MinecartSpawner that spawns 2 FallingSand riding eachother often spawns only the bottom one.
So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}
This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it.
From 14w06a on, Some of the spawned blocks are invisible. They become visible again after relogging.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that some of the spawned blocks are invisible.
Environment
Mac OS X Mountain lion
- Incomplete
Chris
- 0
- 3
- Unconfirmed
- Creative
- block minecart spawn spawner
13w38c - 1.8
13w38c 13w48b 13w49a 1.7.4 14w03b 14w04a 14w05b 14w06b 14w07a 14w08a 1.7.5 14w10b 14w10c 14w11b 1.7.9 14w17a 14w18b 14w19a 14w20a 14w20b 14w21a 14w21b 1.7.10-pre1 1.7.10-pre2 14w25a 1.7.10-pre4 14w25b 14w26b 14w26c 1.7.10 14w27a 14w27b 14w28a 14w28b 14w29a 14w29b 14w30a 14w30b 14w32a 14w32b 14w32c 14w32d 14w33a 14w33c 14w34a 14w34b 14w34c 14w34d 1.8-pre1 1.8-pre2 1.8-pre3 1.8
Created Issue:
MinecartSpawner that spawns 2 FallingSand riding eachother often spawns only 1 of the FallingSand
So I Spawned a MinecartSpawner with a commandblock. The command was the following:
summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}
This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns 2 lapisblocks on top of eachother instead of a redstoneblock on top of a lapisblock.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.Environment
Mac OS X Mountain lion
- Unresolved
- Open
- Unconfirmed
- Creative
- blocks, bug minecart, riding, spawn, spawner, stacked,
- 13w38c
MinecartSpawner that spawns 2 FallingSand riding eachother often spawnsonly 1 of the FallingSandMinecartSpawner that spawns 2 FallingSand riding eachother often spawns the bottom one twice.
So I Spawned a MinecartSpawner with a commandblock. The command was the following:
summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}
This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns 2 lapisblocks on top of eachother instead of a redstoneblock on top of a lapisblock.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.So I Spawned a MinecartSpawner with a commandblock. The command was the following:
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}
{/code}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns 2 lapisblocks on top of eachother instead of a redstoneblock on top of a lapisblock.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
So I Spawned a MinecartSpawner with a commandblock. The command was the following:
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}
{/code}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns 2 lapisblocks on top of eachother instead of a redstoneblock on top of a lapisblock.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.So I Spawned a MinecartSpawner with a commandblock. The command was the following:
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns 2 lapisblocks on top of eachother instead of a redstoneblock on top of a lapisblock.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
So I Spawned a MinecartSpawner with a commandblock. The command was the following:
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns
2lapisblockson top of eachother instead of a redstoneblock on top of a lapisblock.How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.So I Spawned a MinecartSpawner with a commandblock. The command was the following:
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
So I Spawned a MinecartSpawner with a commandblock. The command was the following:
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{TileID:152,Time:1,DropItem:0,Riding:{id:"FallingSand",TileID:22,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it. Another thing (this only happens in 14w03) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either. (it disappears after relogging)
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that a Fake Pig has spawned together with the minecartspawner.
So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it. Another thing (this only happens in 14w03 and 14w04) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either. (it disappears after relogging)
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that a Fake Pig has spawned together with the minecartspawner.
So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it. Another thing (this only happens in 14w03 and
14w04) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either.(it disappears after relogging)How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that a Fake Pig has spawned together with the minecartspawner.So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it. Another thing (this only happens in 14w03 and further) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either.
From 14w06a on, the falling sand entities replace the floor the minecart is standing on, and a lot of the spawned sand is invisible until you relog. Spawnerminecarts are getting buggier and buggier.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that a Fake Pig has spawned together with the minecartspawner.
MinecartSpawner that spawns 2 FallingSand riding eachother often spawns the bottom onetwice.MinecartSpawner that spawns 2 FallingSand riding eachother often spawns only the bottom one.
So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it. Another thing (this only happens in 14w03 and further) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either.
From 14w06a on, the falling sand entities replace the floor the minecart is standing on, and a lot of the spawned sand is invisible until you relog. Spawnerminecarts are getting buggier and buggier.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that a Fake Pig has spawned together with the minecartspawner.
5. Notice that the floorblocks are deleted.
6. Notice that some of the spawned sand is invisible.
So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it. Another thing (this only happens in 14w03 and further) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either.
From 14w06a on,
the falling sand entities replace the floor the minecart is standingon, and a lot of the spawned sand is invisibleuntil yourelog. Spawnerminecarts are getting buggier and buggier.How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that a Fake Pig has spawned together with the minecartspawner.
5. Notice that the floorblocks are deleted.
6. Notice that some of the spawned sand is invisible.So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it. Another thing (this only happens in 14w03 and further) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either.
From 14w06a on, The floorblocks appear to be gone, and a lot of the spawned sand is invisible. This both gets fixed after relogging. Spawnerminecarts are getting buggier and buggier.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that a Fake Pig has spawned together with the minecartspawner.
5. Notice that the floorblocks are deleted.
6. Notice that some of the spawned sand is invisible.
So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it.
Another thing (this only happens in 14w03 and further) is that it spawns a fake Pig that you can hit, and /say @e doesn't detect those pigs either.From 14w06a on,
The floorblocks appear to be gone, and a lotof the spawnedsand isinvisible. This both gets fixed after relogging. Spawnerminecarts are getting buggier and buggier.How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice thata Fake Pig has spawned together with theminecartspawner.
5. Notice that the floorblocks are deleted.
6. Notice that some of the spawned sand is invisible.So I Spawned a MinecartSpawner with a commandblock. The command was the following: (edited to the 1.8 format but the same thing happened in 1.7)
/summon MinecartSpawner ~ ~6 ~1 {SpawnRange:3,MinSpawnDelay:3,MaxSpawnDelay:3,SpawnData:{Block:redstone_block,Time:1,DropItem:0,Riding:{id:"FallingSand",Block:lapis_block,Time:1,DropItem:0}},EntityId:"FallingSand",SpawnCount:1}This creates a MinecartSpawner that spawns 2 FallingSand riding eachother, so what I expected to happen is that the MinecartSpawner would spawn a Lapisblock (id 22) with a redstoneblock (id 152) on top.
However, it often spawns just a lapisblocks and then later is spawns another one on top of it.
From 14w06a on, Some of the spawned blocks are invisible. They become visible again after relogging.
How to reproduce:
1. Put the command in a commandblock.
2. Power the commandblock
3. Notice that the SpawnerMinecart often spawns 2 lapisblocks instead of a lapisblock with a redstoneblock on top.
4. Notice that some of the spawned blocks are invisible.

Is this still a concern in the latest Minecraft version 13w48b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Yes, this bug does still occur in version 13w48b.
Is this still a concern in the latest Minecraft version 14w03b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
As you can see, there are lapis blocks on top of each other, which shouldn't be happening because on top of each lapis block, there was a redstoneblock riding it. There is also another bug causing some spawned blocks to be invisible. As well as that, you can also see a fake pig, and you can see fake holes in the ground. The pig, the fake holes and the invisible blocks will be fixed after relogging.
Is this still an issue in the current Minecraft Snapshot 15w47a or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.