Bone mealing grass seems to cancel fall damage
I was trying to jump off of a platform and bone meal a jungle sapling to land on the vines, but I missed, and used my bone meal on some nearby grass, but when I landed, I took no fall damage.
https://1drv.ms/v/s!AqlS3fiQaZJ0r1ITD72Xl5bhde-N?e=SodoVO
Environment
Windows 11, Java Edition
Created Issue:
Bone mealing grass seems to cancel fall damage
I was trying to jump off of a platform and bone meal a jungle sapling to land on the vines, but I missed, and used my bone meal on some nearby grass, but when I landed, I took no fall damage.
https://1drv.ms/v/s!AqlS3fiQaZJ0r1ITD72Xl5bhde-N?e=SodoVOEnvironment
Windows 11, Java Edition
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duplicates
Confirmed.
Also please add steps to reproduce. Here is a template that you can use:
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Expected Results:
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Side note: Now we know what clutch dream will be doing next manhunt
I cannot reproduce this issue. Seeing as you said you can confirm it StrikeX2, can you please attach a video?
Done.
Sorry I just realised I used .mov I have switched to .mp4
The bonemealing is unrelated, this is
MC-212. The player isn't taking fall damage from reloading the world.2023-11-19_19-21-49.mp4
I could not reproduce this.
Followed the provided steps of falling from a height and bone-mealing a grass block below the player before hitting the ground.
EDIT: Someone else figured out the issue.
Thank you for your report!
We're tracking this issue in
MC-212, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Could this be spawn immunity?
Steps I took
Step one: Make a Large tower
Step two: Jump off with bone meal in inventory.
Step Three: use bone meal on grass before you hit the ground