Fires put out by splash water bottles do not cause block update
The bug
When a fire is put out by throwing a splash water bottle, it won't cause updates to BUD systems. I am not sure if this is intended behaviour or not.
What I expected to happen was it would cause an update, similar to if the fire was put out by a player.
To reproduce
1. Build a standard BUD using a upward facing sticky piston with a slime block on top and then a redstone block
2. Place netherrack below and to the side of the BUD so that the fire lit would be next to the Budded piston
3. Light netherrack on fire
4. Put it out (to simulate player putting out fire)
5. Then try putting the fire out with splash water bottle. (This will not cause the BUD to fire)
Created Issue:
Fires put out by splash water bottles do not cause block update
When a fire is put out by throwing a splash water bottle, it won't cause updates to BUD systems. I am not sure if this is intended behaviour or not.
What I expected to happen was it would cause an update, similar to if the fire was put out by a player.
To replicate:
1. Build a standard BUD using a upward facing sticky piston with a slime block on top and then a redstone block
2. Place netherack below and to the side of the BUD so that the fire lit would be next to the Budded piston
3. Light netherack on fire
4. Put it out (to simulate player putting out fire)
5. Then try putting the fire out with splash water bottle. (This will not cause the BUD to fire)Environment
Java 1.8.0_25 64 bit
When a fire is put out by throwing a splash water bottle, it won't cause updates to BUD systems. I am not sure if this is intended behaviour or not.
What I expected to happen was it would cause an update, similar to if the fire was put out by a player.
To replicate:
1. Build a standard BUD using a upward facing sticky piston with a slime block on top and then a redstone block
2. Place netherrack below and to the side of the BUD so that the fire lit would be next to the Budded piston
3. Light netherrack on fire
4. Put it out (to simulate player putting out fire)
5. Then try putting the fire out with splash water bottle. (This will not cause the BUD to fire)
Java 1.8.0_25 64 bit
When a fire is put out by throwing a splash water bottle, it won't cause updates to BUD systems. I am not sure if this is intended behaviour or not.
What I expected to happen was it would cause an update, similar to if the fire was put out by a player.
To replicate:
1. Build a standard BUD using a upward facing sticky piston with a slime block on top and then a redstone block
2. Place netherrack below and to the side of the BUD so that the fire lit would be next to the Budded piston
3. Light netherrack on fire
4. Put it out (to simulate player putting out fire)
5. Then try putting the fire out with splash water bottle. (This will not cause the BUD to fire)The bug
When a fire is put out by throwing a splash water bottle, it won't cause updates to BUD systems. I am not sure if this is intended behaviour or not.
What I expected to happen was it would cause an update, similar to if the fire was put out by a player.
To reproduce
1. Build a standard BUD using a upward facing sticky piston with a slime block on top and then a redstone block
2. Place netherrack below and to the side of the BUD so that the fire lit would be next to the Budded piston
3. Light netherrack on fire
4. Put it out (to simulate player putting out fire)
5. Then try putting the fire out with splash water bottle. (This will not cause the BUD to fire)
Does not fire the custom BUD but does trigger observers.
Yes, that is why I said that I didn't know if this was intended behaviour? I am guessing not since putting fire out by splash water bottle should be the same as putting fire out by hand.