/stopsound command doesn't mute specific sounds in master source
Hello,
I found a bug with /stopsound command.
If you play a specific sound in the master source (/playsound entity.enderdragon.ambient master @a), you can't stop it with sound-specific /stopsound command.
Running /playsound entity.enderdragon.ambient master @a
Then the command /stopsound @a master entity.enderdragon.ambient doesn't stop sound, even though I get a response telling me that the sound was stopped.
/stopsound @a master doesn't stop the whole group either.
Finally /stopsound @a master stops all sounds.
Other sound sources, like player, ambient and others, work fine.
I tried playing the default Minecraft sounds as well as Resource pack specific sounds which are defined in sounds.json.
Environment
Java 8 Update 92
Minecraft 1.9.4
Windows 10 Pro
Created Issue:
/stopsound command doesn't mute specific sounds in master source
Hello,
I found a bug with /stopsound command.If you play a specific sound in the master source (/playsound entity.enderdragon.ambient master @a), you can't stop it with sound-specific /stopsound command.
Running /playsound entity.enderdragon.ambient master @a
Then the command /stopsound @a master entity.enderdragon.ambient doesn't stop sound, eventhough I get a response telling me that the sound was stopped.
/stopsound @a master doesn't stop the whole group either.
Finally /stopsound @a master stops all sounds.Other sound sources, like player, ambient and others, work fine.
I tried playng the default Minecraft sounds as well as Resource pack specific sounds which are defined in sounds.json.
Environment
Singleplayer
Java 8 Update 92
Minecraft 1.9.4
Windows 10 ProMultiplayer is the same problem
Singleplayer
Java 8 Update 92
Minecraft 1.9.4
Windows 10 ProMultiplayer is the same problem
Singleplayer
Java 8 Update 92
Minecraft 1.9.4
Windows 10 Pro
Hello,
I found a bug with /stopsound command.If you play a specific sound in the master source (/playsound entity.enderdragon.ambient master @a), you can't stop it with sound-specific /stopsound command.
Running /playsound entity.enderdragon.ambient master @a
Then the command /stopsound @a master entity.enderdragon.ambient doesn't stop sound, even though I get a response telling me that the sound was stopped.
/stopsound @a master doesn't stop the whole group either.
Finally /stopsound @a master stops all sounds.Other sound sources, like player, ambient and others, work fine.
I tried playing the default Minecraft sounds as well as Resource pack specific sounds which are defined in sounds.json.
relates to
A comment with security level 'global-moderators' was removed.
relates to
Relates to
MC-101460Confirmed. The same thing happens to custom sounds too.
Comfirmed in 1.10.2
Can reproduce it in 1.10.2, but working fine for me in 1.11.2. Someone else please confirm that this is fixed.
Cannot reproduce in 17w17b & 1.11.2
[Mod] Michael Wobst With the given commands in the bugpost,
then while it's playing executing
cannot reproduce either in 17w17b, it immediately stops for me = works fine