRAUSER656506
- Europe/Stockholm
- Yes
- No
DungeonsDungeons are not created upon world generation
Dungeons (aka monster rooms) are not created upon world generation
Dungeons(aka monster rooms)are not created upon world generation
Summary: Currently, it is not possible/extremely rare to find dungeons that contain spawners not located in the Nether; i.e. zombie, skeleton, and spider spawners.
Steps To Reproduce:
Choose a difficulty such that monsters spawn.Explore your world forasufficient amount of time in y level less than 64 to look for dungeons.Notice how after a sufficient time of mining and caving, you will not find anydungeons.Expected Result: Dungeons are created upon world generation.
Actual Result: Dungeons are not created upon world generation.
Summary: Currently, it is not possible/extremely rare to find dungeons that contain spawners not located in the Nether; i.e. zombie, skeleton, and spider spawners.
Steps To Reproduce:
- Ensure you have the "Caves and Cliffs" switch enabled.
- Choose a difficulty such that monsters spawn.
- Explore your world for a sufficient amount of time in y level less than 64 to look for dungeons.
- Notice how after a sufficient time of mining and caving, you will not find any dungeons.
Expected Result: Dungeons are created upon world generation.
Actual Result: Dungeons are not created upon world generation.
I believe that Tyler Johnston's issue would actually already be covered by MCPE-121708, so I am requesting it to be relinked as such.
Also, I initially confirmed the report as my initial test on the beta found no dungeons, while another device on 1.17.0 running the same seed and same coordinates contained dungeons. In subsequent tests, however, I was able to find dungeons in other seeds, and creating a new world with the same seed from the positive test yielded dungeons, hence my confirmation would be void as I could not reproduce it consistently.
By "Dungeons" he means these dungeons. I have been having the same issue - can't create any XP mob spawner farms to remend my gear if I can't find any dungeons.
Any seed is viable to reproduce the bug, just play the game. You won't find any dungeons if you play on 1.17 or later.
Also, although there is no command to search for dungeons, there is a website to search for these structures. Before 1.17, you could use the app to instantly find the dungeons. Now with 1.17, using the same app, the locations where it marks the dungeons do not appear when you play the game. Not a feature request, definitely 100% a bug. I'm not requesting a new feature, I'm simply requesting that they return dungeons back to the game.
Chunkbase shows where the dungeons should be; however, they are not there when you actually load in, and go to the coordinates.
Did you actually load in the game and teleport to those dungeon locations 8 out of the 10 times in 1.16/1.17 or did you just look at the output from Chunkbase? In 1.17, when I visit the locations Chunkbase lists, there is no dungeon, 100% of the time.
[Mojang] Mega_Spud (Jay Wells) I already created a bug for this in the format you specified. It was marked as a duplicate, as you can clearly see.
@everyone else: I have been playing on the 1.17.10.23 beta with the caves and cliffs switch enabled. Perhaps this is why I am unable to see any dungeons. For now, using cave spider spawners to create xp farms as they seem to be unaffected in mineshafts.
I can't update this report since I didn't create this ticket. However, I can post what I posted on the ticket that was prematurely closed.
Editing this as [Mod] EVGENSYPERPRO seems to have it down in the comment above. Thanks!
[Mod] EVGENSYPERPRO Gotcha, thanks!