Menu background texture cannot be animated
The bug
The menu background texture cannot be animated. This is in contrast to many other UI textures, which as of 23w31a can indeed be animated.
This happens regardless of whether the texture is added to the gui.png atlas.
How to reproduce
- Download and apply the attached resource pack
- Observe
Expected results
An animated nether portal menu background texture.
Actual results
This stretched mess.
Linked Issues
Created Issue:
Menu background texture cannot be animated
The bug
The menu background texture cannot be animated. This is in contrast to many other UI textures, which as of 23w31a can indeed be animated.
How to reproduce
- Download and apply the attached resource pack
- Observe
Expected results
An animated nether portal menu background texture.
Actual results
This stretched mess.
The bug
The menu background texture cannot be animated. This is in contrast to many other UI textures, which as of 23w31a can indeed be animated.
This happens regardless of whether the texture is added to the gui.png atlas.
How to reproduce
- Download and apply the attached resource pack
- Observe
Expected results
An animated nether portal menu background texture.
Actual results
This stretched mess.
relates to
May relate to MC-269125.
The bug
By default, the menu_background.png and menu_list_background.png textures will tile as their scaling method. As of 23w31a, it's been stated that anything in the gui atlas can have its scaling behaviour modified via a mcmeta file (https://www.minecraft.net/en-us/article/minecraft-snapshot-23w31a). However, trying to change the menu_background.png scaling behaviour through a correctly-configured mcmeta has no effect, even if added to the gui.png-atlas.
How to reproduce
- Download and apply the attached resource pack
- Optionally, inspect the contents to verify that the mcmeta is formatted properly
- Observe the UI background
Expected results
The UI background would be composed of one single instance of the texture stretched as to fill the entire screen.
Actual results
It instead tiles to fill the screen, defying what is defined in the mcmeta file.
Absolutely can reproduce. mcmeta file is set up correctly - see attached resource pack. Relates to MC-269125, MC-277501, MC-277748 and MC-277999.
animated-spyglass-24w45a-v1.0.zip
Relates to: MC-260287 MC-269125 MC-277501 MC-277748
The bug
If an animated texture is provided for a text character in a font file, it will not display as animated in-game, instead displaying each frame individually.
How to reproduce
A resource pack is attached that replaces P with the sea lantern texture and p with the glowstone texture. All other specifications are otherwise identical.
Expected results
Capital P would be animated like sea lanterns are.
Actual results
It is not.
Relates to: MC-260287 MC-269125 MC-277501 MC-277748 MC-278166 MC-278450
The bug
It is possible to assign animated textures to both small fireballs (blazes, dispensers) and large fireballs (ghasts). However, for some reason, it is not possible to do so for the ender dragon's fireball projectile.
How to reproduce
A resource pack that retextures all kinds of fireballs is attached to this ticket.
- Download and apply
/summon minecraft:small_fireball ~-2 ~2 ~
/summon minecraft:fireball ~ ~2 ~
/summon minecraft:dragon_fireball ~2 ~2 ~
Expected results
All three would appear animated.
Actual results
Only two out of three appear animated.
How to fix
The fix is simple - the game just needs to load this texture from an atlas, rather than directly as an entity texture.
The cheap solution would be to add it to the blocks/items atlas. More preferably, an atlas for entity textures could be created, and the dragon fireball loaded from it. Existing textures could be moved there as well, such as those for item frames (MC-200946), conduits, enchanting tables and bells, which are currently in the blocks/items atlas. We could also merge the existing atlases for beds, chests, shulker boxes and signs into this so the game has to generate less atlases at startup.

Can confirm
Thank you for your report!
After consideration, the issue is being closed as Invalid.
You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The official Minecraft feedback site or visit the Minecraft Feedback Discord server.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki