Pillager patrols won't spawn near to a village created by a player
The bug
Patrols won't spawn near to a village created by a player. They will spawn only near to naturally generated villages. I don't think that this is intended, as pillagers shouldn't make the distinction between villages that were created by the player or not : they should focus on both.
How to reproduce
- Create a default world and create a village (using doors and villager spawn eggs) in a plain biome without any naturally village generated (example of location : seed -5046987773477302630 ; coordinates -1000 ~ 2000)
- Enter the command /time add 64d
- Set the gamerule doMobLoot to false
- Place a repeat command block that kill everything beside player, villagers, pillagers and items
- Give stacks of carrots to villagers
- They'll start breeding, showing that a village was created
- Patrols won't spawn
Created Issue:
Pillager patrols won't spawn near to a village created by a player
The bug
Patrols won't spawn near to a village created by a player. They will spawn only near to naturally generated villages. I don't think that this is intended, as pillagers shouldn't make the distinction between villages that were created by the player or not : they should focus on both.
How to reproduce
- Create a default world and create a village (using doors and villager spawn eggs) in a plain biome without any naturally village generated
- Enter the command /time add 64d
- Set the gamerule doMobLoot to false
- Place a repeat command block that kill everything beside player, villagers, pillagers and items
- Give stacks of carrots to villagers
- They'll start breeding, showing that a village was created
- Patrols won't spawn
The bug
Patrols won't spawn near to a village created by a player. They will spawn only near to naturally generated villages. I don't think that this is intended, as pillagers shouldn't make the distinction between villages that were created by the player or not : they should focus on both.
How to reproduce
- Create a default world and create a village (using doors and villager spawn eggs) in a plain biome without any naturally village generated (example of location : seed -5046987773477302630 ; coordinates -1000 ~ 2000)
- Enter the command /time add 64d
- Set the gamerule doMobLoot to false
- Place a repeat command block that kill everything beside player, villagers, pillagers and items
- Give stacks of carrots to villagers
- They'll start breeding, showing that a village was created
- Patrols won't spawn
Pillager patrol spawning has nothing to do with villages, player-created or not. They spawn randomly in the world, and if you haven't seen any, it's just because you've been (un)lucky
The wiki may not always be correct since Mojang doesn't check it for accuracy; on MC-143959 [Mojang] Cory Scheviak stated that "Pillager patrol spawning has nothing to do with villages, player-created or not. They spawn randomly in the world, and if you haven't seen any, it's just because you've been (un)lucky".

I tested during more than 30 minutes.
Pillager patrol spawning has nothing to do with villages, player-created or not. They spawn randomly in the world, and if you haven't seen any, it's just because you've been (un)lucky
Oh, ok ! I didn't know about that (every sources I could find were telling that it was related to villages)...
But then patrol spawning must be extremely rare, as I couldn't find any in difficulty hard, even while clearing every other hostile mob instantly
If this is the case, what keeps a pillager patrol from spawning in the middle of your base?
also, are the patrols limited to certain biomes?
I think this may need to be reopened. I had pillager patrols spawning consistently until I set up a village and completed a raid. Ever since then I have been unable to find any patrols, either locally or in other parts of my world.