Vittorio Strano
- Vitto
- vitto
- Europe/Stockholm
- Yes
- No
With a MacBooktochangeperspectivepushinganother button like arrowsis neededWith a MacBook changing perspective needs another button like arrows pressed down at the same time
Ok, I don't know if it is a problem of my friend's MacBook or it is a problem in all Macbooks..I need confirm for this.
How to verify this thing.
1.Just press arrows button and at same time press F5 (or whatever button did you set for perspective change)
2.To change perspective again, repeat step 1.----------
Rarely, F5 works without pressing any button at the same time...
This problem is only on the MacBook of a my friend.
Other computers haven't got this issue.
Please tell me if it is a problem of all MacBooks or it's simply an issue only on my pc.
P.S.:I said it affects 1.7.5, but since I can't set it to "Any" I'll tell it right now: This affects every version.
Ok, I don't know if it is a problem of my friend's MacBook or it is a problem in all Macbooks..I need confirm for this.
How to verify this thing.
1.Just press arrows button and at same time press F5 (or whatever button did you set for perspective change)
2.To change perspective again, repeat step 1.----------
Rarely, F5 works without pressing any button at the same time...
This problemis onlyon the MacBook of a my friend.
Other computers haven't got this issue.
Please tell me if it is a problem of all MacBooks or it's simply an issue only on my pc.
P.S.:I said it affects 1.7.5, but since I can't set it to "Any" I'll tell it right now: This affects every version.Ok, I don't know if it is a problem of my friend's MacBook or it is a problem in all Macbooks..I need confirm for this.
How to verify this thing.
1.Just press arrows button and at same time press F5 (or whatever button did you set for perspective change)
2.To change perspective again, repeat step 1.----------
Rarely, F5 works without pressing any button at the same time...
I saw this problem on the MacBook of a my friend.
Other computers haven't got this issue.
Please tell me if it is a problem of all MacBooks or it's simply an issue only on my pc.
P.S.:I said it affects 1.7.5, but since I can't set it to "Any" I'll tell it right now: This affects every version.
With a MacBook changing perspective needs another button like arrows pressed down at the same timeChanging perspective needs another button like arrows pressed down at the same time
Changing perspectiveneeds another button like arrows pressed down at the same timeChanging perspective requires another button like arrows pressed down at the same time
It's weird...
I go to X:29.999.999, then I walk one more block, I get the illegal position warning, and it won't respawn me one block before the limit, as the old 32 millions blocks does.
Wait a second, 30 millions blocks is the point where fake chunks start, 32 millions blocks is the illegal position...What the heck? Did you change it?
Anyway, what happensgoingover illegal position, without gettin' kicked of the server?Let's get back to the topic.
So,isthis bugfixable? Every time I must delete worlds since it won't respawn me..It's weird...
I go to X:29.999.999, then I walk one more block, I get the illegal position warning, and it won't respawn me one block before the limit, as the old 32 millions blocks does.
Wait a second, 30 millions blocks is the point where fake chunks start, 32 millions blocks is the illegal position...What the heck? Did you change it?
Anyway, what happens if you go over illegal position, without gettin' kicked of the server?Graphics error?Tons of lag?Bad Chunks or bad generated world? Sort of Far Lands?Let's get back to the topic.
So, can this bug be fixed? Every time I must delete worlds since it won't respawn me..
It's weird...
I go to X:29.999.999, then I walk one more block, I get the illegal position warning, and it won't respawn me one block before the limit, as the old 32 millions blocks does.
Wait a second, 30 millions blocks is the point where fake chunks start, 32 millions blocks is the illegal position...What the heck? Did you change it?
Anyway, what happens if you go over illegal position, without gettin' kicked of the server?Graphics error?Tons of lag?Bad Chunks or bad generated world? Sort of Far Lands?
Let's get back to the topic.
So, can this bug be fixed? Every time I must delete worlds since it won't respawn me..I go to X:29.999.999, then I walk one more block, I get the illegal position warning, and it won't respawn me one block before the limit, as the old 32 millions blocks does.
Wait a second, 30 millions blocks is the point where fake chunks start, 32 millions blocks is the illegal position...What the heck? Did you change it?
Anyway, what happens if you go over illegal position, without gettin' kicked of the server?Graphics error?Tons of lag?Bad Chunks or bad generated world? Sort of Far Lands?Let's get back to the topic.Before this snapshot update player can get stuck in 30millions limit, with glitchy arm,impossibility to move and you can still break blocks.
So, can this bug be fixed? Every time I must delete worlds since it won't respawn me..
Steps to Reproduce
1.Tp to Corner limit (X and Z : 29999999) or simply tp to the "wall" limit (X:29999999)
2.Walk one more block (Positive X in case of wall limit, Positive X or Z in case of corner limit), and get to 30 million blocks.
3.You'll be kicked out with "Illegal position" warning.
