WmMSI
- wmmsi
- wmmsi
- America/New_York
- Yes
- No
Mob Dungeon spawning without floor / with broken chests / overwritten spawner
While testing the fix to chests not spawning in dungeons (thank you Mojang for correcting the type-o
) lead me to discovering that some chests are broken within some of the spawner rooms (leaving the items on the ground to despawn) when compared to their 1.7.4 generation
Also dungeons with sand or gravel falling into them are missing their cobble / mosey cobble stone floor / monster spawner; and seemingly are being overwritten by the falling sand / gravel..
Seed -6361266393149821128 (xyz) -42 / 23 / 827 & -596 27 -322
Seed -1082223639696259069 (xyz) -748 60 -91
While testing the fix to chests not spawning in dungeons (thank you Mojang for correcting the type-o
) lead me to discovering that some chests are broken within some of the spawner rooms (leaving the items on the ground to despawn) when compared to their 1.7.4 generation
Also dungeons with sand or gravel falling into them are missing their cobble / mosey cobble stone floor / monster spawner; and seemingly are being overwritten by the falling sand / gravel..
Seed -6361266393149821128 (xyz) -42 / 23 / 827 & -596 27 -322
Seed -1082223639696259069 (xyz) -748 60 -91
Seed 8632520611045298466 (xyz) 1700 27 -583
While testing the fix to chests not spawning in dungeons (thank you Mojang for correcting the type-o
) lead me to discovering that some chests are broken within some of the spawner rooms (leaving the items on the ground to despawn) when compared to their 1.7.4 generation
Also dungeons with sand or gravel falling into them are missing their cobble / mosey cobble stone floor / monster spawner; and seemingly are being overwritten by the falling sand / gravel..
Seed -6361266393149821128 (xyz) -42 / 23 / 827 & -596 27 -322
Seed -1082223639696259069 (xyz) -748 60 -91
Seed 8632520611045298466 (xyz) 1700 27 -583While testing the fix to chests not spawning in dungeons (thank you Mojang for correcting the type-o
) lead me to discovering that some chests are broken within some of the spawner rooms (leaving the items on the ground to despawn) when compared to their 1.7.4 generation
Also dungeons with sand or gravel falling into them are missing their cobble / mosey cobble stone floor / monster spawner; and seemingly are being overwritten by the falling sand / gravel..
Seed -6361266393149821128 (xyz) -42 / 23 / 827 & -596 27 -322
Seed -1082223639696259069 (xyz) -748 60 -91No sad or gravel was involved in this latest find... one of the chests is missing? and the contents of it are scattered on the floor.
Seed 8632520611045298466 (xyz) 1700 27 -583
When caves or structures generate in the world, sand or gravel that is exposed erases the block(s) they land on.
Bug causes the over-writing of blocks, namely: spawners / chests / end portal frames / moss stone / mossy stone bricks / cracked stone bricks / stone bricks / etc...
Seed: -1082223639696259069
Stronghold 993 19 376
Skeleton Spawner -748 60 -914Seed: 8632520611045298466
Spawner:
When caves or structures generate in the world, sand or gravel that is exposed erases the block(s) they land on.
Bug causes the over-writing of blocks, namely: spawners / chests / end portal frames / moss stone / mossy stone bricks / cracked stone bricks / stone bricks / etc...
Seed: -1082223639696259069
Stronghold 993 19 376
Skeleton Spawner -748 60 -914Seed: 8632520611045298466
Spawner: 7 28 954
Random pockets of air are floating mid ocean. I have seen this in older versions of MineCraft, but don't have any specific examples of old generation to show.
Here is where I have found this generation anomaly so far:
Seed: 8632520611045298466 (-33 55 926) / (87 55 1057)
Random pockets of air are floating mid ocean. I have seen this in older versions of MineCraft, but don't have any specific examples of old generation to show.
Here is where I have found this generation anomaly so far:
Seed: 8632520611045298466 (-33 55 926) / (87 55 1057) / (1147 54 -475)
When using the give command to give a player skull upon death, the SkullOwner tag doesn't understand @ specifiers with scoreboard filtering. I receive a standard skull, not the skull of the player with a deathCount increase.
/scoreboard objectives add RIP deathCount RIP
{SkullOwner:@a[score_RIP_min=1]}
/testfor @a[score_RIP_min=1]
/give @a[score_RIP_min=1] minecraft:skull 1 3If i modify the /give command such that @a is in brackets, I get the following output from the command block:
[14:57:17] Data tag parsing failed: Unable to locate name/value separator for string: @a[score_RIP_min=1]Or I don't have the format correct and its an issue with me, not MineCraft
. . .
Tried to use the /setblock command to do the same but with no luck:
{ExtraType:@a[score_RIP_min=1],SkullType:3}
/setblock ~ ~1 ~ minecraft:skull 0 replace
When logging onto my online server
theyhave different inventories / world coordinates depending on if the server is set to online-mode=true OR online-mode=false.When logging onto my online server Player's have different inventories / world coordinates depending on if the server is set to online-mode=true OR online-mode=false.
When logging onto my online server Player's have different inventories / world coordinates depending on if the server is set to online-mode=true OR online-mode=false.
Additionally; I have noticed that the /op online-mode=true/false has been updated to resolved (Works As Intended) Will there be a migration step that will update servers that where in offline mode such that the inventories of players and their positions in the world will be ported to the new "functionality" of online-mode=true?
