Are there any changes to be expected here? Lapis and nether quartz are still much rarer in 18w22c. And when I compare diamond in 1.12.2 with the 18w20a graphic, there is also a small difference.
@ ProfMobius (Thomas Guimbretiere): To verify that the bug ist not fixed i used the fill command in 1.12.2 and 18w22c; 170 x 170 blocks wide; each the same world:
I use the fill command and replace in a range of 170x 170 blocks (about 113 chunks) the chosen ore with for example air. I compare that with a world generated in 1.12.2 (singleplayer).
I have avoided because of this bug so far version 1.14 to 1.14.4. I've updated my 1.13.2 world to 1.15 pre 6 now. In a few hours of play, half of the villagers in my village are despawned for no reason. That has never happened before. Play again with a backup in 1.13.2. I hope this bug is resolved in 1.16 because pre 6 will seem to be the last trial version before 1.15.
Since I am playing a long term world with version 1.16.5 my question is if this bug still affects this world in pure survival mode? Reading the history here, it looks like this is no longer the case since 1.16. Are there still constellations in pure survival mode where the bug still has an effect in 1.16.5? Unfortunately, the last comment from 07.07.2020 (Bartosz Bok) did not answer this very clearly for me.
Ok. I want to start a new world with 1.21.3. Is this bug only a „optical“ thing or does it affect things that happen really in the chunks? Can blocks or items get lost in the process?
Still in 18w21a.
Looked for an hour in the jungle for parrots and ocelots. Nothing found except the normal animals.
After my exploration not a single rabbit spawn in the desert. Extremely rare on the edge of the desert but only in brown.
Are there any changes to be expected here? Lapis and nether quartz are still much rarer in 18w22c. And when I compare diamond in 1.12.2 with the 18w20a graphic, there is also a small difference.
@ ProfMobius (Thomas Guimbretiere): To verify that the bug ist not fixed i used the fill command in 1.12.2 and 18w22c; 170 x 170 blocks wide; each the same world:
Coal Ore layer 1-64: 1.12.2: 23.120 / 18w22c: 22.012 = 95,12 %
Iron Ore: 13.318 / 12.314 = 92,50 %
Gold Ore: 1.208 / 1.103 = 91,31 %
Diamond Ore: 450 / 406 = 90,22 %
Lapis Lazuli Ore in severals worlds around 30 % reduced
Redstone Ore: 3.390 / 3.559 = 104,98 %
Netherquartz layer 1-32: 5.088 / 3.078 = 60,50 %
Emerald Ore: 299 / 281 = 93,98 %
Gold Ore in Mesa Biome layer 1-64: 10.899 / 10.323 = 94,72 %
Hope this issue will be fixed until the release. In 1.13. I would like to start a completely new world.
Still in 1.13-pre1
Still in 1.13-pre 1.
Lapis 30% lower, Netherquartz 40% an other ores around 10%.
Still present in 1.13-pre 3.
Still in 1.13-pre 4.
I have tested the ore generation in pre-versions 1 - 4. In pre 5 the distribution seems to be normal again. in pre 1-4 it was not fixed.
@WizzBangWAI:
think you test too subjective. Use the fill command or other objective testing tools. My small tests with the fill command show that the bug is fixed.
It would be good if Andrew Jankevics with his tool or somebody else could test a complete world with thousands of chunks.
I use the fill command and replace in a range of 170x 170 blocks (about 113 chunks) the chosen ore with for example air. I compare that with a world generated in 1.12.2 (singleplayer).
The effect as seen in the screenshot happens with in 1.13.2-pre1 new creates worlds too.
@[Mojang] Bartosz Bok
@[Mojang] Maria Lemón
I have avoided because of this bug so far version 1.14 to 1.14.4. I've updated my 1.13.2 world to 1.15 pre 6 now. In a few hours of play, half of the villagers in my village are despawned for no reason. That has never happened before. Play again with a backup in 1.13.2. I hope this bug is resolved in 1.16 because pre 6 will seem to be the last trial version before 1.15.
Since I am playing a long term world with version 1.16.5 my question is if this bug still affects this world in pure survival mode? Reading the history here, it looks like this is no longer the case since 1.16. Are there still constellations in pure survival mode where the bug still has an effect in 1.16.5? Unfortunately, the last comment from 07.07.2020 (Bartosz Bok) did not answer this very clearly for me.
Did this affect 1.21.3? Because in a singleplayer-world in cannot reproduce it. Ore is it only relevant for multiplayer?
Ok. I want to start a new world with 1.21.3. Is this bug only a „optical“ thing or does it affect things that happen really in the chunks? Can blocks or items get lost in the process?