Amanda
- xandrano17
- xandrano17
- Europe/Stockholm
- Yes
- No
I'm sorry. I'm brand new here. I've closed the game since this happened so I'm pretty sure its pointless to give this to you now but here.
---- Minecraft Crash Report ----
// I just don't know what went wrongTime: 27/05/13 7:43 AM
Description: Manually triggered debug crashjava.lang.Throwable
at asx.k(SourceFile:1238)
at asx.R(SourceFile:651)
at asx.d(SourceFile:607)
at net.minecraft.client.main.Main.main(SourceFile:78)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Affected level –
Details:
Level name: MpServer
All players: 1 total; [bbq['XandraNo17'/12771, l='MpServer', x=-824.82, y=5.62, z=-431.51]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-805,4,-396), Chunk: (at 11,0,4 in -51,-25; contains blocks -816,0,-400 to -801,255,-385), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
Level time: 13639 game time, 13639 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 31 total; [bbq['XandraNo17'/12771, l='MpServer', x=-824.82, y=5.62, z=-431.51], rg['Pig'/12735, l='MpServer', x=-871.56, y=4.00, z=-371.13], rg['Pig'/12734, l='MpServer', x=-883.63, y=4.00, z=-374.81], rg['Pig'/12733, l='MpServer', x=-881.38, y=4.00, z=-377.50], tg['Villager'/12761, l='MpServer', x=-818.03, y=4.00, z=-397.47], tg['Villager'/12760, l='MpServer', x=-820.59, y=4.00, z=-396.94], tg['Villager'/12762, l='MpServer', x=-819.41, y=4.00, z=-396.00], tg['Villager'/12757, l='MpServer', x=-820.03, y=4.00, z=-397.72], tg['Villager'/12756, l='MpServer', x=-822.91, y=4.00, z=-397.00], tg['Villager'/12759, l='MpServer', x=-818.56, y=4.00, z=-399.00], tg['Villager'/12758, l='MpServer', x=-817.00, y=4.00, z=-396.88], tg['Villager'/12753, l='MpServer', x=-829.78, y=4.00, z=-396.00], tg['Villager'/12752, l='MpServer', x=-827.06, y=4.00, z=-397.88], tg['Villager'/12755, l='MpServer', x=-821.63, y=4.00, z=-398.66], tg['Villager'/12754, l='MpServer', x=-823.13, y=4.00, z=-398.59], tg['Villager'/12748, l='MpServer', x=-824.78, y=4.00, z=-396.75], tg['Villager'/12749, l='MpServer', x=-827.22, y=4.00, z=-396.75], tg['Villager'/12750, l='MpServer', x=-820.47, y=4.00, z=-396.00], tg['Villager'/12751, l='MpServer', x=-821.53, y=4.00, z=-400.47], tg['Villager'/12744, l='MpServer', x=-817.31, y=4.00, z=-396.00], tg['Villager'/12745, l='MpServer', x=-817.00, y=4.00, z=-398.00], tg['Villager'/12746, l='MpServer', x=-823.59, y=4.00, z=-396.00], tg['Villager'/12747, l='MpServer', x=-830.84, y=4.00, z=-396.72], tg['Villager'/12740, l='MpServer', x=-829.03, y=4.00, z=-397.28], tg['Villager'/12741, l='MpServer', x=-817.31, y=4.00, z=-399.00], tg['Villager'/12742, l='MpServer', x=-823.84, y=4.00, z=-397.59], tg['Villager'/12743, l='MpServer', x=-830.13, y=4.00, z=-397.53], rg['Pig'/12736, l='MpServer', x=-876.88, y=4.00, z=-379.97], tg['Villager'/12737, l='MpServer', x=-832.47, y=4.00, z=-388.48], tg['Villager'/12738, l='MpServer', x=-818.50, y=4.00, z=-396.00], tg['Villager'/12739, l='MpServer', x=-822.78, y=4.00, z=-396.00]]
Retry entities: 0 total; []
Stacktrace:
at bbn.a(SourceFile:282)
at asx.b(SourceFile:1793)
at asx.d(SourceFile:616)
at net.minecraft.client.main.Main.main(SourceFile:78)– System Details –
Details:
Minecraft Version: 13w21a
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_04, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 194493896 bytes (185 MB) / 550830080 bytes (525 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 514 (28784 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 2, tallocated: 62
LWJGL: 2.9.0
OpenGL: AMD Radeon(TM) HD 6620G GL version 4.1.11156 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1161 (65016 bytes; 0 MB) allocated, 20 (1120 bytes; 0 MB) used
I created a video of it here
http://www.youtube.com/watch?v=VyBrGkH4LXU&feature=youtu.beThis is the description from the video:
I'm not sure if its just a technical blip from the computer itself or if it has to do with minecraft itself.1. The Torches,Me, the item entities,the lava in the background and the waters moving textures are moving at their normal pace
2. You might not be able to tell too well but the gravel was moving at stupid fast speeds as well.
3. The video is showing the exact same speed as I was playing. It's not the video. This really was the speed things were moving in minecraft
4. This was a brand new world map created during one of the snapshots and there was no cheating or any mods used on it. Completely clean and untouched Jar. File
5. The lava's flow texture is still abnormally fast
6. This only lasted for about 5 minutes before stopping and going back to a normal speed.
though the lava's texture animation is still abnormally fast. I'm assuming that was just snapshot related because I know they were tampering with the textures a bit.7. My computer is nothing special. The specs are decent but not high enough to be doing this on its own. I would say its a tiny bit above average when it comes to dealing with minecraft.
8. I have never witnessed before. This happened out of nowhere. First time I've ever seen this.
Minecraft (c) Mojang
I created a video of it here http://www.youtube.com/watch?v=VyBrGkH4LXU&feature=youtu.be
The water and gravel are moving at insane speeds.This is the description from the video:
I'm not sure if its just a technical blip from the computer itself or if it has to do with minecraft itself.1. The Torches,Me, the item entities,the lava in the background and the waters moving textures are moving at their normal pace
2. You might not be able to tell too well but the gravel was moving at stupid fast speeds as well.
3. The video is showing the exact same speed as I was playing. It's not the video. This really was the speed things were moving in minecraft
4. This was a brand new world map created during one of the snapshots and there was no cheating or any mods used on it. Completely clean and untouched Jar. File
5. The lava's flow texture is still abnormally fast
6. This only lasted for about 5 minutes before stopping and going back to a normal speed.
though the lava's texture animation is still abnormally fast. I'm assuming that was just snapshot related because I know they were tampering with the textures a bit.7. My computer is nothing special. The specs are decent but not high enough to be doing this on its own. I would say its a tiny bit above average when it comes to dealing with minecraft.
8. I have never witnessed before. This happened out of nowhere. First time I've ever seen this.
Minecraft (c) Mojang
Sadly this was only brief and only lasted for about 5 minutes. I've closed it since then but I'll see if I can re-create the problem.
Wrong world sorry
Here
Thats odd. I thought it was up to date.
Thank you
I'll keep you posted
Yeah I noticed this a while ago too
I noticed something similar to this with wolves. They had one side being blue or black on one side
Confirming this as well. Though my Audio drivers are beyond messed up so I'm not the best source to confirm
Confirmed.
I can confirm this too
When taking care of a horse you kind of need 2 leads to do anything. One via Bridle and one via halter. Most people have to do this with crossties but if you're outside like how they are in minecraft the double lead trick is needed. I have a feeling this was intentional
I was about to make a ticket for this myself before I found this
This is still happening with untamed horses. The dogs try to attack but nothing happens. They just kind of push it around