Vit Musienko
- vit
- vit
- Europe/Stockholm
- Yes
- No
Version 1.4.2
Villagers are not using houses made for them. They are staing in 2 or 3 houses ( of aprx. 150)
You can see on a pic, how they behaveWhat I suggest to do:
- make an array of doors in village
- make an array of villagers
- order every villager in
this array to choose one door from doors arrayFor example, there are 10 villagers (1,2,3 ...9, 10) and 10 doors in the village (A, B, C);
Then each villager have to use 1 door, for example:
1 villager - A door
2 villager - B door
...
10 villager - J doorSo, if the house contains 5 doors, there will be 5 villagers
I think, it's realy easy to realize, and I didn't get, why you haven't made this yet.
Thanks for attention.
PS. I <3 minecraft, and I want it to be perfect game.Villagers are not using houses made for them. They are staing in 2 or 3 houses ( of aprx. 150)
You can see on a pic, how they behaveWhat I suggest to do:
- make an array of doors in village
- make an array of villagers
- order every villager in villagers array to choose one door from doors array
For example, there are 10 villagers (1,2,3 ...9, 10) and 10 doors in the village (A, B, C);
Then each villager have to use 1 door, for example:
1 villager - A door
2 villager - B door
...
10 villager - J doorSo, if the house contains 5 doors, there will be 5 villagers
I think, it's realy easy to realize, and I didn't get, why you haven't made this yet.
Thanks for attention.
PS. I <3 minecraft, and I want it to be perfect game.
Villagers are not using houses made for them. They are staing in 2 or 3 houses ( of aprx. 150)
You can see on a pic, how they behaveWhat I suggest to do:
- make an array of doors in village
- make an array of villagers
- order every villager in villagers array to choose one door from doors array
For example, there are 10 villagers (1,2,3 ...9, 10) and 10 doors in the village (A, B, C);
Then each villager have to use 1 door, for example:
1 villager - A door
2 villager - B door
...
10 villager - J doorSo, if the house contains 5 doors, there will be 5 villagers
I think, it's realy easy to realize, and I didn't get, why you haven't made this yet.
Thanks for attention.
PS. I <3 minecraft, and I want it to be perfect game.Villagers are not using houses made for them. They are staing in 2 or 3 houses ( of aprx. 150)
You can see on a pic, how they behaveWhat I suggest to do:
- make an array of doors in village
- make an array of villagers
- order every villager in villagers array to choose one door from doors array
For example, there are 10 villagers (1,2,3 ...9, 10) and 10 doors in the village (A, B, C);
Then each villager have to use 1 door, for example:
1 villager - A door
2 villager - B door
...
10 villager - J doorSo, if the house contains 5 doors, there will be 5 villagers
I think, it's realy easy to realize, and I didn't get, why you haven't made this yet.
Thanks for attention.
latest snapshot, bug is still present
Squids swimm too fast in flowing water with flowing brakes, made using signs
See video for details:
http://www.youtube.com/watch?v=UM5ahJvK_dk&feature=youtu.beSquids swimm too fast in flowing water with flowing brakes, made using signs
See video for details:
Squids swimm too fast in flowing water with flowing brakes, made using signs
See video for details:
Squids swimm too fast in flowing water with flowing brakes, made using signs
See video for details:
http://www.youtube.com/watch?v=L2y3BaVMoEA&feature=youtu.be
Squids swimm too fast in flowing water with flowing brakes, made using signs
See video for details:
http://www.youtube.com/watch?v=L2y3BaVMoEA&feature=youtu.beIve accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with flowing brakes, made using signsSee video for details:
http://www.youtube.com/watch?v=L2y3BaVMoEA&feature=youtu.be
Ive accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with flowing brakes, made using signsSee video for details:
http://www.youtube.com/watch?v=L2y3BaVMoEA&feature=youtu.beIve accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with flowing brakes, made using signsSee video for details:
Ive accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with flowing brakes, made using signsSee video for details:
Ive accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with flowing brakes, made using signsSee video for details: http://www.youtube.com/watch?v=faDRuseP3D4&feature=plcp or in attachments
Squid's ultrafastswimmingSquids swim ultrafast
Ive accidentaly found a bug, while playing offline
Squids swim too fast in flowing water withflowingbrakes, made using signsSee video for details: http://www.youtube.com/watch?v=faDRuseP3D4&feature=plcp or in attachments
Ive accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with brakes, made using signsSee video for details: http://www.youtube.com/watch?v=faDRuseP3D4&feature=plcp or in attachments
Ive accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with brakes, made using signsWhat i expected:
Squids are swimming wellWhat i got:
Squids are rocket-boostedSee video for details: http://www.youtube.com/watch?v=faDRuseP3D4&feature=plcp or in attachments
Windows 8 x64, Java 7
Ive accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with brakes, made using signsWhat i expected:
Squids are swimming wellWhat i got:
Squids are rocket-boosted
Seevideo for details: http://www.youtube.com/watch?v=faDRuseP3D4&feature=plcp or in attachmentsIve accidentaly found a bug, while playing offline
Squids swim too fast in flowing water with brakes, made using signsWhat i expected:
Squids are swimming wellWhat i got:
Squids are rocket-boostedWatch video for details: http://www.youtube.com/watch?v=faDRuseP3D4&feature=plcp or in attachments
starting from 3:21, lasts about 2 min
Leatherworker villager uses cauldron with lava as a workstation.
