When there is water above a water source, other water sources adjacent to the water source flow outwards
When water (source or non source) is above a water source, the water sources adjacent to the lower water source flow outwards instead of staying put. This could cause annoying water flow that pulls players around in player made structures, ocean monuments, ruins, shipwrecks, flooded caves, cave buffet worlds, and waterfalls.
This same glitch applies to lava, but it is way less annoying for gameplay.
Linked Issues
is duplicated by4
Created Issue:
When there is water above a water source, water sources adjacent to it flow outwards
This could cause annoying water flow in player made structures, ocean monuments, ruins, shipwrecks, flooded caves, cave buffet worlds, and waterfalls.
This could cause annoying water flow that pulls players around in player made structures, ocean monuments, ruins, shipwrecks, flooded caves, cave buffet worlds, and waterfalls.
When there is water above a water source, water sources adjacent to it the water source flow outwards
When water (source or non source) is above a water source, the water sources adjacent to the lower water source flow outwards instead of staying put. This could cause annoying water flow that pulls players around in player made structures, ocean monuments, ruins, shipwrecks, flooded caves, cave buffet worlds, and waterfalls.
When there is water above a water source, water sources adjacent toitthe water source flow outwards
is duplicated by
When there is water above a water source, other water sources adjacent to the water source flow outwards
is duplicated by
is duplicated by
When water (source or non source) is above a water source, the water sources adjacent to the lower water source flow outwards instead of staying put. This could cause annoying water flow that pulls players around in player made structures, ocean monuments, ruins, shipwrecks, flooded caves, cave buffet worlds, and waterfalls.
This same glitch applies to lava, but it is way less annoying for gameplay.
is duplicated by
relates to
This should be forward resolved to MC-144929 since it describes this issue more accurately.
Duplicate of MC-144929
This problem has disabled the ability to move into one block spaces under certain conditions, making actions that were simple in 1.13.2 extremely complex and glitchy to perform. Like I said in MC-148627, this glitch should be fixed ASAP because it could kill players swimming around in coral, icebergs, caves, ocean monuments, ruins, and especially shipwrecks. I really hope they fix this or I will rarely play 1.14, as trying to explore the ocean is annoying and unnecessarily deadly thanks to this glitch and also water flow glitches such as MC-144929. We seriously have enough swimming glitches in 1.13.2 (with the most notorious one being MC-133414!).
Duplicate of MC-144929
Duplicate of MC-144929










Same thing applies to lava, but for lava it's a mere graphical glitch because lava doesn't pull players unlike water.
1.14 is looking great; as it stands in 1.14 Pre-Release 5, swimming in enclosed spaces is annoying and nearly impossible!
Confirmed. This happens with both flowing and source water. Probably intended for flowing water falling onto source water, however this happening for source water above other source water is probably not intended. Attached a screenshot of this happening both with flowing and with still water to ease reproduction.
Edit: I might want to add, this is also the case for lava.