Mace smash attack does not affect players/entities on the same team with friendlyFire enabled
The mace smash attack will not work on players/entities that are on the same team as the player, when friendlyFire is enabled.
Steps to Reproduce:
- Add a team:
/team add maceFriendly
- Ensure friendlyFire is enabled:
/team modify maceFriendly friendlyFire true - Summon/Spawn a pig:
(optional) summon it with no gravity, to avoid it walking away from your test./summon pig ~ ~ ~ {NoGravity:1b} - Join it onto your team
/team join maceFriendly @n[type=pig]
- Place an armor stand next to the pig
- Perform a mace smash attack onto the armor stand
Observed Behavior:
The pig will not be knocked back or be damaged at all (note; noGravity has no major affect on this normally)
Expected Result:
Because friendly fire is enabled, the smash attack would either deal knockback and damage, or at least knockback the entity and not deal damage. The fact that nothing happens is unexpected.
Screenshots/Videos:
Linked Issues
relates to4
Created Issue:
Mace smash attack does not affect entities on the same team with friendlyFire enabled
The mace smash attack will not work on players/entities that are on the same team as the player, when friendlyFire is enabled.
Steps to Reproduce:
- Add a team:
/team add dummy- Ensure friendlyFire is enabled:
/team modify dummy friendlyFire true- Summon this entity:
/summon pig ~ ~ ~ {NoGravity:1b}- Join it onto your team
/team join dummy @e[type=minecraft:pig,sort=nearest]- Place an armor stand next to the pig
- Perform a mace smash attack onto the armor stand
Observed Behavior:
The pig will not be knocked back or be damaged at all (note; noGravity has no major affect on this normally)
Expected Result:
The mace smash attack would knockback the entity, because friendly fire is enabled and most other attacks are able to be performed on the entity.
Screenshots/Videos:
Notes:
relates to
The mace smash attack will not work on players/entities that are on the same team as the player, when friendlyFire is enabled.
Steps to Reproduce:
- Add a team:
/team add dummy- Ensure friendlyFire is enabled:
/team modify dummy friendlyFire true- Summon this entity:
/summon pig ~ ~ ~ {NoGravity:1b}- Join it onto your team
/team join dummy @e[type=minecraft:pig,sort=nearest]- Place an armor stand next to the pig
- Perform a mace smash attack onto the armor stand
Observed Behavior:
The pig will not be knocked back or be damaged at all (note; noGravity has no major affect on this normally)
Expected Result:
The mace smash attack would knockback the entity, because friendly fire is enabled and most other attacks are able to be performed on the entity.
Screenshots/Videos:
Notes:
The mace smash attack will not work on players/entities that are on the same team as the player, when friendlyFire is enabled.
Steps to Reproduce:
- Add a team:
/team add dummy- Ensure friendlyFire is enabled:
/team modify dummy friendlyFire true- Summon this entity:
/summon pig ~ ~ ~ {NoGravity:1b}- Join it onto your team
/team join dummy @e[type=minecraft:pig,sort=nearest]- Place an armor stand next to the pig
- Perform a mace smash attack onto the armor stand
Observed Behavior:
The pig will not be knocked back or be damaged at all (note; noGravity has no major affect on this normally)
Expected Result:
The mace smash attack would knockback the entity, because friendly fire is enabled and most other attacks are able to be performed on the entity.Screenshots/Videos:
The mace smash attack will not work on players/entities that are on the same team as the player, when friendlyFire is enabled.
Steps to Reproduce:
- Add a team:
/team add dummy- Ensure friendlyFire is enabled:
/team modify dummy friendlyFire true- Summon this entity:
/summon pig ~ ~ ~ {NoGravity:1b}- Join it onto your team
/team join dummy @e[type=minecraft:pig,sort=nearest]- Place an armor stand next to the pig
- Perform a mace smash attack onto the armor stand
Observed Behavior:
The pig will not be knocked back or be damaged at all (note; noGravity has no major affect on this normally)
Expected Result:
Because friendly fire is enabled, the smash attack would either deal knockback and damage, or at least knockback the entity and not deal damage. The fact that nothing happens is unexpected.
Screenshots/Videos:
Mace smash attack does not affect players/entities on the same team with friendlyFire enabled
Cannot reproduce this in 24w21b, seems to be fixed.
The mace smash attack will not work on players/entities that are on the same team as the player, when friendlyFire is enabled.
Steps to Reproduce:
- Add a team:
/team adddummy- Ensure friendlyFire is enabled:
/team modifydummy friendlyFire true- Summon
this entity:/summon pig ~ ~ ~ {NoGravity:1b}- Join it onto your team
/team joindummy @e[type=minecraft:pig,sort=nearest]- Place an armor stand next to the pig
- Perform a mace smash attack onto the armor stand
Observed Behavior:
The pig will not be knocked back or be damaged at all (note; noGravity has no major affect on this normally)
Expected Result:
Because friendly fire is enabled, the smash attack would either deal knockback and damage, or at least knockback the entity and not deal damage. The fact that nothing happens is unexpected.
Screenshots/Videos:
The mace smash attack will not work on players/entities that are on the same team as the player, when friendlyFire is enabled.
Steps to Reproduce:
- Add a team:
/team add maceFriendly- Ensure friendlyFire is enabled:
/team modify maceFriendly friendlyFire true- Summon/Spawn a pig:
(optional) summon it with no gravity, to avoid it walking away from your test./summon pig ~ ~ ~ {NoGravity:1b}- Join it onto your team
/team join maceFriendly @n[type=pig]- Place an armor stand next to the pig
- Perform a mace smash attack onto the armor stand
Observed Behavior:
The pig will not be knocked back or be damaged at all (note; noGravity has no major affect on this normally)
Expected Result:
Because friendly fire is enabled, the smash attack would either deal knockback and damage, or at least knockback the entity and not deal damage. The fact that nothing happens is unexpected.
Screenshots/Videos:
Can confirm in 24w19b.
Can't reproduce in 1.21.1 2024-09-10 20-00-46.mp4
Can confirm for 1.21.3