Arrows spawned by commands plays cave ambience
Linked Issues
is duplicated by1
Created Issue:
Arrows spawned by command block create cave sounds when hitting block
When spawning an arrow using a command block, a cave sound will play once the arrow hits a block. (Only observed when hitting command block. Not observed when hitting command block with player-shot arrow)
To reproduce: Place a command block, set command to
summon ~ ~14 ~ arrowand activate the command block
When spawning an arrow using a command block, a cave sound will play once the arrow hits a block. (Only observed when hitting command block. Not observed when hitting command block with player-shot arrow)
To reproduce: Place a command block, set command to
summon ~ ~14 ~ arrowand activate the command block.
Note: I am convinced this is a cave ambience sound as the subtitles (when enabled) read "Eerie noise". Additionally, the subtitle disappears far earlier than the sound (Only noticed when repeatedly spawning arrows for increased loudness, may be wrong).
Windows 10 Home 10.0.17763 Build 17763
8 GB RAM
When spawning an arrow using a command
block, a cave sound will play once the arrow hits a block.(Only observed when hitting command block. Not observed whenhitting command block with player-shot arrow)To reproduce: Place a command block, set command to
summon ~ ~14 ~ arrowand activate the command block.
Note: I am convinced this is a cave ambience sound as the subtitles (when enabled) read "Eerie noise". Additionally, the subtitle disappears far earlier than the sound (Only noticed when repeatedly spawning arrows for increased loudness, may be wrong).
Windows 10 Home 10.0.17763 Build 17763
8 GB RAM
Arrows spawned by commandblockcreate cave soundswhen hitting blockArrows spawned by commands create cave sounds
Arrows spawned by commandscreatecave soundsArrows spawned by commands plays cave sounds
Arrows spawned by commands plays cavesoundsArrows spawned by commands plays cave ambience
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However, this issue has been closed as a Duplicate of MC-137911.
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The sound freaked me out
And the arrow with potion particles around,seems to be tipped
I tried another command:
summon minecraft:arrow ~ ~1 ~ {Motion:[0.0,0.0,1.0]}And arrow summoned by command block with this command also plays that cave sound when hit any blocks in the same chunk with potions' particles floating nearby
C-c-creep-py :o
Maybe that was a debug feature?