Sprinting in shallow water is no longer possible
Caused by the fix of MC-133157.
You are unable to sprint using control when on the ground in one-high water, even when flying in creative and spectator mode. This is easily seen with the lack of FOV change clearly seen in versions 1.13-pre6 and prior.
In fact, some of the behaviors of MC-133157 occur when bobbing at the surface of the water, when the game allows sprinting in mid-air, but not in water.
Linked Issues
is duplicated by23
relates to5
- Works As Intended
Matthew- 87
- 28
- Confirmed
Normal
- Platform
- Player
1.13-pre8 - 24w46a
1.13-pre8 1.13-pre9 1.13-pre10 1.13 18w30a 18w30b 18w31a 18w32a 18w33a 1.13.1-pre1 1.13.1-pre2 1.13.1 1.13.2-pre2 1.13.2 18w43b 18w43c 18w44a 18w47a 18w47b 18w48a 18w48b 18w49a 18w50a 19w03c 19w04b 19w05a 19w06a 19w07a 19w08b 19w09a 19w11a 19w11b 19w12a 19w12b 19w13a 19w13b 19w14a 19w14b 1.14-pre2 1.14 1.14.2 1.14.3-pre1 1.14.3 1.14.4-pre2 1.14.4-pre4 1.14.4-pre5 1.14.4 19w34a 19w35a 19w39a 19w40a 19w45a 19w45b 19w46a 19w46b 1.15-pre1 1.15-pre3 1.15-pre4 1.15-pre6 1.15-pre7 1.15 1.15.1 1.15.1-pre1 1.15.2-pre2 1.15.2 20w06a 20w12a 20w13b 20w16a 20w17a 20w20b 1.16-pre1 1.16-pre2 1.16-pre5 1.16-pre6 1.16-pre7 1.16-pre8 1.16-rc1 1.16 1.16.1 20w27a 20w29a 20w30a 1.16.2-pre1 1.16.2-pre3 1.16.2-rc1 1.16.2 1.16.3-rc1 1.16.3 1.16.4-pre1 1.16.4-pre2 1.16.4-rc1 1.16.4 20w45a 20w48a 20w49a 20w51a 21w03a 1.16.5-rc1 1.16.5 21w05b 21w06a 21w07a 21w10a 21w11a 21w13a 21w15a 21w16a 21w17a 21w18a 21w19a 21w20a 1.17-pre1 1.17-pre2 1.17-pre3 1.17-rc1 1.17 1.17.1-rc1 1.17.1 21w40a 21w42a 21w43a 21w44a 1.18-pre1 1.18-rc1 1.18-rc3 1.18 1.18.1-rc1 1.18.1-rc2 1.18.1 22w07a 1.18.2-pre1 1.18.2-rc1 1.18.2 22w11a 22w12a 22w14a 22w15a 22w16b 22w19a 1.19-pre1 1.19-pre2 1.19-pre3 1.19-pre4 1.19-pre5 1.19-rc1 1.19-rc2 1.19 22w24a 1.19.1-rc1 1.19.1 1.19.2 22w42a 22w43a 22w46a 1.19.3-pre2 1.19.3 23w07a 1.19.4-pre3 1.19.4-rc1 1.19.4-rc2 1.19.4-rc3 1.19.4 23w18a 1.20-pre1 1.20-pre4 1.20-pre5 1.20-pre6 1.20-pre7 1.20-rc1 1.20 1.20.1 23w33a 1.20.2-pre2 1.20.2-rc1 1.20.2-rc2 1.20.2 1.20.3-rc1 1.20.3 1.20.4 23w51b 24w10a 24w11a 24w13a 24w14a 1.20.5-pre2 1.20.5 1.20.6 24w20a 24w21a 24w21b 1.21-pre1 1.21-pre2 1.21-pre3 1.21-pre4 1.21-rc1 1.21 1.21.1-rc1 1.21.1 24w36a 24w38a 1.21.2-rc1 1.21.2-rc2 1.21.2 24w44a 1.21.3 24w46a
Created Issue:
Sprinting in shallow water is no longer possible
Caused by the fix of
MC-133157.You are unable to sprint using control when on the ground in one-high water. This is easily seen with the lack of FOV change clearly seen in versions 1.13-pre6 and prior.