Happens in java edition on latest 1.19.2. I assume other versions are affected too.
This is a silly bug, that doesn't affect the gameplay, only immersiveness.
Probably a breaking change.
Similar but a different bug https://bugs.mojang.com/browse/MC-227469
I personally don't think lava, empty or snow cauldrons should be leatherworker's workstation, but that's up to mojang to decide.
Leatherworker villager uses cauldron with lava as a workstation.
Happens in java edition on latest 1.19.2. I assume other versions are affected too.
This is a silly bug, that doesn't affect the gameplay, only immersiveness.
Probably a breaking change.
Similarbut a different bug https://bugs.mojang.com/browse/MC-227469I personally don't think lava, empty or snow cauldrons should be leatherworker's workstation, but that's up to mojang to decide.
Leatherworker villager uses cauldron with lava as a workstation.
Happens in java edition on latest 1.19.2. I assume other versions are affected too.
This is a silly bug, that doesn't affect the gameplay, only immersiveness.
Probably a breaking change.
Related, but a different bug https://bugs.mojang.com/browse/MC-227469
I personally don't think lava, empty or snow cauldrons should be leatherworker's workstation, but that's up to mojang to decide.
Vit Musienko, what you're seeing is MC-10046, maybe that's still not properly fixed.



yeah, after teleporting into terranova (not discovered land), character falls into void, and, sometimes, dies
This glitch only works in 1.2.5 release, it was fixed
Cannot reproduce
This bug is present in Release 1.4.2
Try to update minecraft with another PC or Mac in this network
If it works, then your mac has some problems
If doesnt, then, obviously, your network doesnt work, ask your provider
probably, your system blocks non-trusted applications
im not good in macs, so ask google about firewalls in MacOS10
its a common feature, since there are rails in minecraft
So, that means now guys from mojang have to fix it because this bug really old and annoying
ive updated description (the video wasnt converted)
just wait for 2 minutes, youtube is very laggy at the moment
uploaded video, because youtube is shitty service
c'mon, its almost vanilla! its easy to replicate, just try to make as on video!
it seems to me, like you just trying to finish your daily-plan for closing issues
ok, nevermind, ill just reinstall minecraft to show the bug, not because of you, but because i love minecraft
okay
my bad, ive uploaded a new video
just check it out 8)
i had only optifine, texturepack and rei's minimap, im sure you know this mods, they are peaceful for minecraft enviroment
=D
Yes, its especially annoing in jungle biomes
Updated
Sure, it affects 13w42b
imho, nobody in moj* wants to get hands dirty in hardcoding like this bug requires to
one simple question: is that gonna be fixed until minecraft version 15w~? not sure it will
So, it seems, that last snapshot's villager's ai prevents crowding in single house, am I understood it right? Can anyone prove it?
A lot easier way is to make a walled square in flatland world on peacefull diff. and surround it with a bunch of doors (like as a simple villager's breeding farm), then put some villagers inside and see where they like to hang most of time. With topic's bug, they would like to be in north-west corner, I guess, not sure, and without they have to spread all around, the density should be normal in this whole square area. It would be great, if someone tests it with the latest snapshot and makes some screenshots during the process, so the community will be able to make a conclusion
i thought these bugs are pretty much related each other.. ok, need to see the code or do a lot of experiments ingame
I agree to Thomas, let the moderators decide
actualy, they are..
sup guys
tested it on 14w21b, and the bug is still present
added screenshot as a proof
okay, maybe you're right, that was wrong experiment
need to test more
btw, I edited post only 1 time, don't know whats wrong
Excuse me for that stupid screenshot. I tested for about half an hour watching a naturally generated village, turning night on and off, rain+thunder on and off, and almost all the houses were occupied by one or more villagers. finally, subj looks like resolved now.
It is not about harvesting, or about villagers in single player. These villagers were breeding normally (first 20 or so babies) and then stopped breeding, but not stopped harvesting.
The issue is that one of the parents-farmers has his inventory full of seeds, he can't pick up any more items, but still continues farming wheat. System is stabilized and will not change through time. Thats the bug.
Fix Version/s:Minecraft 14w21b
this is incorrect, this bug is supposed to be fixed with 1.4.2 villager update, please confirm
related to conflicting enchantments maybe?
can confirm 1.19.2
@ampolive, I would like to request an additional comment, since the reason stated does not apply to this bug. I just linked it because it also related to leatherworkers, however the bug nature is very different