Just hoping
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Duplicates
MC-16008
DuplicatesMC-16767As of last night; my server members and I are receiving the following Internal Exception:
io.netty.handler.codec.DecoderException:java.io.IOException:
The received string length is longer than maximum allowed (36 > 16)I am using 14w08a and have been since its release.
I have rebooted (computer and internet) re installed Minecraft server files and my client files but the error remains constant no matter the remedy I ply. The server has been running fine for over a year up until yesterday.
We players are logged off by the server it displays this:
[10:33:13 INFO: <PlayerName> lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}It never used to have all those nulls ???
Anyway I am sure its an update issue with the snapshots and will be resolved in due time.
Duplicates
MC-16008
DuplicatesMC-16767As of last night; my server members and I are receiving the following Internal Exception:
io.netty.handler.codec.DecoderException:java.io.IOException:
The received string length is longer than maximum allowed (36 > 16)I am using 14w08a and have been since its release.
I have rebooted (computer and internet) re installed Minecraft server files and my client files but the error remains constant no matter the remedy I ply. The server has been running fine for over a year up until yesterday.
We players are logged off by the server it displays this:
[10:33:13 INFO: <PlayerName> lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}It never used to have all those values.... so many nulls ??? lol
Anyway I am sure its an update issue with the snapshots and will be resolved in due time.


















Issue also effects:
stat.useItem.minecraft.writable_book
stat.useItem.minecraft:written_book
Thanx
Yes its "duplicated", but my original post about dungeons being overwritten by sand / gravel was grouped with my posting on dungeons spawning without chests. This is specific to structure generation (least to my thinking)
Maybe both problems are routed in the same source... if so I am sorry for the duplication.
Sorry for not doing my research on this matter....
Same error Windows 7 64bit
[09:54:41 ERROR]: Encountered an unexpected exception
java.lang.IllegalArgumentException: Name and ID cannot both be blank
at com.mojang.authlib.GameProfile.<init>(GameProfile.java:27) ~[minecraft_server.14w10a.jar:?]
at pe.a(SourceFile:51) ~[minecraft_server.14w10a.jar:?]
at pe.a(SourceFile:101) ~[minecraft_server.14w10a.jar:?]
at my.aF(SourceFile:421) ~[minecraft_server.14w10a.jar:?]
at my.g(SourceFile:145) ~[minecraft_server.14w10a.jar:?]
at net.minecraft.server.MinecraftServer.run(SourceFile:367) [minecraft_server.14w10a.jar:?]
at mp.run(SourceFile:667) [minecraft_server.14w10a.jar:?]
[09:54:41 ERROR]: This crash report has been saved to: C:\Users\PCUSER\Desktop\.\crash-reports\crash-2014-03-06_09.54.41-server.txt
Duplicates
https://bugs.mojang.com/browse/MC-50221
I can't seam to get this to work with 14w10b.
I am still getting the same error: Name and ID cannot both be blank.
Is there a new server property that needs to be added to existing servers?
When my server is running in OnlineMode=false I cannot /op players nor can I add players to the op list using the new or old formating code. The server reports that I successfully /op'd the player, however the players are not op.
Once I switch to online-mode=true players that have previously been defined as /op are op. But not in online-mode=false.
No no, convert patch before updating to snapshot / 1.8 for servers that have been running in online-mode=false. Maybe this is what the 1.7.6 release is intending to do.
Of course everyone has backups ... well hopefully ... especially if they are testing snapshots.
This also seams to effect Snowballs once thrown.
Same issue with my storage room design...Also apples to all other containers, benches and stands.
Confirmed.
I realize that its converted; I just expected it to maintain a consistent dataTag... hope its fixable too
Confirmed 14w10a,b,c
Arrows shot from bows, snowballs thrown at friends...
Not to mention riding a horse in the woods is a death sentence. Not sure about dogs / cats... but horses could have their hit box increased to 3 high to accommodate the added height from a player sitting on their steed.
As of last night; my server members and I are receiving the following Internal Exception:
io.netty.handler.codec.DecoderException:java.io.IOException:
The received string length is longer than maximum allowed (36 > 16)
I am using 14w08a and have been since its release.
I have rebooted (computer and internet) re installed Minecraft server files and my client files but the error remains constant no matter the remedy I ply. The server has been running fine for over a year up until yesterday.
As of last night; my server members and I are receiving the following Internal Exception:
io.netty.handler.codec.DecoderException:java.io.IOException:
The received string length is longer than maximum allowed (36 > 16)
I am using 14w08a and have been since its release.
I have rebooted (computer and internet) re installed Minecraft server files and my client files but the error remains constant no matter the remedy I ply. The server has been running fine for over a year up until yesterday.
Last week desert villages didn't have specific resource use, and this week its fixed... I mistakenly hoped that villages were getting a revamp and thought it was a bug that Savanna was left out of the fix.
I did search for it, but found no entries. Thanks for updating my oversight
Confirmed on the invisible chest Dupe... my bad.
14w32b
Issue is still persistent in latest snapshot. Maybe we could call it an inconsistency....
I am in 1.14.2 and have 2 villagers of 7 I transported that will not go back into the overworld. I have broken the portal (remade it.) I built and tried a different portal. I have logged out and in. I have waited for hours (afk time) to see if they will become able to travel again.
I am playing on a vanilla server.