In fact, some of the behaviors ofMC-133157occur when bobbing at the surface of the water, when the game allows sprinting in mid-air, but not in water.
relates to
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Likely relates to
MC-133414, to prove a point that this is not intentional design.
Caused by the fix of
MC-133157.You are unable to sprint using control when on the ground in one-high water, even in creative and spectator mode. This is easily seen with the lack of FOV change clearly seen in versions 1.13-pre6 and prior.
In fact, some of the behaviors ofMC-133157occur when bobbing at the surface of the water, when the game allows sprinting in mid-air, but not in water.
Caused by the fix of
MC-133157.You are unable to sprint using control when on the ground in one-high water, even when flying in creative and spectator mode. This is easily seen with the lack of FOV change clearly seen in versions 1.13-pre6 and prior.
In fact, some of the behaviors ofMC-133157occur when bobbing at the surface of the water, when the game allows sprinting in mid-air, but not in water.
relates to
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Present in 1.19.
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
I understand the confusion now. In 1.13-pre7, attempting to sprint in shallow water without bobbing will shift the FOV back and forth. The report didn't include the fact that bobbing and holding the sprint key will also result in a FOV alteration. With that, MC-133414.
Thank you for your report!
However, this issue is a Duplicate of MC-133414.
If you have additional information, please add it to that report.
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Duplicate of MC-133414.
The reason why it is different is due to MC-133414.
Caused by MC-133414. The player can't sprint in shallow water (the bug), but starts sprinting once it is high enough in the water.
This problem has disabled the ability to move into one block spaces under certain conditions, making actions that were simple in 1.13.2 extremely complex and glitchy to perform. Like I said in MC-148627, this glitch should be fixed ASAP because it could kill players swimming around in coral, icebergs, caves, ocean monuments, ruins, and especially shipwrecks. I really hope they fix this or I will rarely play 1.14, as trying to explore the ocean is annoying and unnecessarily deadly thanks to this glitch and also water flow glitches such as MC-144929. We seriously have enough swimming glitches in 1.13.2 (with the most notorious one being MC-133414!).
If change your gamemode to spectator while running into an obstruction, your sprint will be disabled.
Steps to Reproduce:
- Run towards a wall in Creative or Survival mode (continue doing this)
- Press F3 + N to change gamemode
Observed & Expected Results
- You will not be sprinting when entering spectator mode, and will not be able to sprint at all until changing your gamemode again.
- Your sprint would continue when changing gamemodes, and not be disabled.
Video
(Since my key presses are not shown, I am sprinting into the wall, switching game modes, then sprinting again in spectator)
SpectatorSprint.mp4
Notes
Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-133414, which is a report that has not been resolved yet.
If you want, you can upvote the parent ticket, and enable watching to receive any updates about it - if you believe you have any information that may be important for this issue, please leave a comment on the parent. Please also use the search function in the future to prevent duplicate reports.
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Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-133414, which is a report that has not been resolved yet.
If you want, you can upvote the parent ticket, and enable watching to receive any updates about it - if you believe you have any information that may be important for this issue, please leave a comment on the parent. Please also use the search function in the future to prevent duplicate reports.
Quick Links:
📓 Issue Guidelines – 🛠 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
💬 Mojira Subreddit – 💬 Mojira Discord
Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-133414, which is a report that has not been resolved yet.
If you want, you can upvote the parent ticket, and enable watching to receive any updates about it - if you believe you have any information that may be important for this issue, please leave a comment on the parent. Please also use the search function in the future to prevent duplicate reports.
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Does MC-133414 describe your issue? This bug also affects spectator mode. When you are in water, but not underwater at the same time, you can’t sprint.
Duplicate of MC-133414
Duplicate of MC-133414
MC-133414 doesnt relate to this bug
Thank you for your report!
We're tracking this issue in MC-133414, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MC-133414, so this ticket is being resolved and linked as a duplicate.
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This is actually a duplicate of MC-133414.
I'm not too sure but I believe this is a duplicate of MC-133414. The sprinting stops because you cannot begin sprinting/continue to sprint when the lower half of your body, regardless of your gamemode, is in water.
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Thank you for your report!
We're tracking this issue in MC-133414, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MC-133414, so this ticket is being resolved and linked as a duplicate.
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This issue is already tracked in MC-133414 ![]()
Thank you for your report!
