Some blocks in Ancient City structures can only be covered by sculk veins and can't be converted into a sculk block
Many of the blocks in the ancient cities are intended to be completely taken over by sculk upon world generation. However, Polished Deepslate does not have the #sculk_replaceable_world_gen tag and isn't consistent with how the rest of the full deepslate blocks behave. As a result, Polished Deepslate can only be covered by sculk veins and can't be converted into a sculk block.
Created Issue:
Polished Deepslate lacks #sculk_replaceable_world_gen block tag
Many of the blocks in the ancient cities are intended to be completely taken over by sculk upon world generation. However, Polished Deepslate does not have the #sculk_replaceable_world_gen tag and isn't consistent with how the rest of the full deepslate blocks behave.
Many of the blocks in the ancient cities are intended to be completely taken over by sculk upon world generation. However, Polished Deepslate does not have the #sculk_replaceable_world_gen tag and isn't consistent with how the rest of the full deepslate blocks behave. As a result, Polished Deepslate can only be covered by sculk veins and can't be converted into a sculk block.
Polished Deepslate lacks #sculk_replaceable_world_genblocktagSome blocks in Ancient City structures can only be covered by sculk veins and can't be converted into a sculk block.
Some blocks in Ancient City structures can only be covered by sculk veins and can't be converted into a sculk block.
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This ticket relates to MC-250288.


can confirm in 22w15a, though may be intentional for upcoming updates due to reinforced Deepslate being present in the deep dark ancient city
possible intentional game design