BugTester55
- Unclebinard29
- JIRAUSER572472
- Europe/Stockholm
- Yes
- No
When playing 1.19. worlds take longer to create/load, the world seems to freeze at times
when loading into a world only the farthest left and right slots in the hotbar are visible till the game loads properly. Frame rates drop considerably when near the warden
Edit, new issues found
-Chunks take longer to load
-when typing the / command, the game takes considerably longer to load all the commands
-game takes longer to activate and display a command typed by the player
When playing 1.19. worlds take longer to create/load, the world seems to freeze at times
when loading into a world only the farthest left and right slots in the hotbar are visible till the game loads properly. Frame rates drop considerably when near the warden
Edit, new issues found
-Chunks take longer to load
-when typing
the / command, the game takes considerably longer to loadallthe commands-game takes longer to activate and display a command typed by the player
When playing 1.19. worlds take longer to create/load, the world seems to freeze at times
when loading into a world only the farthest left and right slots in the hotbar are visible till the game loads properly. Frame rates drop considerably when near the warden
Edit, new issues found
-Chunks take longer to load
-when typing /, the game takes considerably longer to load the command list
-game takes longer to activate and display a command typed by the player
When playing 1.19. worlds take longer to create/load, the world seems to freeze at times
when loading into a world only the farthest left and right slots in the hotbar are visible till the game loads properly. Frame rates drop considerably when near the warden
Edit, new issues found
-Chunks take longer to load
-when typing /, the game takes considerably longer to load the command list
-game takes longer to activate and display a command typed by the player
When playing 1.19. worlds take longer to create/load, the world seems to freeze at times
when loading into a world only the farthest left and right slots in the hotbar are visible till the game loads properly. Frame rates drop considerably when near the warden
Edit, new issues found
-Chunks take longer to load
-when typing /, the game takes considerably longer to load the command list
-game takes longer to activate and display a command typed by the player
edit 2
- considerable amounts of block lag, especially in the nether. breaking blocks cause them to vanish for a second before breaking and making the breaking sound

















It really disappoints me that you let a huge bug like this slide when you made this update. It is incredibly laggy, mobs glitch out of cramped pens, and villagers fly! You gotta be serious 1 star effort.
I’m having the same issue with my gold farm. Villagers also can be pushed out of their beds which then causes them to fly away. It’s also SUPER laggy this update. I’m really disappointed in the bedrock team for letting this happen.
Everything has been running smoothly for me, but this awful 1.16.00 is littered with game breaking bugs! This happens to be one of em!
It’s effecting me, and I’m on mobile. My device is the ios ipad gen 7 which is one of the current gens on shelves. So it shouldn’t be a device issue.
This isn’t s bug then. Llamas follow llamas that have leads attached to them. So please remove this bug report since it isn’t a bug.
Why else would I be making this report if I wasn’t experiencing it? It hasn’t been fixed yet even though the developers claim it has been. Also the issue you just sent me is no where near what I’m talking about.
How treasure maps work is they look for the closest chest in the area. When they find one they mark the spot of its location. You’re most likely finding maps which have the same chest located near them. I guarantee if you travel 2000, or at least a good distance away from the chest, and where you found the maps. It should be different. I’ll go on a world and test this out to see if all the maps are the same. Regardless of distance from the chest it choose. If i’m right this is not a bug, and more bad luck/lack of travelling far enough.
If you don’t want villagers dumping their professions. Make sure to put them in water next to their workstation. Villagers cannot dump, or lose their bed, bell, or workstation while in water.
It does not match MCPE-42590
how this bug works
when I used a slowness 4 tipped arrow. Using a power 5 bow, mending, unbreaking 3, punch 2 bow. With the arrow not in my off-hand. It would not apply an effect to the player, I even shot myself to confirm. I then tried putting the arrows in my off-hand. It didn’t work either. I then tried other potion effects and they too didn’t function.
