taiga_weaponsmith_1 structure duplicates taiga_weapon_smith_1 structure
The bug
There exist 2 absolutely identical desert weaponsmith's houses. This makes the weaponsmith's house twice as common which prevents variety in villages.
How to reproduce
Load two structures listed in chat in the screenshot below:

How to solve
Delete the taiga_weapon_smith_1.nbt file from the 18w50a.jar file.
Created Issue:
taiga_weaponsmith_1 structure duplicates taiga_weapon_smith_1 structure
The bug
There exist 2 absolutely identical desert weaponsmith's houses. This makes the weaponsmith's house twice as common which prevents variety in villages.
How to reproduce
Load two structures listed in chat in the screenshot below:
How to solve
Delete the desert_sheperd_house_1.nbt file from the 18w50a.jar file.
The bug
There exist 2 absolutely identical desert weaponsmith's houses. This makes the weaponsmith's house twice as common which prevents variety in villages.
How to reproduce
Load two structures listed in chat in the screenshot below:
How to solve
Delete the
desert_sheperd_house_1.nbt file from the 18w50a.jar file.The bug
There exist 2 absolutely identical desert weaponsmith's houses. This makes the weaponsmith's house twice as common which prevents variety in villages.
How to reproduce
Load two structures listed in chat in the screenshot below:
How to solve
Delete the taiga_weapon_smith_1.nbt file from the 18w50a.jar file.
duplicates
The bug
There exist 2 absolutely identical desert shepherd's houses. This makes the shepherd's house twice as common which prevents variety in villages.
This also occurs with desert and taiga blacksmiths, see MC-141004 and MC-141007.
How to reproduce
Either load two structures listed in chat in the screenshot below:

Or open the 18w50a.jar file in the version folder in the .minecraft depository and see the following:

How to solve
Delete the desert_sheperd_house_1.nbt file from the 18w50a.jar file.
NB : note that MC-140973, MC-140759, MC-140975 and MC-143112 are very similar issues. They are all due to mistakes made when creating village's structures or arranging those in files where they shouldn't be.
As there is a lot of duplicate file issues, I thought that it could be a good idea to merge all these issues in one (more clarification, and easier to fix).
The structures include:
- For the snowy village:
- minecraft:village/snowy/houses/snowy_butchers_shop duplicates minecraft:village/snowy/houses/snowy_butchers_shop_2, but has no jigsaw block nor smoker (so doesn't generate naturally)
- For the taiga village:
- minecraft:village/taiga/houses/taiga_sheperds_house_1 duplicates minecraft:village/taiga/houses/taiga_shepherds_house_1, but has no jigsaw block (so doesn't generate naturally)
- minecraft:village/taiga/houses/taiga_weapon_smith_1 duplicates minecraft:village/taiga/houses/taiga_weaponsmith_1, but has no jigsaw block (so doesn't generate naturally) (was first described in
MC-141007) - minecraft:village/taiga/houses/taiga_decoration_1 duplicates minecraft:village/taiga/taiga_decoration_1 but is in the wrong file
- minecraft:village/taiga/houses/taiga_lamp_post_1 duplicates minecraft:village/taiga/taiga_lamp_post_1 but is in the wrong file
- minecraft:village/taiga/houses/taiga_meeting_point_1 duplicates minecraft:village/taiga/town_centers/taiga_meeting_point_1 but is in the wrong file
Leftovers from copy-pasting from your desert shepherd bug report in this bug report.
thanks :3
I just noticed that there's still a taiga_weapon_smith_1.nbt and taiga_weaponsmith_1.nbt file in 19w07a. However, the file sizes are different. Anyone care to look into this and see what's different in the two structures?