Sculk sensors are not activated upon lazy pandas lying over
The Bug:
Sculk sensors are not activated upon lazy pandas lying over.
Steps to Reproduce:
- Run the following command:
/summon minecraft:panda ~ ~ ~ {MainGene:"lazy"}
- Wait for the panda to lie over.
→
Notice how when it does this, the sculk sensor does not activate.
Additional Information:
Quote from the 20w49a Changelog, "A vibration is anything that causes physical motion". I would definitely consider this as physical motion, as the panda is physically moving.
Created Issue:
Sculk sensors are not activated upon lazy pandas lying over
The Bug:
Sculk sensors are not activated upon lazy pandas lying over.
Steps to Reproduce:
- Run the following command:
/summon minecraft:panda ~ ~ ~ {MainGene:"lazy"}
- Wait for the panda to lie over.
→Notice how when it does this, the sculk sensor does not activate.
Additional Information:
Quote from the 20w49a Changelog, "A vibration is anything that causes physical motion". I would definitely consider this as physical motion, as the panda is physically moving.
The Bug:
Sculk sensors are not activated upon camels standing up or sitting down.
This could be intentional per the resolutions of MC-211166 and MC-211167.
Steps to Reproduce:
- Summon a camel that cannot move by using the command provided below.
/summon minecraft:camel ~ ~ ~ {Attributes:[{Name:"minecraft:generic.movement_speed",Base:0.0}]} - Place down a sculk sensor nearby.
- Wait for the camel to sit down and watch the sculk sensor closely as this happens.
- Take note as to whether or not sculk sensors are activated upon camels standing up or sitting down.
Observed Behavior:
Sculk sensors aren't activated.
Expected Behavior:
Sculk sensors would be activated.