Yes, My difficulty is set to peaceful. Does that have an effect on tipped arrows not working?
Check to see if you have enough storage space on your device. If you have lots left then this is a bug, if not then that’s why you can’t download it.
This is not a bug. Gravel when it falls onto a torch, or another non-full block, like rails, campfires, closed gates, etc drop in block form.
Um pal. Wrong bug report selection. This is the bedrock bug report area, go to https://bugs.mojang.com/projects/MC/summary for java bugs.
Hello, your image does not seem to fully load. This will make it difficult for the moderators, and bedrock developers to fix your issue. Could you describe what the blocks name is, and what it looks like if you cannot show a full image?
This has happened to me too. I was making codes for keycard doors, and they would get hashtaged.
Ok. Since I have not been able to reproduce this bug, and since it happened on April fools day. I don’t know if it’s a joke. If it is not, and an actual bug, here is what I did when the bug happened.
MCPE-120406(a duplication glitch using a beacon)Steps to reproduce
so far this bug happens at random, and I still cannot underline the cause, however I did video record it happening. Heres how it worked. I was walking into the village and you can see in the distance a fisherman villager appear for 1 second then disappears instantly. When I walk closer he is nowhere to be found as if he teleported. The video you are watching is a cropped down video so you can see it better, the fishman villager appears in the middle of the screen where the closest iron golem is.
observed results
-Mobs that are just rendered in teleport to a different location to where they were last when you first see them.
expected results.
Mobs should just stay where they are when you see them.
So far no, but now that I think of it. I remember a year ago this happening too me. So I think it’s just a really rare bug, or something. It hasn’t happened to me since.
Steps to reproduce
excepted results
Players permission settings should show and you should have the ability to switch them to visitor, or member.
result
Their permission tab won’t open even though the player has operator permissions
here are two videos of two different versions. 1 is mobile, the other is on xbox.
you can see in both videos the person cannot access the person’s permissions to switch them despite having the operator permission. When I do it (i’m the owner) it works perfectly fine.
Have you given bread to these villagers before? Could be the max number of beds have been reached so they aren’t using the bread to breed. Causing their inventories to get full. This is most likely the reason why they will not pick up the bread. Please tell us if they can’t pick up other items either such as carrots, seeds, potatoes, wheat, beetroot, beetroot seeds.
This is not a bug, they have not added this feature yet, however it WILL be included in the next update for 1.17 for bedrock. So don’t worry!
If you are on bedrock edition. Candles have NOT been added yet. They will be added in a future 1.17 release! Thank you!
Could you please send a screen shot so that we can see what’s wrong?
Could you please translate the images to English? If not that’s alright, but it makes it harder on the devs who don’t speak spanish. If that language isn’t spanish please excuse me.
I found there was a lot of lag. So this is probably it
Any images or video recordings of this issue? Also could you please describe the issue better? Was the chunks gone as in there was no blocks and you could see the void? Did old chunks become new?
Added information from playing around. When I first created the world all the cloud textures looked like the image shown. However the moment I opened my inventory then closed it. They went back to normal.
This is not a bug. Axolotls have a kill cooldown to prevent lag and mass killing of aquatic mobs.
This personally has not happened to me. However when I see world corruption bugs it’s a huge red flag for me, and I vote it instantly
I have this bug. Servers worked fine before 1.17.11
Seems to be related to
MC-51915If you make a world with caves and cliffs experimental enabled on 1.17.30. Any tall vegetation plants can be cut in half where the top part is missing, i’ve seen a few rose bushes, tall grass, drip leaf and many other double plants where their tops missing.
A possible duplicate of
MCPE-21416Could you describe what you mean by “potion farm not working”. If you’re referring to the dripstone potion dup using cauldrons. That was a bug and it was patched. So you might as well start taking your farm apart since it won’t be working anymore.
I’m having the same issue as well
This is not a bug. They have not added that to the game, what you’re describing is adding a new feature. Go to minecraftfeedback.com to suggest this