Drowned have vastly different weights in rivers and frozen rivers
Drowned have a weight of 100 in normal rivers and only 1 in frozen rivers. In addition, this is different from the standard weight of 5 in (most) ocean type biomes.
Relates to MC-159025
Created Issue:
Drowned have vastly different weights in rivers and frozen rivers
Drowned have a weight of 100 in normal rivers and only 1 in frozen rivers. In addition, this is different from the standard weight of 5 in (most) ocean type biomes.
Relates to
MC-159025
Added Category: Mob spawning
Removed Category: (Unassigned)
Added Affects Versions: 1.16-pre2
Added Affects Versions: 1.16-pre3
Added Affects Versions: 1.16-pre4
Added Affects Versions: 1.16-pre7
Added Affects Versions: 1.16-pre8
Added Affects Versions: 1.16-rc1
Added Affects Versions: 1.16
Added Affects Versions: 20w28a
Added Affects Versions: 20w29a
Added Affects Versions: 20w30a
Added Affects Versions: 1.16.2-pre1
Added Affects Versions: 1.16.2-pre3
Added Affects Versions: 1.16.2-rc2
Added Affects Versions: 1.16.2
Added Affects Versions: 21w05a
Added Affects Versions: 1.18-pre4
"In addition, this is different from the standard weight of 5 in (most) ocean type biomes."
This part is apparently intended though, to combat the issue of there being significantly less spawning spaces in rivers, compared to oceans.
Can confirm in 1.18 Pre-release 4.
Can confirm in 1.21.4, frozen_river.json contains the following
{ "type": "minecraft:drowned", "maxCount": 1, "minCount": 1, "weight": 1 }Compared to river.json which contains
{ "type": "minecraft:drowned", "maxCount": 1, "minCount": 1, "weight": 100 }To fix this, the drowned spawner object can be copied from river.json or simply changed from 1 to 100.