When a player joins a server, everything that happened during the time offline queued on connecting to the server
Joining the server caused all events during the time offline to queue upon connection to the server. This includes lightning strikes causing fires everywhere, hoards of pigmen bursting out of a portal, and skeleton traps.
Linked Issues
is duplicated by7
Created Issue:
When a player joins a server, everything that happened during the time offline queued on connecting to the server
Joining the server caused all events during the time offline to queue upon connection to the server. This includes lightning strikes causing fires everywhere, hoards of pigmen bursting out of a portal, and skeleton traps.
Added Linked Issues:
is duplicated by
Added Affects Versions: 1.14.2
Added Linked Issues:
is duplicated by
Added Assignee:
[Mojang] Bartosz Bok
Added Fixed Versions: 1.14.4-pre4
Added Linked Issues:
is duplicated by
Added Linked Issues:
is duplicated by
Anyone else with this Problem and also using OpenJDK? Forgot to mention in my Ticket.
aye:
openjdk version "1.8.0_212"
OpenJDK Runtime Environment (build 1.8.0_212-8u212-b03-2~deb9u1-b03)
OpenJDK 64-Bit Server VM (build 25.212-b03, mixed mode)
Same for me, nearly burned down a mansion on
creativesurvival before I realized and disabled fire ticks. Had 8 lightning strikes happen on login after about 12 hours on a vanilla 1.14.3 server:openjdk version "1.8.0_222"
OpenJDK Runtime Environment (build 1.8.0_222-b05)
OpenJDK 64-Bit Server VM (build 25.222-b05, mixed mode)