Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false
I was in Creative Multiplay, with doMobSpawning false (Because I was working on dark area, and I hate bats spawning.) I put trip-wire triggered alarm system so I can use it when intruder come into private area, it triggers Command Block.
I was working on map for days, and suddenly, that alarm triggered.
Since doMobSpawning was false, and no one was there without me, and I was working on different area, nothing could trigger that alarm.
I shit my pant afterward and checked area with MCEdit. I found it was pigZombie, which was Zombie Pigman, spawned from near Nether Portal.
So yes. Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false.
Although this was Creative Multiplay, I'm pretty sure this will also occur for Survival and Adventure.
Sorry for no screenshot or video, since I never expected this to happen, I couldn't take a shot.
Steps to reproduce is simple, just turn off doMobSpawning, create a portal, and wait until game spawns Zombie Pigman. However this might take very long time. As I never encounted this problem until now.
Environment
OS: Windows XP Build 2600 Service Pack 3
Linked Issues
is duplicated by2
Created Issue:
Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false.
I was in Creative Multiplay, with doMobSpawning false (Because I was working on dark area, and I hate bats spawning.) I put trip-wire triggered alarm system so I can use it when intruder come into private area, it triggers Command Block.
I was working on map for days, and suddenly, that alarm triggered.
Since doMobSpawning was false, and no one was there without me, and I was working on different area, nothing could trigger that alarm.
I shit my pant afterward and checked area with MCEdit. I found it was pigZombie, which was Zombie Pigman, spawned from near Nether Portal.
So yes. Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false.
Although this was Creative Multiplay, I'm pretty sure this will also occur for Survival and Adventure.
I was in Creative Multiplay, with doMobSpawning false (Because I was working on dark area, and I hate bats spawning.) I put trip-wire triggered alarm system so I can use it when intruder come into private area, it triggers Command Block.
I was working on map for days, and suddenly, that alarm triggered.
Since doMobSpawning was false, and no one was there without me, and I was working on different area, nothing could trigger that alarm.
I shit my pant afterward and checked area with MCEdit. I found it was pigZombie, which was Zombie Pigman, spawned from near Nether Portal.
So yes. Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false.
Although this was Creative Multiplay, I'm pretty sure this will also occur for Survival and Adventure.I was in Creative Multiplay, with doMobSpawning false (Because I was working on dark area, and I hate bats spawning.) I put trip-wire triggered alarm system so I can use it when intruder come into private area, it triggers Command Block.
I was working on map for days, and suddenly, that alarm triggered.
Since doMobSpawning was false, and no one was there without me, and I was working on different area, nothing could trigger that alarm.
I shit my pant afterward and checked area with MCEdit. I found it was pigZombie, which was Zombie Pigman, spawned from near Nether Portal.
So yes. Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false.
Sorry for no screenshot or video, since I never expected this to happen, I couldn't take a shot.
Steps to reproduce is simple, just turn off doMobSpawning, create a portal, and wait until game spawns Zombie Pigman. However this might take very long time. As I never encounted this problem until now.
Although this was Creative Multiplay, I'm pretty sure this will also occur for Survival and Adventure.
OS: Windows XP Build 2600 Service Pack 3
I was in Creative Multiplay, with doMobSpawning false (Because I was working on dark area, and I hate bats spawning.) I put trip-wire triggered alarm system so I can use it when intruder come into private area, it triggers Command Block.
I was working on map for days, and suddenly, that alarm triggered.
Since doMobSpawning was false, and no one was there without me, and I was working on different area, nothing could trigger that alarm.
I shit my pant afterward and checked area with MCEdit. I found it was pigZombie, which was Zombie Pigman, spawned from near Nether Portal.
So yes. Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false.
Sorry for no screenshot or video, since I never expected this to happen, I couldn't take a shot.S
teps to reproduce is simple, just turn off doMobSpawning, create a portal, and wait until game spawns Zombie Pigman. However this might take very long time. AsI never encounted thisproblem until now.
Although this was Creative Multiplay, I'm pretty sure this will also occur for Survival and Adventure.I was in Creative Multiplay, with doMobSpawning false (Because I was working on dark area, and I hate bats spawning.) I put trip-wire triggered alarm system so I can use it when intruder come into private area, it triggers Command Block.
I was working on map for days, and suddenly, that alarm triggered.
Since doMobSpawning was false, and no one was there without me, and I was working on different area, nothing could trigger that alarm.
I shit my pant afterward and checked area with MCEdit. I found it was pigZombie, which was Zombie Pigman, spawned from near Nether Portal.
So yes. Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false.
Although this was Creative Multiplay, I'm pretty sure this will also occur for Survival and Adventure.
Sorry for no screenshot or video, since I never expected this to happen, I couldn't take a shot.
Steps to reproduce is simple, just turn off doMobSpawning, create a portal, and wait until game spawns Zombie Pigman. However this might take very long time. As I never encounted this problem until now.
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Duplicate of MC-4973, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being resolved as duplicate.
Duplicate of MC-4973
Fixed in snapshot 13w37a

Remember that lightnings striking pigs will create Zombie Pigmen...
@Kumasasa No, it was underground and no pig was there. I never spawn them and both grass and light was unavailable.
Confirmed.
That Mother of Portals is great!
minecraft is a kid friendly game, please don't swear on this site.