blocks issues
MC-2714Minecarts pass through non-full-height blocks when snapping to rails
Low
MC-54702Mob AI ignoring damage dealing blocks when randomly walking around/not fleeing when hit by them
Cannot Reproduce
MC-59425Creepers / TNT exploding on slabs do not blow up surrounding objects
Confirmed
MC-93631Pistons pop off blocks attached to their back when retracting
Fixed
MC-117104/fill-ed redstone blocks will only power one command block at a time
Duplicate
MC-120948when gravity blocks fall on a fence they are untouchable and you can walk through them
Duplicate
MCPE-27420The max render distance is now 6 blocks, it used to be 24.
Duplicate
MC-123463Blocks with different variants only use the breaking particle texture of the first variant
Low
MC-123584Updating blocks creates lag spikes proportional to geometry in chunk section
Important
MC-125351Some partial blocks that don't pop off when underwater, cause water to show flowing animation at the sides
Works As Intended
MC-131320Lighting errors in newly generated world
Fixed
MC-137602Block models do not render using Java 10 (ConcurrentModificationException)
Fixed
MC-138909Blocks disappear and reappear after breaking them
Duplicate
MC-157645Mobs cannot pathfind properly on bottom slabs, farmland, dirt paths, and other blocks without a solid top face
Normal
MC-161839Breaking animation is displayed incorrectly when viewing for certains angles
Duplicate
MC-167245Blocks in the inventory are shaded differently from before / not lit enough
Won't Fix
MC-167560The blocks in the inventory are not lit enough on their top
Duplicate
MC-181565Some blocks are not regarded as obstructions by mobs
Normal