Dodgy slowness potion effect on mobs
When you use a command block to spawn any mob with the slowness effect (the amplification is set at 99), it doesn't seem to have worked at all.
Linked Issues
Created Issue:
Dodgy potion effect on mobs
When you use a command block to give a chicken (most likely other mobs too) the slowness effects, it work initially with the chicken not walking around however as soon as you hit the chicken it runs away at the normal speed (as if it didn't have the potion effect).
When you use a command block to give a chicken (most likely other mobs too) the slowness effects, it works initially with the chicken not walking around however as soon as you hit the chicken it runs away at the normal speed (as if it didn't have the potion effect).
Dodgy slowness potion effect on mobs
When you use a command block to give a chicken (most likely other mobs too) the slowness effects, it works initially with the chicken not walking around, however as soon as you hit the chicken it runs away at the normal speed (as if it didn't have the potion effect).
When you use a command block to give a chicken (most likely other mobs too) the slowness effects, it works initially with the chicken not walking around (because the amplification is set at 99), however as soon as you hit the chicken it runs away at the normal speed (as if it didn't have the potion effect).
When you use a command block to give a chicken (most likely other mobs too) the slowness effect
s, it works initially with the chicken not walking around (because the amplification is set at 99), however as soon as you hit the chicken it runs away at the normal speed (as if it didn't have the potion effect).
When you use a command block to give a chicken (most likely other mobs too) the slowness effect
, it works initially with the chicken not walking around (because the amplification is set at 99), however as soon as you hit the chicken it runs away at the normal speed (as if it didn't have the potion effect).When you use a command block to give a chicken (most likely other mobs too) the slowness effect (the amplification is set at 99), it doesn't seem to have worked. The only difference I noticed was that the chicken walked around less frequently but I could be wrong (The potion effect may not have worked at all)
When you use a command block to give a chicken (most likely other mobs too) the slowness effect (the amplification is set at 99), it doesn't seem to have worked.
The only difference I noticed was that the chicken walked around less frequently but I could be wrong (The potion effect may not have worked at all)
When you use a command block to
give a chicken (most likely other mobs too)the slowness effect (the amplification is set at 99), it doesn't seem to have worked.When you use a command block to spawn any mob with the slowness effect (the amplification is set at 99), it doesn't seem to have worked at all.
duplicates
Same as MC-30763. A workaround is to summon them with different generic.movementSpeeds, or to summon a custom thrown potion along with them (since effects from potions still apply)
Encountered the same issue. I can't get slowness to work with /summon. I can tell I have the syntax right, because on the same mob I've got Resistance 5, making it invincible, and that's working fine. But slowness and speed don't seem to have any effect.
Is this still a concern in the current Minecraft version 1.7.2 / Launcher version 1.3.4 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
just ran into this in 1.7.2, launcher 1.3.4. It slowness affected mobs in the 1.7 snapshots, but for some reason it doesn’t anymore :/
put this into a command block and ou will see a bowless skeleton walking around normally even though it has the slowness bubbles.
{Id:2,Amplifier:6,Duration:2000,Ambient:0}/summon Skeleton ~ ~2 ~ {ActiveEffects:[
]}
EDIT: As of 13w49a, launcher 1.3.6, it affects all mobs, and not just new ai ones like I previously thought.
still present in 1.7.4, launcher 1.3.7
this is pure logic, mobs are designed to not be affected by slowness etc. , try attributes they do work
ok as of 1.7.4, launcher 1.3.7 slowness seems to affect mobs via potions but not /summon. Weird. Could someone good at /giving custom potions to themselves confirm this? Because I don't know how, and it's hard to tell for sure with the vanilla slowness 1 pots.
Forward resolved to
MC-32575since there are already some other duplicates.