4.It will forever be stuck in Illegal position , so you've just got to delete your world.
Weird Steve skin while spawning.Weird Steve skin while skin is loading.
I was in creative mode, I wanted to kill an enderman for fun.He spawned an endermite in water and I tried to kill it...But this endermite was acting weird and I wasn't able to kill it.
I was in creative mode, I wanted to kill an enderman for fun.He spawned an endermite in water and I tried to kill it...But this endermite was acting weird and I wasn't able to kill it.
I even tried to remove the water but he still acts crazy and he is kinda invincible.
I was in creative mode, I wanted to kill an enderman for fun.He spawned an endermite in water and I tried to kill it...But this endermite was acting weird and I wasn't able to kill it.
I even tried to remove the water but he still acts crazy and he is kinda invincible.
I tried TNT, fire,lava,arrows, lots of punches,sword...Nothing, he is still here.
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example: /tp playername X 67567485687667446564353457678909789667535645323567567342533454567567 (<<<it is an example) Z
Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the downside , light blue (nearly day) on the middle and Dark blue (night ) on the upside.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's , it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example: /tp playername X 67567485687667446564353457678909789667535645323567567342533454567567 (<<<it is an example) Z
Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the downside , light blue (nearly day) on the middle and Dark blue (night ) on the upside.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's , it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example: /tp playername X 67567485687667446564353457678909789667535645323567567342533454567567 (<<<it is an example) Z
Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the downside , light blue (nearly day) on the middle and Dark blue (night ) on the upside.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's , it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example: /tp playername X 67567485687667446564353457678909789667535645323567567342533454567567 (<<<it is an example) Z
Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the downside , light blue (nearly day) on the middle and Dark blue (night ) on the upside.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's fault, it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Since some snapshots it's possible to tp to great (and sometines wrong)Y axis distances.Since some snapshots it's possible to tp to great (and sometimes wrong)Y axis distances.
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example:/tp @p ~ 67567485687667446564353457678909789667535645323567567342533454567567 ~Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the downside , light blue (nearly day) on the middle and Dark blue (night ) on the upside.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's fault, it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Also, trying to reach 99.999.999. ecc... (9 wrote 71 times) will teleport you to 10^75 ,but the game will say 10E81, which means game will count 5 zeros more than the shown coordinate.
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example:/tp @p ~ 67567485687667446564353457678909789667535645323567567342533454567567 ~Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on thedownside, light blue (nearly day) on the middle and Dark blue (night ) on theupside.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's fault, it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Also, trying to reach 99.999.999. ecc... (9 wrote 71 times) will teleport you to 10^75 ,but the game will say 10E81, which means game will count 5 zeros more than the shown coordinate.Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example:/tp @p ~ 67567485687667446564353457678909789667535645323567567342533454567567 ~Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the bottom , light blue (nearly day) on the middle and Dark blue (night ) on the top.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's fault, it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Also, trying to reach 99.999.999. ecc... (9 wrote 71 times) will teleport you to 10^75 ,but the game will say 10E81, which means game will count 5 zeros more than the shown coordinate.
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example:/tp @p ~ 67567485687667446564353457678909789667535645323567567342533454567567 ~Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another certain number, and it makes a cycle.This cycle slows down when you get farther.
From these distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the bottom , light blue (nearly day) on the middle and Dark blue (night ) on the top.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's fault, it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Also, trying to reach 99.999.999. ecc... (9 wrote 71 times) will teleport you to 10^75 ,but the game will say 10E81, which means game will count 5 zeros more than the shown coordinate.UPDATE
Since of 14w27a , TWO SUNS APPEAR when you go to Y:10^75
It now kicks you out after some minutes.
Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example:/tp @p ~ 67567485687667446564353457678909789667535645323567567342533454567567 ~Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to anothercertain number, and it makes a cycle.This cycle slows down when you getfarther.
Fromthesedistances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the bottom , light blue (nearly day) on the middle and Dark blue (night ) on the top.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's fault, it is the great position that makes it buggy, since from 2 billion 147 million... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Also, trying to reach 99.999.999. ecc... (9 wrote 71 times) will teleport you to 10^75 ,but the game will say 10E81, which means game will count 5 zeros more than the shown coordinate.UPDATE
Since of 14w27a , TWO SUNS APPEAR when you go to Y:10^75
It now kicks you out after some minutes.Usually, the game won't let you teleport past Y:256 , but I've randomly tried to teleport to a really far position...And the game made it.
Example:/tp @p ~ 67567485687667446564353457678909789667535645323567567342533454567567 ~Second thing: You notice that the position you have chosen to teleport is not the same where the player spawns if you see on the F3 menu.
The used RAM floats from a certain number to another , and it makes a cycle.This cycle slows down when you get higher
From random (extremely high) distances it isn't possible to move in the Y axis. But you can still move on X/Z or just teleport to move on Y.
