Inactive ominous trial spawner's top texture is mirrored
The top texture of the inactive ominous trial spawner is mirrored, making it inconsistent with its active forms and non ominous spawners. This is an issue with the texture, not the model.

Created Issue:
Inactive ominous trial spawner's top texture is mirrored
The top texture of the inactive ominous trial spawner is mirrored, making it inconsistent with its active forms and non ominous spawners. This is an issue with the texture, not the model.
relates to
relates to
relates to
relates to
The top face of inactive ominous trial spawner is tracked at MC-269986.
Summary
Same issue in MC-269986
The top texture of the inactive ominous trial spawner is mirrored, making it inconsistent with its active forms and non ominous spawners. This is an issue with the texture, not the model.
Addons/Resource packs: no
Attachments: Yes
Steps to reproduce
- Place a normal trial spawner and then use ominous potion
- Place no hostile mobs to trial spawner and then set survival mode
- Go back to creative after the trial spawner is ominous and then place another trial spawner to right any rotation
Easy steps method
- Use the Command in following
/setblock <Position> trial_spawner ["ominous"=true]
- Place down the normal trial spawner at right nearby
Observed result
The Inactive Ominous trial spawner is mirrored
Expected Behavior
The Inactive Ominous trial spawner would like match the top texture same as normal trial spawner to make consistent top of texture


Can confirm
Affects in 24w14a
this should probably be closed, it was kinda fixed in 1.20.5 pre-1, which also intruduced a similiar problem ( see
MC-270635)Can confirm that this is fixed and textures are no longer mirrored.
As a side note: Both the active Ominous Trial Spawner and regular Trial Spawner's top textures were changed to match the inactive Ominous Trial Spawner's top textures, instead of the other way round.
yeah I think it should have been fixed the other way tbh