Game Crashes Upon Superflat World's First Layer Being Set as Levers
When you set the first layer to be levers in a superflat world it loads and within a few seconds crashes. Attached is my crash report.
Environment
"Microsoft Windows 7 64-bit, Java SE7 U9". (AND): "Windows XP (x86) version 5.1, Java Version: 1.7.0_05, Oracle Corporation".
Linked Issues
Created Issue:
Game Crashes Upon Superflat World's First Layer Being Set as Levers
When you set the first layer to be levers in a superflat world it loads and within a few seconds crashes. Attached is my crash report.
Environment
Microsoft Windows 7 64-bit, Java SE7 U9.
Changed Environment:
Microsoft Windows 7 64-bit, Java SE7 U9.
"Microsoft Windows 7 64-bit, Java SE7 U9". (AND): "Windows XP (x86) version 5.1, Java Version: 1.7.0_05, Oracle Corporation".
Added Linked Issues:
relates to
Added Linked Issues:
duplicates
Removed Linked Issues:
relates to
Added Labels: superflat-world
Duplicate of
MC-1510.You are causing a stack overflow, levers have to be attached to a surface, so a bunch of levers popping off is exactly what is causing it, and by a bunch, I mean near infinity. I would not really call that a bug, but instead something that would happen naturally in a game at such an occasion.