Floating Shulkers (Mob)
Hello, this is my first time reporting a bug. This is a single player world I've had since 1.17, updated to 1.19, and now 1.20. When flying in the End to find new End cities to search for the new item trim, I encountered some floating shulker mobs that were near the city buildings, but floating in the air (not attached to any block). I tried to shoot one with my bow, but the arrows went through it as if it was not there. These floating shulkers appeared in at at least 2 different End cities and I took some screenshots (included).
Environment
12th Gen Intel(R) Core(TM) i5-12600K 3.70 GHz
32.0 GB (31.8 GB usable) - Minecraft was allocated 6GB instead of the default 2GB
Windows 10 Home
Minecraft Java 1.20 (latest release)
The only mods I currently have installed is Sodium and Iris for shaders, and Vanilla Tweaks
This particular world was also configured to have "set home" and "no enderman griefing" etc through Vanilla Tweaks datapack
Created Issue:
Floating Shulkers (Mob)
Hello, this is my first time reporting a bug. This is a single player world I've had since 1.17, updated to 1.19, and now 1.20. When flying in the End to find new End cities to search for the new item trim, I encountered some floating shulker mobs that were near the city buildings, but floating in the air (not attached to any block). I tried to shoot one with my bow, but the arrows went through it as if it was not there. These floating shulkers appeared in at at least 2 different End cities and I took some screenshots (included).
Environment
12th Gen Intel(R) Core(TM) i5-12600K 3.70 GHz
32.0 GB (31.8 GB usable) - Minecraft was allocated 6GB instead of the default 2GB
Windows 10 Home
Minecraft Java 1.20 (latest release)
The only mods I currently have installed is Sodium and Iris for shaders, and Vanilla Tweaks
This particular world was also configured to have "set home" and "no enderman griefing" etc through Vanilla Tweaks datapack
When exploring an end city shortly after it is generated, shulkers can sometimes be seen floating in the air a short distance from the structure. This is by and large a visual issue, and the server will consider these shulkers to be located in a normal spot (i.e. attached to a nearby block on the exterior of the end city). The gameplay consequences of this bug are:
- players may unexpectedly collide with an angry air block which shoots projectiles at them
- players see a floating shulker that they cannot interact with
- oddly enough, the player may stand on the floating shulker, and would likely be kicked for flying on a multiplayer server
The shulker models will return to the proper location after a while, or immediately upon being reloaded.
To reproduce
In a new creative world, repeatedly teleport to end cities until you see a floating shulker. Most likely you will see one within your first 15 attempts.
/execute in the_end positioned ^ ^ ^10000 run locate structure minecraft:end_city
Note
Related to MC-83462 (WAI). MC-263391 is very likely the same issue as this and is unrelated to any mods the reporter had installed.
Also, I often hear shulkers teleporting when I first teleport to an end city, so it may be that the client occasionally thinks that the teleportation has failed when in fact it has succeeded on the server.


Dupe of
MC-83462Also, this site don't accept modded game
Thank you for your report!
However, this issue is Invalid.
Your game, launcher or server is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki