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ActiveEffects issues

5 issues
Key
Summary
Status
Reporter
Assignee
Created
Minecraft: Java EditionMC-61041
"CustomPotionEffects", "ActiveEffects", and "Effects" NBT tags still use numeral IDs
Fixed
Minecraft: Java EditionMC-88181
Entity NBT isn't always synchronized with clients immediately, rendering the entity incorrect for a brief moment
NormalNormal
Minecraft: Java EditionMC-171688
Invisibility status of LivingEntity is not updated when ActiveEffects are modified directly
Confirmed
Minecraft: Java EditionMC-226269
Summon an invisible mobs with Glowing will crash the game when I use a resource pack.
Invalid
Minecraft: Java EditionMC-276259
Phantoms from trial spawners with any active effects added (specifically fire resistance) do not fly
LowLow