It is noticeable that sometimes Sky is only colored with one color, you can't see the color changing.
In other positions, Sky creates a three-colored nice effect : Example,if you are at night, there are : orange (afternoon-evening) on the bottom , light blue (nearly day) on the middle and Dark blue (night ) on the top.
It is nice to see these "High- Far Empty Lands" , but I still think why the game lets me do this impossible tp.
Third thing: In some positions world border won't work, and you can fall from those positions.In other positions you can't fall, but it is not worldborder 's fault, it is the great position that makes it buggy, since from 2 billion 147 million etc... the world border stops working.If you want to fix it, then fix.But I still think this high buggy world is nice and makes a mistery-sensation.It isn't laggy
Also, trying to reach 99.999.999. ecc... (9 wrote 71 times) will teleport you to 10^75 ,but the game will say 10E81, which means game will count 5 zeros more than the shown coordinate.UPDATE
Since of 14w27a , TWO SUNS APPEAR when you go to Y:10^75
It now kicks you out after some minutes.
Clouds change their whole shape (not talking of 3D-not 3D) if I change graphics.
It's strange, clouds often do not change their shape when changing graphics...
Wrong Large Fern disappearing if destroyed from thelow part.Wrong Large Fern disappearing if destroyed from the bottom.
When
I get inthe water, sky partially changes color.When approaching the water, sky partially changes color.
What I'd like to be fixed is only that brief spinny movement.
I underline BRIEF
Strange black line continuously appearing and disappearing at horizon .
Vittorio Strano: Sometimes older tickets gets resolved to younger tickets if it's easier to forward resolve one ticket compared to reopening, relinking and re-resolving a lot of other tickets.













Actually I use Faithful 32x32.
Effectively Faithful is still at 1.7.2 or 1.7.4
oops sorry
Thanks
How do I close this issue?
It's duplicated only for a bit, I even said that it won't tp me back
It said this bug is duplicated? Completely wrong.The bug that is supposed to be duplicated from my report is another thing.
That bug said that steve head misses 3 faces, while mine sais that the WHOLE skin is just weird loaded.
I read the Mod Edit on the duplicate report.
.Dude, look better.
I didn't mean the 3D thing, I meant the shape.It extends and changes while on fancy.
Take a look to the attachments, genius.
Do you want to be bug tracker mod? I checked your profile and you're acting as a mod.
Oh, sorry then.
No, this is not duplicate.This time they can be killed, but it's not duplicate.It's totally different.Reproduce it yourself.
The duplicated bug of
MC-51152isMC-53110(created by me)Marcono1234 , in 14w21b it's different.
But see the differences:
Can be moved
Can be killed
Spin for a bit, then stop, but it's continuous and irregular
While
MC-51152&MC-53110sayCan'T be moved
Can'T be killed, lava, tnt, everything won't work, digging to the Void and make them fall I think is the only way
There's still the old Endermite texture before the changes
Continuous spin.
Differences?
WAIT,someone says idle animation is a normal thing, is it right?
...Then I made a useless report.Sorry.
Attached.Please don't say it's the render distance or the clouds,I tried in many ways,worked the same.
Did you take a look at the crash report?
Is it confirmed for 14w25a?
Anyway, I will verify this bug as soon as possible.
I've updated the driver.
Omg, Farlands are coming back! (jk)
Umm...What do you mean by Debug Generation?
Oh nvm, anyway yes, seems like the old farlands.It's laggy, and it keeps generating over the Y:127 bedrock layer to the Y:256 layer
Hm, confirmed on 14w27a.Now the sky is again very dark like in the screenshots.
Updated.On the maximum Y coordinate, 2 suns appear.Also, after a while it kicks you.It even redirects you to multiplayer screen.
I think an item caused it, but I don't remember, luckily I remember it was one of the first block on the list, maybe I can cause the crash.
Anyway I just forgot the crash report..
Then are you gonna remove invalid status when I update java and show you a new crash report?
Black line is still on even after the java update(screenshot, confirmed with default resource pack), crash report : http://pastie.org/private/ffr6yuanllmzsqivlghv3a
Confirmed with default Resource pack
No shaders.
Finally checked, finally it's build 60.
crash : http://pastie.org/private/ifgr2tbg6jxnzf3hhccba
Still black line.
So, the crash report is here,java build 60 is installed (checked and confirmed)...I think now it's not invalid?
WAITWHAT?
This one is duplicated from my report.
And it is marked as duplicated by mine.
Mine was created 9 july.
This one was created 16 July.
Thank you for marking the first issue reporting this bug as duplicate.
>=(
Umm, really?
Well, this must be marked as a WAI.
And my report was complete.Crash+Screenshots.
Better known as stereoscopic 3D.
just disable it in graphics settings.
Can't you just use 1.8> Rpacks?