Chicken jockeys cannot despawn
The bug
Although both its rider and the chicken could despawn on their own, chicken jockeys cannot despawn if both mobs are together.
To reproduce
- Find a chicken jockey. Apart from using the summon command (which I wanted to avoid), this is easiest done by repeating the following steps. (They only work if there aren't any non-jockey chickens, so I tested this in the nether with zombified piglin jockeys.)
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
- Check if there's a chicken by using /say @e[type=chicken], and if there is, continue. If not, repeat.
- Teleport to the chicken jockey
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→
The chicken jockey didn't despawn - Kill either the chicken or its rider
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→ The remaining mob despawned
Credit
Found by Ray in this video: https://youtu.be/uJVkdTpdI2o?t=355
As opposed to what is said in the video, this is not a large issue since chicken jockeys count towards the animal (Creature) mob cap and not the monster mob cap. As such chicken jockeys do not prevent monsters from spawning. However they do prevent animals from spawning and are less rare then previously.
I assume that mob spawning was turned off in Ray's world, which would explain why no mobs spawned in the nether apart from the already existing chicken jockeys.
Created Issue:
Chicken jockeys cannot despawn
The bug
Although both its rider and the chicken could despawn on their own, chicken jockeys cannot despawn if both mobs are together.
To reproduce
- Find a chicken jockey. This is easiest done by repeating the following steps. (They only work if there aren't any non-jockey chickens, so I tested this in the nether with zombified piglin jockeys.)
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
- Check if there's a chicken by using /say @e[type=chicken], and if there is, continue. If not, repeat.
- Teleport to the chicken jockey
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→The chicken jockey didn't despawn
- Kill either the chicken or its rider
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→ The remaining mob despawnedCredit
Found by Ray in this video: https://youtu.be/uJVkdTpdI2o?t=355
As opposed to what is said in the video, this is not a large issue since chicken jockeys count towards the animal (Creature) mob cap and not the monster mob cap. As such a large buildup of hostile mobs due to this does not happen.
I assume that mob spawning was turned off in Ray's world, which would explain why no mobs spawned in the nether apart from the already existing chicken jockeys.
The bug
Although both its rider and the chicken could despawn on their own, chicken jockeys cannot despawn if both mobs are together.
To reproduce
- Find a chicken jockey.
This is easiest done by repeating the following steps. (They only work if there aren't any non-jockey chickens, so I tested this in the nether with zombified piglin jockeys.)
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
- Check if there's a chicken by using /say @e[type=chicken], and if there is, continue. If not, repeat.
- Teleport to the chicken jockey
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→The chicken jockey didn't despawn
- Kill either the chicken or its rider
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→ The remaining mob despawnedCredit
Found by Ray in this video: https://youtu.be/uJVkdTpdI2o?t=355
As opposed to what is said in the video, this is not a large issue since chicken jockeys count towards the animal (Creature) mob cap and not the monster mob cap. As such a large buildup of hostile mobs due to this does not happen.
I assume that mob spawning was turned off in Ray's world, which would explain why no mobs spawned in the nether apart from the already existing chicken jockeys.
The bug
Although both its rider and the chicken could despawn on their own, chicken jockeys cannot despawn if both mobs are together.
To reproduce
- Find a chicken jockey. Apart from using the summon command (which I wanted to avoid), this is easiest done by repeating the following steps. (They only work if there aren't any non-jockey chickens, so I tested this in the nether with zombified piglin jockeys.)
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
- Check if there's a chicken by using /say @e[type=chicken], and if there is, continue. If not, repeat.
- Teleport to the chicken jockey
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→The chicken jockey didn't despawn
- Kill either the chicken or its rider
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→ The remaining mob despawnedCredit
Found by Ray in this video: https://youtu.be/uJVkdTpdI2o?t=355
As opposed to what is said in the video, this is not a large issue since chicken jockeys count towards the animal (Creature) mob cap and not the monster mob cap. As such a large buildup of hostile mobs due to this does not happen.
I assume that mob spawning was turned off in Ray's world, which would explain why no mobs spawned in the nether apart from the already existing chicken jockeys.
is duplicated by
is duplicated by
The bug
Although both its rider and the chicken could despawn on their own, chicken jockeys cannot despawn if both mobs are together.
To reproduce
- Find a chicken jockey. Apart from using the summon command (which I wanted to avoid), this is easiest done by repeating the following steps. (They only work if there aren't any non-jockey chickens, so I tested this in the nether with zombified piglin jockeys.)
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
- Check if there's a chicken by using /say @e[type=chicken], and if there is, continue. If not, repeat.
- Teleport to the chicken jockey
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→The chicken jockey didn't despawn
- Kill either the chicken or its rider
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→ The remaining mob despawnedCredit
Found by Ray in this video: https://youtu.be/uJVkdTpdI2o?t=355
As opposed to what is said in the video, this is not a large issue since chicken jockeys count towards the animal (Creature) mob cap and not the monster mob cap. As such
a large buildup of hostile mobs due to this does not happen.I assume that mob spawning was turned off in Ray's world, which would explain why no mobs spawned in the nether apart from the already existing chicken jockeys.
The bug
Although both its rider and the chicken could despawn on their own, chicken jockeys cannot despawn if both mobs are together.
To reproduce
- Find a chicken jockey. Apart from using the summon command (which I wanted to avoid), this is easiest done by repeating the following steps. (They only work if there aren't any non-jockey chickens, so I tested this in the nether with zombified piglin jockeys.)
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
- Check if there's a chicken by using /say @e[type=chicken], and if there is, continue. If not, repeat.
- Teleport to the chicken jockey
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→The chicken jockey didn't despawn
- Kill either the chicken or its rider
- /tp ~ ~500 ~
- /tp ~ ~-500 ~
→ The remaining mob despawnedCredit
Found by Ray in this video: https://youtu.be/uJVkdTpdI2o?t=355
As opposed to what is said in the video, this is not a large issue since chicken jockeys count towards the animal (Creature) mob cap and not the monster mob cap. As such chicken jockeys do not prevent monsters from spawning. However they do prevent animals from spawning and are less rare then previously.
I assume that mob spawning was turned off in Ray's world, which would explain why no mobs spawned in the nether apart from the already existing chicken jockeys.
Thank you for your report!
We're actually already tracking this issue in MC-182308, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue in MC-182308, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki