Single biome, caves and floating islands world generation have stone as their primary block and water as primary fluid regardless of the biome
Single biome, caves and floating islands world generation has stone as its primary block and water as a primary fluid regardless of the biome.
How to reproduce: create a world with any of these world types and select a nether or an end biome. [X] The primary block is stone and primary liquid is water
Expected results: stone and water generate in overworld biomes, netherrack and lava in nether biomes and endstone in end biomes.
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relates to4
Created Issue:
Single biome, caves and floating islands world generation have stone as their primary block and water as primary fluid regardless of the biome
Single biome, caves and floating islands world generation has stone as its primary block and water as a primary fluid regardless of the biome.
How to reproduce: create a world with any of these world types and select a nether or an end biome. [X] The primary block is stone and primary liquid is waterExpected results: stone and water generate in overworld biomes, netherrack and lava in nether biomes and endstone in end biomes.
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is duplicated by
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Duplicate of
MC-184613/MC-184793/MC-184644Can confirm.
This is likely to be intentional - all the default custom world options are limited to the basic overworld spawning code, if you want more detailed control, use custom .json files.
I agree with [Mod] Galaxy_2Alex, this is likely intentional as it mirrors Buffet world behavior from 1.13-1.15.2.
This is a feature request.
Feature request? I don't think so. Base stones should be controlled by BIOMES instead of DIMENSIONS.