We're tracking this issue in MC-133414, so this ticket is being resolved and linked as a duplicate.
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Previously, you could commence sprinting while gliding with an elytra, a functionality that worked consistently, even mid-air. However, for reasons unknown, this capability has ceased, rendering it also impossible to initiate swimming while gliding in water. Even attempting to start sprinting before gliding and then transitioning into water will discontinue sprinting due to MC-133414, thus preventing swimming while gliding, contrary to earlier versions. Even teleporing into water stops you from sprinting!
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We're tracking this issue in MC-133414, so this ticket is being resolved and linked as a duplicate.
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As of the resolution of MC-133414, it is intentional for water to prevent you from sprinting when floating on the surface. When flying creative or spectator mode though, it is atypical to be slowed down by blocks that can be passed through, especially in spectator where blocks should have no impact on flight. Expected is to be able to sprint through water while flying in these game modes.
this means depth strider is now slower on shallow water
Video: https://youtu.be/ePnFhe8FeG4
This bug also makes it impossible to sprint in creative and spectator mode flying in one-high water.
You don't have to play the game very long to notice that sprinting in shallow water no longer works. It's really annoying and you need to go down a level to even start to sprint.
They should make it like 1.12 where if you sprint above water; your FOV changes but your speed stays the same.
Confirmed for 1.13.1-pre1.
Confirmed for 1.13.1-pre2.
Confirmed for 1.13.1.
Sprinting is also impossible when climbing a vertical water stream while not being completely in it. It seems that the air bubbles have to be visible (or be able to be visible for creative players and spectators since they don't drown) to sprint when in water. However, if the player is already in the swimming mode, being next to a vertical water stream wont stop them from sprinting unless they go too far.
Confirmed for 1.13.2-pre2.
Can confirm foe 1.13.2 and 18w44a
This should be broken into to two bugs. It is talking about two different issues.
SamMeBe "FOV changing while bobbing and spring in water" isn't a unique issue. It's caused by sprinting possible in the air and impossible in the water.
@Matthew notice how you said "caused by". JIRA has a way of linking issues using caused by for this exact reason. The change from being able to sprint in shallow (1 block) water to being unable to is one 'issue'. It caused an unforseen issue of the FOV changing when bobbing and sprinting.
Can confirm for 19w03c
https://1drv.ms/u/s!AsQmXlZLntjlhUat-EVA7xdK3uPS
Just recorded it. This is me holding sprint, w and space. Judging by the title I would've thought that this bug were different to
MC-133845but apparently that was a dupe of this.and yes i am brand new to ubuntu so please excuse that end.
Can confirm for 19w07a
Confirmed for 19w09a.
Confirmed for 19w11b.
Confirmed for 19w13a.
Confirmed for 19w13b
Confirmed for 19w14a
Confirmed for 1.14 Pre-Release 1
Confirmed for 1.14 Pre-Release 2
Confirmed for 1.14 Pre-Release 5. My favorite part about this glitch is that you can't sprint while flying in spectator under this condition.
Already said.
Are You Supposed To Be Able To?
@Khubalb Ali The fact that water can slow you down while flying in spectator/creative mode when it didn't before is definitely a bug (if not being slowed down in survival).
Affects 19w45a
Affects 19w46b
Likely relates to
MC-165260, to prove a point that this is not intentional design.20w06a affected
Can confirm.
20w29a affected.
Can confirm in 21w43a.
This can be pretty nausea inducing when navigating through mud adjacent to water, especially in mangrove swamps.
Present in 1.19-pre1.
Present in 1.19-pre3.
Present in 1.19-pre4.
Present in 1.19-pre5.
Present in 1.19-rc1.
Present in 1.19-rc2.
Present in 22w24a.
Can confirm in 1.19.1.
Present in 1.19.2.
Confirmed still in 1.19.3
Can confirm in 1.20.4, 1.20.5, and 1.20.6.
The FOV changing back and forth when holding both the sprint key and jump key while moving at the surface of a body of water is a bit annoying.
It's intentional that players cannot sprint in 1-deep water. Some bugs that were marked as duplicates of this bug might not be covered by this decision and might now need to be tracked separately.
Hello? Why is this makred resolved? The purpose of a Depth Strider is to enable the player to have the same movement speed as it has when walking on land. I've been waiting 6 years for this to be finally normally resolved! This is just ridiculous.