Superflat Customization still uses Block IDs
When creating a new Superflat world, I noticed that Superflat Customization has been untouched. With IDs no longer working at the topmost layer of commands (Only in NBT at the moment), it is more than logical to point out this oversight. Superflat Customization requires compatibility with the new system of block names.
Created Issue:
Superflat Customization still uses Block IDs
When creating a new Superflat world, I noticed that Superflat Customization has been untouched. With IDs no longer working at the topmost layer of commands (Only in NBT at the moment), it is more than logical to point out this oversight. Superflat Customization requires compatibility with the new system of block names.
- Unresolved
- Open
- Unconfirmed
- Block Custom Customize ID Name Superflat
- 14w03b
is duplicated by
is duplicated by
relates to
relates to
If I type in for example
/give @p command_block 1 0 {CanPlaceOn:["137"]}
(like in one of the pictures), the tooltip says "Can place on: Command Block"
Also when I type in
/give @p diamond_pickaxe 1 0 {CanDestroy:["137"]}
the tooltip says "Can destroy: Command Block"
This is not a major bug, I don't even know if anyone else have noticed this (I didn't see that anyone have reported it yet...), I was just curious and tested it... This somewhat similar to MC-45114 in that it uses the block ID's instead of the names.
Due to Searge's tweet (https://twitter.com/SeargeDP/status/434779696291516416), this has been fixed and can be marked as such.